mirror of
https://github.com/CalcProgrammer1/OpenRGB.git
synced 2026-09-13 13:47:02 -04:00
1645 lines
62 KiB
C++
1645 lines
62 KiB
C++
/*---------------------------------------------------------*\
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| RGBController_GigabyteRGBFusion2USB.cpp |
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| RGBController for Gigabyte Aorus RGB Fusion 2 USB |
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| motherboard |
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| |
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| jackun 08 Jan 2020 |
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| megadjc 03 Sep 2026 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include <mutex>
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#include "GigabyteFusion2USB_Devices.h"
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#include "RGBController_GigabyteRGBFusion2USB.h"
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#include "ResourceManager.h"
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#include "SettingsManager.h"
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struct IT5711ZoneCounts
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{
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uint16_t led10 = 0;
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uint16_t led11 = 0;
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};
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/*---------------------------------------------------------*\
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| Sets LED10/11 counts based on firmware series |
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\*---------------------------------------------------------*/
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static IT5711ZoneCounts GetIT5711ZoneCounts(uint8_t fw_id, uint32_t lid)
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{
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switch(fw_id)
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{
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case 0x00:
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return {27, 2};
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case 0x02:
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switch(lid)
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{
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case 0x013001DF:
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return {4, 6};
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case 0x015001DF:
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return {6, 6};
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default:
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return {14, 6};
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}
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case 0x03:
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case 0x08:
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return {13, 0};
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case 0x05:
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case 0x0C:
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switch(lid)
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{
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case 0x016001DF:
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return {8, 4};
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case 0x028001DF:
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return {26, 18};
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default:
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return {16, 4};
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}
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case 0x06:
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case 0x09:
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return {12, 0};
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default:
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return {};
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}
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}
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static void ApplyIT5711ZoneCounts(gb_fusion2_device* layout, uint8_t fw_id, std::vector<gb_fusion2_zone*>& allocated_zones)
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{
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IT5711ZoneCounts counts = GetIT5711ZoneCounts(fw_id, layout->layout_id);
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for(uint8_t zone_idx = 0; zone_idx < GB_FUSION2_ZONES_MAX; ++zone_idx)
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{
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const gb_fusion2_zone* zone = (*layout->zones)[zone_idx];
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if(!zone)
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{
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continue;
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}
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uint16_t led_count = 0;
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switch(zone->idx)
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{
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case LED10:
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led_count = counts.led10;
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break;
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case LED11:
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led_count = counts.led11;
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break;
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default:
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continue;
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}
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/*-----------------------------------------------------*\
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| A zero count means that no firmware mapping is known |
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\*-----------------------------------------------------*/
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if(led_count == 0)
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{
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continue;
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}
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/*-----------------------------------------------------*\
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| Static layouts contain const zone objects, so create |
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| a mutable per-instance copy before changing the count |
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\*-----------------------------------------------------*/
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gb_fusion2_zone* new_zone = new gb_fusion2_zone(*zone);
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new_zone->leds_min = led_count;
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new_zone->leds_max = led_count;
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(*layout->zones)[zone_idx] = new_zone;
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allocated_zones.push_back(new_zone);
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}
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}
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/*---------------------------------------------------------*\
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| Return the Gen2 scan slot used by a layout header zone |
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\*---------------------------------------------------------*/
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static int GetGen2HeaderSlot(const gb_fusion2_zone* zone)
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{
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if(zone == nullptr)
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{
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return -1;
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}
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/*-----------------------------------------------------*\
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| External ARGB headers are the variable-size zones in |
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| the selected controller layout. |
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\*-----------------------------------------------------*/
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if(zone->leds_min >= zone->leds_max)
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{
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return -1;
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}
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switch(zone->idx)
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{
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case LED4:
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case HDR_D_LED2:
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return 1;
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case HDR_D_LED3:
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return 2;
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case HDR_D_LED4:
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return 3;
