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https://github.com/CalcProgrammer1/OpenRGB.git
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151 lines
4.5 KiB
C++
151 lines
4.5 KiB
C++
/*---------------------------------------------------------*\
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| RGBController_EVGAX12.cpp |
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| RGBController for the EVGA X12 gaming mouse |
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| QuickMythril 08 Aug 2026 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include "RGBController_EVGAX12.h"
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/**------------------------------------------------------------------*\
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@name EVGA X12 Gaming Mouse
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@category Mouse
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@type USB
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@save :x:
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@direct :white_check_mark:
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@effects :x:
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@detectors DetectEVGAX12
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@comment Lighting changes are volatile and revert to the onboard
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profile when the mouse is reconnected.
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\*-------------------------------------------------------------------*/
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RGBController_EVGAX12::RGBController_EVGAX12(EVGAX12Controller* controller_ptr)
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{
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controller = controller_ptr;
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name = controller->GetNameString();
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vendor = "EVGA";
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type = DEVICE_TYPE_MOUSE;
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description = "EVGA X12 Gaming Mouse";
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serial = controller->GetSerialString();
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location = controller->GetDeviceLocation();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = EVGA_X12_MODE_STATIC;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Direct.brightness_min = EVGA_X12_BRIGHTNESS_MIN;
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Direct.brightness_max = EVGA_X12_BRIGHTNESS_MAX;
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Direct.brightness = EVGA_X12_BRIGHTNESS_MAX;
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Direct.color_mode = MODE_COLORS_PER_LED;
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direct_mode_index = (unsigned int)modes.size();
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modes.push_back(Direct);
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mode Off;
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Off.name = "Off";
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Off.value = EVGA_X12_MODE_OFF;
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Off.color_mode = MODE_COLORS_NONE;
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off_mode_index = (unsigned int)modes.size();
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modes.push_back(Off);
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active_mode = direct_mode_index;
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SetupZones();
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EVGAX12LightingState current_state = controller->GetLightingState();
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if(current_state.static_valid)
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{
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modes[direct_mode_index].brightness = current_state.brightness[0];
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for(unsigned int led_idx = 0; led_idx < EVGA_X12_LED_COUNT; led_idx++)
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{
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colors[led_idx] = current_state.colors[led_idx];
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}
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}
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if(current_state.modes_valid)
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{
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bool all_off = true;
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for(unsigned int led_idx = 0; led_idx < EVGA_X12_LED_COUNT; led_idx++)
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{
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if(current_state.modes[led_idx] != EVGA_X12_MODE_OFF)
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{
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all_off = false;
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break;
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}
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}
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if(all_off)
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{
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active_mode = off_mode_index;
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}
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}
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}
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RGBController_EVGAX12::~RGBController_EVGAX12()
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{
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Shutdown();
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delete controller;
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}
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void RGBController_EVGAX12::SetupZones()
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{
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const char* zone_names[EVGA_X12_LED_COUNT] =
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{
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"Side",
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"Scroll Wheel",
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"Logo",
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};
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for(unsigned int led_idx = 0; led_idx < EVGA_X12_LED_COUNT; led_idx++)
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{
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zone new_zone;
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new_zone.name = zone_names[led_idx];
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new_zone.type = ZONE_TYPE_SINGLE;
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new_zone.leds_min = 1;
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new_zone.leds_max = 1;
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new_zone.leds_count = 1;
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zones.push_back(new_zone);
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led new_led;
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new_led.name = std::string(zone_names[led_idx]) + " LED";
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new_led.value = led_idx;
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leds.push_back(new_led);
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}
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SetupColors();
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}
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void RGBController_EVGAX12::DeviceUpdateLEDs()
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{
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controller->SetStatic(colors, modes[direct_mode_index].brightness);
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}
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void RGBController_EVGAX12::DeviceUpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_EVGAX12::DeviceUpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_EVGAX12::DeviceUpdateMode()
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{
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if(modes[active_mode].value == EVGA_X12_MODE_OFF)
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{
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controller->SetMode(EVGA_X12_MODE_OFF);
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}
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else
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{
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controller->SetStaticAndActivate(colors, modes[direct_mode_index].brightness);
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}
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}
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