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OpenRGB/Controllers/TForceXtreemController/RGBController_TForceXtreem.cpp

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/*---------------------------------------------------------*\
| RGBController_TForceXtreem.cpp |
| |
| RGBController for TeamGroup T-Force Xtreem RAM |
| |
| Milan Cermak (krysmanta) 28 Dec 2024 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_TForceXtreem.h"
#include "LogManager.h"
#include "ResourceManager.h"
/**------------------------------------------------------------------*\
@name T-Force Xtreem
@category RAM
@type SMBus
@save :white_check_mark:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectTForceXtreemControllers
@comment
Verified models:
TeamGroup T-Force Xtreem ARGB DDR4
\*-------------------------------------------------------------------*/
RGBController_TForceXtreem::RGBController_TForceXtreem(TForceXtreemController * controller_ptr)
{
controller = controller_ptr;
type = DEVICE_TYPE_DRAM;
name = "T-Force Xtreem RGB";
vendor = "TeamGroup";
location = controller->GetDeviceLocation();
description = "TeamGroup T-Force Xtreem DRAM";
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Off;
Off.name = "Off";
Off.value = XTREEM_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = XTREEM_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = XTREEM_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_SPEED;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed_min = XTREEM_SPEED_SLOWEST;
Breathing.speed_max = XTREEM_SPEED_FASTEST;
Breathing.speed = XTREEM_SPEED_NORMAL;
modes.push_back(Breathing);
mode Flashing;
Flashing.name = "Flashing";
Flashing.value = XTREEM_MODE_FLASHING;
Flashing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_SPEED;
Flashing.color_mode = MODE_COLORS_PER_LED;
Flashing.speed_min = XTREEM_SPEED_SLOWEST;
Flashing.speed_max = XTREEM_SPEED_FASTEST;
Flashing.speed = XTREEM_SPEED_NORMAL;
modes.push_back(Flashing);
mode SpectrumCycle;
SpectrumCycle.name = "Spectrum Cycle";
SpectrumCycle.value = XTREEM_MODE_SPECTRUM_CYCLE;
SpectrumCycle.flags = MODE_FLAG_HAS_SPEED;
SpectrumCycle.color_mode = MODE_COLORS_NONE;
SpectrumCycle.speed_min = XTREEM_SPEED_SLOWEST;
SpectrumCycle.speed_max = XTREEM_SPEED_FASTEST;
SpectrumCycle.speed = XTREEM_SPEED_NORMAL;
modes.push_back(SpectrumCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = XTREEM_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed_min = XTREEM_SPEED_SLOWEST;
Rainbow.speed_max = XTREEM_SPEED_FASTEST;
Rainbow.speed = XTREEM_SPEED_NORMAL;
Rainbow.direction = MODE_DIRECTION_LEFT;
modes.push_back(Rainbow);
mode ChaseFade;
ChaseFade.name = "Chase Fade";
ChaseFade.value = XTREEM_MODE_CHASE_FADE;
ChaseFade.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
ChaseFade.color_mode = MODE_COLORS_PER_LED;
ChaseFade.speed_min = XTREEM_SPEED_SLOWEST;
ChaseFade.speed_max = XTREEM_SPEED_FASTEST;
ChaseFade.speed = XTREEM_SPEED_NORMAL;
ChaseFade.direction = MODE_DIRECTION_LEFT;
modes.push_back(ChaseFade);
mode Chase;
Chase.name = "Chase";
Chase.value = XTREEM_MODE_CHASE;