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default:
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return 0;
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}
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}
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/*---------------------------------------------------------*\
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| Return the layout zone exposed for a Gen2 scan slot |
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\*---------------------------------------------------------*/
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static const gb_fusion2_zone* GetGen2HeaderZone(const gb_fusion2_device& layout, int slot, std::size_t available_slots)
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{
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if(layout.zones == nullptr || slot < 0 || slot >= 4 || static_cast<std::size_t>(slot) >= available_slots)
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{
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return nullptr;
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}
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for(uint8_t zone_idx = 0; zone_idx < GB_FUSION2_ZONES_MAX; ++zone_idx)
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{
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const gb_fusion2_zone* zone = (*layout.zones)[zone_idx];
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if(GetGen2HeaderSlot(zone) == slot)
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{
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return zone;
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}
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}
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return nullptr;
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}
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/*---------------------------------------------------------*\
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| Return the layout zone backed by an ARGB calibration slot |
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\*---------------------------------------------------------*/
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static const gb_fusion2_zone* GetCalibrationARGBZone(const gb_fusion2_device& layout, int slot)
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{
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if(layout.zones == nullptr || slot < 0 || slot >= 6)
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{
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return nullptr;
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}
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for(uint8_t zone_idx = 0; zone_idx < GB_FUSION2_ZONES_MAX; ++zone_idx)
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{
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const gb_fusion2_zone* zone = (*layout.zones)[zone_idx];
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if(zone == nullptr)
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{
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continue;
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}
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if(slot < 4)
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{
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if(GetGen2HeaderSlot(zone) == slot)
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{
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return zone;
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}
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continue;
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}
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if((slot == 4 && zone->idx == LED10)
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|| (slot == 5 && zone->idx == LED11))
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{
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return zone;
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}
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}
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return nullptr;
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}
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/*---------------------------------------------------------*\
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| Add a boolean device-specific configuration entry |
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\*---------------------------------------------------------*/
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static void AddDeviceSpecificBool(nlohmann::json& schema, nlohmann::json& config, const char* key, const char* title, const char* description, bool value, int order)
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{
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schema[key]["title"] = title;
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schema[key]["description"] = description;
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schema[key]["type"] = "bool";
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schema[key]["default"] = false;
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schema[key]["order"] = order;
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config[key] = value;
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}
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/*---------------------------------------------------------*\
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| Normalize a controller calibration value for the UI |
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\*---------------------------------------------------------*/
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static std::string NormalizeCalibrationValue(const std::string& value)
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{
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if(value == "OFF"
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|| value == "RGB" || value == "RBG"
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|| value == "GRB" || value == "GBR"
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|| value == "BRG" || value == "BGR")
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{
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return value;
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}
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/*-----------------------------------------------------*\
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| Malformed or unavailable controller calibration must |
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| never be silently converted to OFF. |
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\*-----------------------------------------------------*/
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return "INVALID";
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}
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/*---------------------------------------------------------*\
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| Add a calibration device-specific configuration entry |
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\*---------------------------------------------------------*/
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static void AddCalibrationSetting(nlohmann::json& schema, nlohmann::json& config, const char* key, const char* title, const std::string& value, const std::string& default_value, int order)
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{
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schema[key]["title"] = title;
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schema[key]["description"] = "RGB channel order used by this output. INVALID indicates malformed or unavailable controller calibration and cannot be selected by the user.";
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schema[key]["type"] = "string";
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schema[key]["default"] = NormalizeCalibrationValue(default_value);
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schema[key]["order"] = order;
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schema[key]["enum"] = {"OFF", "RGB", "RBG", "GRB", "GBR", "BRG", "BGR", "INVALID"};
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config[key] = NormalizeCalibrationValue(value);
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}
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/**------------------------------------------------------------------*\
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@name Gigabyte RGB Fusion 2 USB
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@category Motherboard
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@type USB
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@save :x:
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@direct :white_check_mark:
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@effects :white_check_mark:
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@detectors DetectGigabyteRGBFusion2USBControllers
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@comment The Fusion 2 USB controller applies to most AMD and
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Intel mainboards from the X570 and z390 chipsets onwards.
