Files
OpenRGB/Controllers/EVGAGP102GPUController/RGBController_EVGAGP102.cpp

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4.5 KiB
C++

/*---------------------------------------------------------*\
| RGBController_EVGAGP102.cpp |
| |
| RGBController for EVGA GP102 GPU |
| |
| Fabricio Murta (avengerx) 31 Jan 2021 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include <array>
#include "RGBController_EVGAGP102.h"
/**------------------------------------------------------------------*\
@name EVGA GP102 GPU
@category GPU
@type I2C
@save :x:
@direct :white_check_mark:
@effects :x:
@detectors DetectEVGAGPUControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_EVGAGP102::RGBController_EVGAGP102(std::vector<EVGAGP102Controller*> controller_list)
{
controllers = controller_list;
name = controllers[0]->GetDeviceName();
vendor = "EVGA";
description = "EVGA GP102-based RGB GPU Device";
for(unsigned int i = 0; i < zones.size(); i++)
{
location += controllers[i]->GetDeviceLocation() + " ";
}
type = DEVICE_TYPE_GPU;
mode Off;
Off.name = "Off";
Off.value = EVGA_GP102_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Direct;
Direct.name = "Direct";
Direct.value = EVGA_GP102_MODE_CUSTOM;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
// Initialize active mode and stored color
unsigned char raw_active_mode = controllers[0]->GetMode();
active_mode = 0;
for(unsigned int i = 0; i < modes.size(); i++)
{
if (modes[i].value == raw_active_mode)
{
active_mode = i;
break;
}
}
for(unsigned int i = 0; i < zones.size(); i++)
{
std::array<unsigned char, 3> rgb = controllers[i]->GetColor();
colors[i] = ToRGBColor(rgb[0], rgb[1], rgb[2]);
}
}
RGBController_EVGAGP102::~RGBController_EVGAGP102()
{
for(unsigned int i = 0; i < controllers.size(); i++)
{
delete controllers[i];
}
}
void RGBController_EVGAGP102::SetupZones()
{
/*---------------------------------------------------------*\
| This device basically has two controllable zones, one at |
| the top of the board with GeForce 1080 Ti and another for |
| the backplate logo (K|NGP|N logo, or EVGA GeForce 1080 Ti |
| for the FTW3).
\*---------------------------------------------------------*/
for(unsigned int i = 0; i < controllers.size(); i++)
{
zone new_zone;
led new_led;
new_zone.name = controllers[i]->GetZoneName();
new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = 1;
new_zone.leds_max = 1;
new_zone.leds_count = 1;
new_zone.matrix_map = NULL;
new_led.name = controllers[i]->GetZoneName();
leds.push_back(new_led);
zones.push_back(new_zone);
}
SetupColors();
}
void RGBController_EVGAGP102::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_EVGAGP102::DeviceUpdateLEDs()
{
for(unsigned int zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
UpdateZoneLEDs(zone_idx);
}
}
void RGBController_EVGAGP102::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
controllers[zone]->SetColor(red, grn, blu);
}
void RGBController_EVGAGP102::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_EVGAGP102::DeviceUpdateMode()
{
for(unsigned int i = 0; i < controllers.size(); i++)
{
controllers[i]->SetMode((unsigned char)modes[(unsigned int)active_mode].value);
}
}
void RGBController_EVGAGP102::DeviceSaveMode()
{
}