Chase.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
Chase.color_mode = MODE_COLORS_PER_LED;
Chase.speed_min = XTREEM_SPEED_SLOWEST;
Chase.speed_max = XTREEM_SPEED_FASTEST;
Chase.speed = XTREEM_SPEED_NORMAL;
ChaseFade.direction = MODE_DIRECTION_LEFT;
modes.push_back(Chase);
mode RandomFlicker;
RandomFlicker.name = "Random Flicker";
RandomFlicker.value = XTREEM_MODE_RANDOM_FLICKER;
RandomFlicker.flags = MODE_FLAG_HAS_SPEED;
RandomFlicker.color_mode = MODE_COLORS_NONE;
RandomFlicker.speed_min = XTREEM_SPEED_SLOWEST;
RandomFlicker.speed_max = XTREEM_SPEED_FASTEST;
RandomFlicker.speed = XTREEM_SPEED_NORMAL;
modes.push_back(RandomFlicker);
mode Stack;
Stack.name = "Stack";
Stack.value = XTREEM_MODE_STACK;
Stack.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
Stack.color_mode = MODE_COLORS_NONE;
Stack.speed_min = XTREEM_SPEED_SLOWEST;
Stack.speed_max = XTREEM_SPEED_FASTEST;
Stack.speed = XTREEM_SPEED_NORMAL;
modes.push_back(Stack);
mode Pong;
Pong.name = "Pong";
Pong.value = XTREEM_MODE_PONG;
Pong.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
Pong.color_mode = MODE_COLORS_NONE;
Pong.speed_min = XTREEM_SPEED_SLOWEST;
Pong.speed_max = XTREEM_SPEED_FASTEST;
Pong.speed = XTREEM_SPEED_NORMAL;
modes.push_back(Pong);
mode Fillup;
Fillup.name = "Fill up";
Fillup.value = XTREEM_MODE_FILLUP;
Fillup.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
Fillup.color_mode = MODE_COLORS_NONE;
Fillup.speed_min = XTREEM_SPEED_SLOWEST;
Fillup.speed_max = XTREEM_SPEED_FASTEST;
Fillup.speed = XTREEM_SPEED_NORMAL;
modes.push_back(Fillup);
mode Neon;
Neon.name = "Neon Sign";
Neon.value = XTREEM_MODE_NEON;
Neon.flags = MODE_FLAG_HAS_SPEED;
Neon.color_mode = MODE_COLORS_NONE;
Neon.speed_min = XTREEM_SPEED_SLOWEST;
Neon.speed_max = XTREEM_SPEED_FASTEST;
Neon.speed = XTREEM_SPEED_NORMAL;
modes.push_back(Neon);
mode ColorWave;
ColorWave.name = "Wave";
ColorWave.value = XTREEM_MODE_COLOR_WAVE;
ColorWave.flags = MODE_FLAG_HAS_SPEED;
ColorWave.color_mode = MODE_COLORS_NONE;
ColorWave.speed_min = XTREEM_SPEED_SLOWEST;
ColorWave.speed_max = XTREEM_SPEED_FASTEST;
ColorWave.speed = XTREEM_SPEED_NORMAL;
modes.push_back(ColorWave);
mode DoubleWave;
DoubleWave.name = "Double Wave";
DoubleWave.value = XTREEM_MODE_COLOR_DOUBLE_WAVE;
DoubleWave.flags = MODE_FLAG_HAS_SPEED;
DoubleWave.color_mode = MODE_COLORS_NONE;
DoubleWave.speed_min = XTREEM_SPEED_SLOWEST;
DoubleWave.speed_max = XTREEM_SPEED_FASTEST;
DoubleWave.speed = XTREEM_SPEED_NORMAL;
modes.push_back(DoubleWave);
mode Mixer;
Mixer.name = "Mixer";
Mixer.value = XTREEM_MODE_MIXER;
Mixer.flags = MODE_FLAG_HAS_SPEED;
Mixer.color_mode = MODE_COLORS_NONE;
Mixer.speed_min = XTREEM_SPEED_SLOWEST;
Mixer.speed_max = XTREEM_SPEED_FASTEST;
Mixer.speed = XTREEM_SPEED_NORMAL;
modes.push_back(Mixer);
mode Spectrum2;
Spectrum2.name = "Spectrum Cycle 2";
Spectrum2.value = XTREEM_MODE_SPECTRUM_CYCLE_2;
Spectrum2.flags = MODE_FLAG_HAS_SPEED;
Spectrum2.color_mode = MODE_COLORS_NONE;
Spectrum2.speed_min = XTREEM_SPEED_SLOWEST;
Spectrum2.speed_max = XTREEM_SPEED_FASTEST;
Spectrum2.speed = XTREEM_SPEED_NORMAL;
modes.push_back(Spectrum2);