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\*-------------------------------------------------------------------*/
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RGBController_RGBFusion2USB::RGBController_RGBFusion2USB(RGBFusion2USBController* controller_ptr, std::string detector)
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{
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controller = controller_ptr;
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name = controller->GetDeviceName();
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detector_name = detector;
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vendor = "Gigabyte";
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type = DEVICE_TYPE_MOTHERBOARD;
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description = controller->GetDeviceDescription();
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version = controller->GetFWVersion();
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location = controller->GetDeviceLocation();
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serial = controller->GetSerial();
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product_id = controller->GetProductID();
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device_num = controller->GetDeviceNum();
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fw_id = controller->GetFWID();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = 0xFFFF;
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Direct.flags = MODE_FLAG_HAS_BRIGHTNESS
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| MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Direct.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Direct.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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mode Static;
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Static.name = "Static";
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Static.value = EFFECT_STATIC;
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Static.flags = MODE_FLAG_HAS_BRIGHTNESS
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| MODE_FLAG_HAS_MODE_SPECIFIC_COLOR
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| MODE_FLAG_MANUAL_SAVE;
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Static.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Static.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Static.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Static.colors_min = 1;
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Static.colors_max = 1;
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Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Static.colors.resize(1);
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modes.push_back(Static);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = EFFECT_PULSE;
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Breathing.flags = MODE_FLAG_HAS_BRIGHTNESS
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| MODE_FLAG_HAS_SPEED
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| MODE_FLAG_HAS_MODE_SPECIFIC_COLOR
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| MODE_FLAG_HAS_RANDOM_COLOR
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| MODE_FLAG_MANUAL_SAVE;
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Breathing.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Breathing.brightness_max = 100; // Set 100 max due to controller quirks
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Breathing.brightness = Breathing.brightness_max;
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Breathing.speed_min = RGBFUSION2_SPEED_MIN;
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Breathing.speed_max = RGBFUSION2_SPEED_MAX;
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Breathing.speed = RGBFUSION2_SPEED_MID;
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Breathing.colors_min = 1;
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Breathing.colors_max = 1;
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Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Breathing.colors.resize(1);
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modes.push_back(Breathing);
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mode Blinking;
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Blinking.name = "Flashing";
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Blinking.value = EFFECT_BLINKING;
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Blinking.flags = MODE_FLAG_HAS_BRIGHTNESS
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| MODE_FLAG_HAS_SPEED
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| MODE_FLAG_HAS_MODE_SPECIFIC_COLOR
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| MODE_FLAG_HAS_RANDOM_COLOR
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| MODE_FLAG_MANUAL_SAVE;
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Blinking.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Blinking.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Blinking.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Blinking.speed_min = RGBFUSION2_SPEED_MIN;
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Blinking.speed_max = RGBFUSION2_SPEED_MAX;
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Blinking.speed = RGBFUSION2_SPEED_MID;
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Blinking.colors_min = 1;
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Blinking.colors_max = 1;
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Blinking.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Blinking.colors.resize(1);
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modes.push_back(Blinking);
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mode ColorCycle;
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ColorCycle.name = "Color Cycle";
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ColorCycle.value = EFFECT_COLORCYCLE;
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ColorCycle.flags = MODE_FLAG_HAS_BRIGHTNESS
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| MODE_FLAG_HAS_SPEED
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| MODE_FLAG_MANUAL_SAVE;
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ColorCycle.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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ColorCycle.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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ColorCycle.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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ColorCycle.speed_min = RGBFUSION2_SPEED_MIN;
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ColorCycle.speed_max = RGBFUSION2_SPEED_MAX;
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ColorCycle.speed = RGBFUSION2_SPEED_MID;
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ColorCycle.color_mode = MODE_COLORS_NONE;
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modes.push_back(ColorCycle);
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mode Flashing;
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Flashing.name = "Double Flash";
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Flashing.value = EFFECT_DFLASH;
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Flashing.flags = MODE_FLAG_HAS_BRIGHTNESS
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| MODE_FLAG_HAS_SPEED
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| MODE_FLAG_HAS_MODE_SPECIFIC_COLOR
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| MODE_FLAG_HAS_RANDOM_COLOR
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| MODE_FLAG_MANUAL_SAVE;
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Flashing.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Flashing.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Flashing.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Flashing.speed_min = RGBFUSION2_SPEED_MIN;
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Flashing.speed_max = RGBFUSION2_SPEED_MAX;
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Flashing.speed = RGBFUSION2_SPEED_MID;
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Flashing.colors_min = 1;
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Flashing.colors_max = 1;
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Flashing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Flashing.colors.resize(1);
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modes.push_back(Flashing);
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mode Wave;
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Wave.name = "Wave";
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Wave.value = EFFECT_WAVE;
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Wave.flags = MODE_FLAG_HAS_BRIGHTNESS
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| MODE_FLAG_HAS_SPEED
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| MODE_FLAG_REQUIRES_ENTIRE_DEVICE
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| MODE_FLAG_MANUAL_SAVE;
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Wave.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Wave.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Wave.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Wave.speed_min = RGBFUSION2_SPEED_MIN;
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Wave.speed_max = RGBFUSION2_SPEED_MAX;