mode FireBreathing;
FireBreathing.name = "Fire Breathing";
FireBreathing.value = XTREEM_MODE_FIRE_BREATHING;
FireBreathing.flags = MODE_FLAG_HAS_SPEED;
FireBreathing.color_mode = MODE_COLORS_NONE;
FireBreathing.speed_min = XTREEM_SPEED_SLOWEST;
FireBreathing.speed_max = XTREEM_SPEED_FASTEST;
FireBreathing.speed = XTREEM_SPEED_NORMAL;
modes.push_back(FireBreathing);
mode Spectrum3;
Spectrum3.name = "Spectrum Cycle 3";
Spectrum3.value = XTREEM_MODE_SPECTRUM_CYCLE_3;
Spectrum3.flags = MODE_FLAG_HAS_SPEED;
Spectrum3.color_mode = MODE_COLORS_NONE;
Spectrum3.speed_min = XTREEM_SPEED_SLOWEST;
Spectrum3.speed_max = XTREEM_SPEED_FASTEST;
Spectrum3.speed = XTREEM_SPEED_NORMAL;
modes.push_back(Spectrum3);
mode Slither;
Slither.name = "Slither";
Slither.value = XTREEM_MODE_SLITHER;
Slither.flags = MODE_FLAG_HAS_SPEED;
Slither.color_mode = MODE_COLORS_NONE;
Slither.speed_min = XTREEM_SPEED_SLOWEST;
Slither.speed_max = XTREEM_SPEED_FASTEST;
Slither.speed = XTREEM_SPEED_NORMAL;
modes.push_back(Slither);
mode TForceXtreem;
TForceXtreem.name = "T-Force Xtreem";
TForceXtreem.value = XTREEM_MODE_TFORCE_XTREEM;
TForceXtreem.flags = MODE_FLAG_HAS_SPEED;
TForceXtreem.color_mode = MODE_COLORS_NONE;
TForceXtreem.speed_min = XTREEM_SPEED_SLOWEST;
TForceXtreem.speed_max = XTREEM_SPEED_FASTEST;
TForceXtreem.speed = XTREEM_SPEED_NORMAL;
modes.push_back(TForceXtreem);
SetupZones();
/*-------------------------------------------------*\
| Initialize active mode |
\*-------------------------------------------------*/
active_mode = GetDeviceMode();
}
RGBController_TForceXtreem::~RGBController_TForceXtreem()
{
delete controller;
}
int RGBController_TForceXtreem::GetDeviceMode()
{
/*-----------------------------------------------------------------*\
| Determine starting mode by reading the mode and direct registers |
\*-----------------------------------------------------------------*/
int dev_mode = controller->ENERegisterRead(XTREEM_REG_MODE);
int color_mode = MODE_COLORS_PER_LED;
int speed = controller->ENERegisterRead(XTREEM_REG_SPEED);
int direction = controller->ENERegisterRead(XTREEM_REG_DIRECTION);
LOG_TRACE("[%s] Retrieved ENE mode from module: %02d", name.c_str(), dev_mode);
if(controller->ENERegisterRead(XTREEM_REG_DIRECT))
{
dev_mode = 0xFFFF;
}
switch(dev_mode)
{
case XTREEM_MODE_OFF:
case XTREEM_MODE_RAINBOW:
case XTREEM_MODE_SPECTRUM_CYCLE:
case XTREEM_MODE_RANDOM_FLICKER:
color_mode = MODE_COLORS_NONE;
break;
case XTREEM_MODE_SPECTRUM_CYCLE_CHASE:
dev_mode = XTREEM_MODE_CHASE;
color_mode = MODE_COLORS_RANDOM;
break;
case XTREEM_MODE_SPECTRUM_CYCLE_BREATHING:
dev_mode = XTREEM_MODE_BREATHING;
color_mode = MODE_COLORS_RANDOM;
break;
case XTREEM_MODE_SPECTRUM_CYCLE_CHASE_FADE:
dev_mode = XTREEM_MODE_CHASE_FADE;
color_mode = MODE_COLORS_RANDOM;
break;
}
for(int mode = 0; mode < (int)modes.size(); mode++)
{
if(modes[mode].value == dev_mode)
{
active_mode = mode;
modes[mode].color_mode = color_mode;
if(modes[mode].flags & MODE_FLAG_HAS_SPEED)
{
modes[mode].speed = speed;
}
if(modes[mode].flags & MODE_FLAG_HAS_DIRECTION_LR)
{
if(direction == XTREEM_DIRECTION_FORWARD)
{