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Wave.speed = RGBFUSION2_SPEED_MID;
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Wave.colors_min = 0;
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Wave.colors_max = 0;
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Wave.color_mode = MODE_COLORS_NONE;
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modes.push_back(Wave);
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mode Random;
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Random.name = "Random";
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Random.value = EFFECT_RANDOM;
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Random.flags = MODE_FLAG_HAS_BRIGHTNESS
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| MODE_FLAG_MANUAL_SAVE;
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Random.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Random.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Random.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Random.colors_min = 0;
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Random.colors_max = 0;
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Random.color_mode = MODE_COLORS_NONE;
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modes.push_back(Random);
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mode Wave1;
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Wave1.name = "Wave 1";
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Wave1.value = EFFECT_WAVE1;
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Wave1.flags = MODE_FLAG_HAS_BRIGHTNESS
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| MODE_FLAG_REQUIRES_ENTIRE_DEVICE
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| MODE_FLAG_MANUAL_SAVE;
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Wave1.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Wave1.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Wave1.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Wave1.colors_min = 0;
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Wave1.colors_max = 0;
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Wave1.color_mode = MODE_COLORS_NONE;
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modes.push_back(Wave1);
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mode Wave2;
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Wave2.name = "Wave 2";
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Wave2.value = EFFECT_WAVE2;
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Wave2.flags = MODE_FLAG_HAS_BRIGHTNESS
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| MODE_FLAG_REQUIRES_ENTIRE_DEVICE
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| MODE_FLAG_MANUAL_SAVE;
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Wave2.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Wave2.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Wave2.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Wave2.colors_min = 0;
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Wave2.colors_max = 0;
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Wave2.color_mode = MODE_COLORS_NONE;
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modes.push_back(Wave2);
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mode Wave3;
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Wave3.name = "Wave 3";
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Wave3.value = EFFECT_WAVE3;
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Wave3.flags = MODE_FLAG_HAS_BRIGHTNESS
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| MODE_FLAG_REQUIRES_ENTIRE_DEVICE
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| MODE_FLAG_MANUAL_SAVE;
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Wave3.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Wave3.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Wave3.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Wave3.colors_min = 0;
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Wave3.colors_max = 0;
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Wave3.color_mode = MODE_COLORS_NONE;
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modes.push_back(Wave3);
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mode Wave4;
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Wave4.name = "Wave 4";
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Wave4.value = EFFECT_WAVE4;
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Wave4.flags = MODE_FLAG_HAS_BRIGHTNESS
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| MODE_FLAG_REQUIRES_ENTIRE_DEVICE
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| MODE_FLAG_MANUAL_SAVE;
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Wave4.brightness_min = RGBFUSION2_BRIGHTNESS_MIN;
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Wave4.brightness_max = RGBFUSION2_BRIGHTNESS_MAX;
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Wave4.brightness = RGBFUSION2_BRIGHTNESS_MAX;
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Wave4.colors_min = 0;
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Wave4.colors_max = 0;
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Wave4.color_mode = MODE_COLORS_NONE;
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modes.push_back(Wave4);
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|
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if(!controller->SupportsSetPersistentLighting())
|
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{
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for(unsigned int mode_idx = 0; mode_idx < modes.size(); mode_idx++)
|
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{
|
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modes[mode_idx].flags &= ~MODE_FLAG_MANUAL_SAVE;
|
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}
|
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}
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|
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Init_Controller();
|
|
SetupZones();
|
|
}
|
|
|
|
RGBController_RGBFusion2USB::~RGBController_RGBFusion2USB()
|
|
{
|
|
// Free any zones we allocated for the per-instance layout
|
|
for(gb_fusion2_zone* z : allocated_zones)
|
|
{
|
|
delete z;
|
|
}
|
|
allocated_zones.clear();
|
|
|
|
Shutdown();
|
|
|
|
if(persist_lighting_on_exit && active_mode >= 0
|
|
&& active_mode < static_cast<int>(modes.size())
|
|
&& (modes[active_mode].flags & MODE_FLAG_MANUAL_SAVE))
|
|
{
|
|
DeviceSaveMode();
|
|
}
|
|
|
|
delete controller;
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Initialize controller layout and device-specific settings |
|
|
\*---------------------------------------------------------*/
|
|
void RGBController_RGBFusion2USB::Init_Controller()
|
|
{
|
|
const gb_fusion2_device* src_layout = gb_fusion2_device_list[device_index];
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Select controller-specific generic fallback layout |
|
|
\*---------------------------------------------------------*/
|
|
if(device_num == 1)
|
|
{
|
|
switch(product_id)
|
|
{
|
|
break;
|
|
case 0x5711:
|
|
src_layout = gb_fusion2_device_list[device_index + 4];
|
|
break;
|
|
default:
|
|
src_layout = gb_fusion2_device_list[device_index + 1];
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch(product_id)
|
|
{
|
|
case 0x8950:
|
|
src_layout = gb_fusion2_device_list[device_index + 2];
|
|
break;
|
|
case 0x5711:
|
|
src_layout = gb_fusion2_device_list[device_index + 3];
|
|
break;
|
|
case 0xa100:
|
|
src_layout = gb_fusion2_device_list[device_index + 5];
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*---------------------------------------------------------------------*\
|
|
| When no match found the first entry (generic_device) will be used |
|
|
| otherwise look up channel map based on device name |
|
|
\*---------------------------------------------------------------------*/
|
|
/*-----------------------------------------------------------------*\
|
|
| Loop through all known devices to look for a name match |
|
|
| NB: Can be switched to device IDs lookup when acpi table |
|
|
| is able to be probed accurately |
|
|
\*-----------------------------------------------------------------*/
|
|
for(unsigned int i = 0; i < GB_FUSION2_DEVICE_COUNT; i++)
|
|
{
|
|
if(gb_fusion2_device_list[i]->name == name &&
|
|
gb_fusion2_device_list[i]->device_num == device_num)
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| Set device ID |
|
|
\*---------------------------------------------------------*/
|
|
device_index = i;
|
|
src_layout = gb_fusion2_device_list[i];
|
|
break;
|
|
}
|
|
}
|
|
/*---------------------------------------------------------------------*\
|
|
| Creates per instance copy of layouts. |
|
|
\*---------------------------------------------------------------------*/
|
|
instance_layout.zones = &instance_zones;
|
|
instance_layout.layout_id = src_layout->layout_id;
|
|
instance_layout.device_num = src_layout->device_num;
|
|
instance_layout.name = src_layout->name;
|
|
|
|
for(uint8_t zi = 0; zi < GB_FUSION2_ZONES_MAX; ++zi)
|
|
{
|
|
(*instance_layout.zones)[zi] = (*src_layout->zones)[zi];
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Apply physical onboard ARGB LED counts for IT5711 |
|
|
\*---------------------------------------------------------*/
|
|
if(product_id == 0x5711)
|
|
{
|
|
ApplyIT5711ZoneCounts(&instance_layout, fw_id, allocated_zones);