modes[mode].direction = MODE_DIRECTION_RIGHT;
}
else
{
modes[mode].direction = MODE_DIRECTION_LEFT;
}
}
break;
}
}
/*---------------------------------------------------------*\
| Initialize colors for each LED |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
unsigned int led = leds[led_idx].value;
unsigned char red;
unsigned char grn;
unsigned char blu;
if(active_mode == 0)
{
red = controller->GetLEDRed(led);
grn = controller->GetLEDGreen(led);
blu = controller->GetLEDBlue(led);
}
else
{
red = controller->GetLEDRedEffect(led);
grn = controller->GetLEDGreenEffect(led);
blu = controller->GetLEDBlueEffect(led);
}
colors[led_idx] = ToRGBColor(red, grn, blu);
}
return(active_mode);
}
void RGBController_TForceXtreem::DeviceUpdateLEDs()
{
if(GetMode() == 0)
{
controller->SetAllColorsDirect(&colors[0]);
}
else
{
controller->SetAllColorsEffect(&colors[0]);
}
}
void RGBController_TForceXtreem::UpdateZoneLEDs(int zone)
{
for(std::size_t led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
{
int led = zones[zone].leds[led_idx].value;
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(GetMode() == 0)
{
controller->SetLEDColorDirect(led, red, grn, blu);
}
else
{
controller->SetLEDColorEffect(led, red, grn, blu);
}
}
}
void RGBController_TForceXtreem::UpdateSingleLED(int led)
{
RGBColor color = colors[led];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(GetMode() == 0)
{
controller->SetLEDColorDirect(led, red, grn, blu);
}
else
{
controller->SetLEDColorEffect(led, red, grn, blu);
}
}
void RGBController_TForceXtreem::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = "DRAM";
new_zone.type = ZONE_TYPE_LINEAR;
new_zone.leds_min = XTREEM_LED_COUNT;
new_zone.leds_max = XTREEM_LED_COUNT;
new_zone.leds_count = XTREEM_LED_COUNT;
new_zone.matrix_map = NULL;
zones.push_back(new_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
for(std::size_t led_idx = 0; led_idx < zones[0].leds_count; led_idx++)
{
led new_led;
new_led.name = "DRAM LED ";
new_led.name.append(std::to_string(led_idx));
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_TForceXtreem::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_TForceXtreem::DeviceUpdateMode()
{
if(modes[active_mode].value == 0xFFFF)
{
controller->SetDirect(true);
}
else
{
int new_mode = modes[active_mode].value;
int new_speed = 0;
int new_direction = 0;
if(modes[active_mode].color_mode == MODE_COLORS_RANDOM)
{
switch(new_mode)
{
case XTREEM_MODE_CHASE:
new_mode = XTREEM_MODE_SPECTRUM_CYCLE_CHASE;
break;
case XTREEM_MODE_BREATHING:
new_mode = XTREEM_MODE_SPECTRUM_CYCLE_BREATHING;
break;
case XTREEM_MODE_CHASE_FADE:
new_mode = XTREEM_MODE_SPECTRUM_CYCLE_CHASE_FADE;
break;
}
}
if(modes[active_mode].flags & MODE_FLAG_HAS_SPEED)
{
new_speed = modes[active_mode].speed;
}
if(modes[active_mode].flags & MODE_FLAG_HAS_DIRECTION_LR)
{
switch(modes[active_mode].direction)
{
case MODE_DIRECTION_LEFT:
new_direction = XTREEM_DIRECTION_REVERSE;
break;
case MODE_DIRECTION_RIGHT:
new_direction = XTREEM_DIRECTION_FORWARD;
break;
}
}
controller->SetMode(new_mode, new_speed, new_direction);
controller->SetDirect(false);
}
}