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Device-specific settings depend on the resolved layout. |
|
|
\*---------------------------------------------------------*/
|
|
InitDeviceSpecificConfiguration();
|
|
ApplyDeviceSpecificConfiguration(false);
|
|
|
|
/*---------------------------------------------------------------------*\
|
|
| Culls the mode support based on layout_id. |
|
|
\*---------------------------------------------------------------------*/
|
|
uint32_t effect_mask = instance_layout.layout_id & GB_EFF_CORE_MASK;
|
|
modes.erase(std::remove_if(modes.begin(), modes.end(),
|
|
[effect_mask](const mode& m)
|
|
{
|
|
if(m.value == 0xFFFF /* Direct */) { return false; }
|
|
if(m.value == EFFECT_STATIC) { return false; }
|
|
|
|
uint32_t bit = 0u;
|
|
switch(m.value)
|
|
{
|
|
case EFFECT_PULSE: bit = GB_EFF_BREATH; break;
|
|
case EFFECT_COLORCYCLE: bit = GB_EFF_CYCLE; break;
|
|
case EFFECT_BLINKING: bit = GB_EFF_FLASH; break;
|
|
case EFFECT_RANDOM: bit = GB_EFF_RANDOM; break;
|
|
case EFFECT_WAVE: bit = GB_EFF_WAVE; break;
|
|
case EFFECT_DFLASH: bit = GB_EFF_DFLASH; break;
|
|
case EFFECT_WAVE1: bit = GB_EFF_WAVE1; break;
|
|
case EFFECT_WAVE2: bit = GB_EFF_WAVE2; break;
|
|
case EFFECT_WAVE3: bit = GB_EFF_WAVE1; break;
|
|
case EFFECT_WAVE4: bit = GB_EFF_WAVE2; break;
|
|
default: bit = 0u; break;
|
|
}
|
|
return (bit == 0u) || ((effect_mask & bit) == 0u);
|
|
}),
|
|
modes.end());
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Build device-specific configuration schema and defaults |
|
|
\*---------------------------------------------------------*/
|
|
void RGBController_RGBFusion2USB::InitDeviceSpecificConfiguration()
|
|
{
|
|
nlohmann::json configuration_json;
|
|
configuration_json["schema"] = nlohmann::json::object();
|
|
configuration_json["configuration"] = nlohmann::json::object();
|
|
|
|
nlohmann::json& schema = configuration_json["schema"];
|
|
nlohmann::json& config = configuration_json["configuration"];
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Remove obsolete detector-wide settings. Device-specific |
|
|
| settings now live in Configuration.json. |
|
|
\*---------------------------------------------------------*/
|
|
static std::mutex legacy_cleanup_mutex;
|
|
static bool legacy_cleanup_done = false;
|
|
|
|
{
|
|
std::lock_guard<std::mutex> lock(legacy_cleanup_mutex);
|
|
|
|
if(!legacy_cleanup_done)
|
|
{
|
|
SettingsManager* settings_manager = ResourceManager::get()->GetSettingsManager();
|
|
nlohmann::json stored_settings = settings_manager->GetSettings(detector_name);
|
|
|
|
if(stored_settings.is_object())
|
|
{
|
|
bool settings_changed = false;
|
|
|
|
for(const char* section :
|
|
{"Gigabyte-Gen2-ARGB", "PersistLightingOnExit", "Calibration",
|
|
"MotherboardLayouts", "CustomLayout", "CustomLayout0", "CustomLayout1"})
|
|
{
|
|
if(stored_settings.contains(section))
|
|
{
|
|
stored_settings.erase(section);
|
|
settings_changed = true;
|
|
}
|
|
}
|
|
|
|
if(settings_changed)
|
|
{
|
|
settings_manager->SetSettings(detector_name, stored_settings);
|
|
settings_manager->SaveSettings();
|
|
}
|
|
}
|
|
|
|
legacy_cleanup_done = true;
|
|
}
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Gen2 ARGB header settings |
|
|
\*---------------------------------------------------------*/
|
|
if(controller->SupportsGen2())
|
|
{
|
|
static const char* config_keys[4] =
|
|
{
|
|
"gen2_d_led1",
|
|
"gen2_d_led2",
|
|
"gen2_d_led3",
|
|
"gen2_d_led4"
|
|
};
|
|
|
|
std::size_t available_slots = controller->ExportGen2Strips().size();
|
|
|
|
for(int slot = 0; slot < 4; ++slot)
|
|
{
|
|
const gb_fusion2_zone* header_zone =
|
|
GetGen2HeaderZone(instance_layout, slot, available_slots);
|
|
|
|
if(header_zone == nullptr)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
std::string title = "Gen2 ARGB - " + header_zone->name;
|
|
|
|
AddDeviceSpecificBool(schema, config, config_keys[slot], title.c_str(),
|
|
"Automatically detect Gen2 ARGB devices on this header",
|
|
false, 10 + slot);
|
|
}
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Persistent lighting on controller teardown |
|
|
\*---------------------------------------------------------*/
|
|
if(controller->SupportsSetPersistentLighting())
|
|
{
|
|
AddDeviceSpecificBool(schema, config, "persist_lighting_on_exit", "Persist Lighting on Exit",
|
|
"Save the current hardware lighting state to flash when OpenRGB closes",
|
|
false, 20);
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| RGB calibration |
|
|
\*---------------------------------------------------------*/
|
|
if(device_num == 0 || product_id != 0xa100)
|
|
{
|
|
EncodedCalibration hw_cal = controller->GetCalibration(false);
|
|
|
|
AddDeviceSpecificBool(schema, config, "calibration_enabled", "Override RGB Calibration",
|
|
"Apply the selected RGB channel orders to the controller calibration. Disabling this setting does not restore an earlier calibration.",
|
|
false, 30);
|
|
|
|
static const char* calibration_keys[6] =
|
|
{
|
|
"calibration_d_led1",
|
|
"calibration_d_led2",
|
|
"calibration_d_led3",
|
|
"calibration_d_led4",
|
|
"calibration_onboard1_argb",
|
|
"calibration_onboard2_argb"
|
|
};
|
|
|
|
int calibration_slots = product_id == 0x5711 ? 6 : 2;
|
|
|
|
for(int slot = 0; slot < calibration_slots; ++slot)
|
|
{
|
|
const gb_fusion2_zone* calibration_zone =
|
|
GetCalibrationARGBZone(instance_layout, slot);
|
|
|
|
if(calibration_zone == nullptr)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
std::string title = calibration_zone->name + " Color Order";
|
|
|
|
AddCalibrationSetting(schema, config, calibration_keys[slot], title.c_str(),
|
|
hw_cal.dled[slot], hw_cal.dled[slot],
|
|
31 + slot);
|
|
}
|
|
|
|
AddCalibrationSetting(schema, config, "calibration_mainboard", "LED_C(x) Color Order",
|
|
hw_cal.mainboard, hw_cal.mainboard, 37);
|
|
|
|
}
|
|
|
|
if(!schema.empty())
|
|
{
|
|
flags |= CONTROLLER_FLAG_MANUALLY_CONFIGURABLE_DEVICE_SPECIFIC;
|
|
}
|
|
|
|
configuration = configuration_json.dump();
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Apply device-specific configuration |
|
|
\*---------------------------------------------------------*/
|
|
void RGBController_RGBFusion2USB::ApplyDeviceSpecificConfiguration(bool setup_zones)
|
|
{
|
|
nlohmann::json configuration_json;
|
|
|
|
try
|
|
{
|
|
configuration_json = nlohmann::json::parse(configuration);
|
|
}
|
|
catch(...)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(!configuration_json.contains("configuration") || !configuration_json["configuration"].is_object())
|
|
{
|
|
return;
|
|
}
|
|
|
|
const nlohmann::json& config = configuration_json["configuration"];
|
|
bool gen2_changed = false;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Gen2 ARGB header settings |
|
|
\*---------------------------------------------------------*/
|
|
if(controller->SupportsGen2())
|
|
{
|
|
static const char* config_keys[4] =
|
|
{
|
|
"gen2_d_led1",
|
|
"gen2_d_led2",
|
|
"gen2_d_led3",
|
|
"gen2_d_led4"
|
|
};
|
|
|
|
std::size_t available_slots = controller->ExportGen2Strips().size();
|
|
uint8_t enabled_headers = 0;
|
|
|
|
for(int slot = 0; slot < 4; ++slot)
|
|
{
|
|
if(GetGen2HeaderZone(instance_layout, slot, available_slots) == nullptr)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(config.value(config_keys[slot], false))
|
|
{
|
|
enabled_headers |= 1U << slot;
|
|
}
|
|
}
|
|
|
|
if(enabled_headers != gen2_enabled_headers)
|
|
{
|
|
controller->ScanGen2Strips(enabled_headers);
|
|
gen2_enabled_headers = enabled_headers;
|
|
gen2_changed = true;
|
|
}
|
|
|
|
supports_gen2 = enabled_headers != 0;
|
|
}
|
|
else
|
|
{
|
|
supports_gen2 = false;
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Persistent lighting on controller teardown |
|
|
\*---------------------------------------------------------*/
|
|
persist_lighting_on_exit = controller->SupportsSetPersistentLighting()
|
|
&& config.value("persist_lighting_on_exit", false);
|
|
|
|
/*---------------------------------------------------------*\
|
|
| RGB calibration |
|
|
\*---------------------------------------------------------*/
|
|
if(config.value("calibration_enabled", false))
|
|
{
|
|
/*-----------------------------------------------------*\
|
|
| Preserve calibration values for channels that are not |
|
|
| exposed by the selected motherboard layout. |
|
|
\*-----------------------------------------------------*/
|
|
EncodedCalibration desired = controller->GetCalibration(false);
|
|
|
|
static const char* calibration_keys[6] =
|
|
{
|
|
"calibration_d_led1",
|
|
"calibration_d_led2",
|
|
"calibration_d_led3",
|
|
"calibration_d_led4",
|
|
"calibration_onboard1_argb",
|
|
"calibration_onboard2_argb"
|
|
};
|
|
|
|
int calibration_slots = product_id == 0x5711 ? 6 : 2;
|
|
|
|
for(int slot = 0; slot < calibration_slots; ++slot)
|
|
{
|
|
if(GetCalibrationARGBZone(instance_layout, slot) == nullptr)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(config.contains(calibration_keys[slot])
|
|
&& config[calibration_keys[slot]].is_string())
|
|
{
|
|
desired.dled[slot] = config[calibration_keys[slot]].get<std::string>();
|
|
}
|
|
}
|
|
|
|
if(config.contains("calibration_mainboard")
|
|
&& config["calibration_mainboard"].is_string())
|
|
{
|
|
desired.mainboard = config["calibration_mainboard"].get<std::string>();
|
|
}
|
|
|
|
controller->SetCalibration(desired, false);
|
|
}
|
|
|
|
if(setup_zones && gen2_changed)
|
|
{
|
|
SetupZones();
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::SetupZones()
|
|
{
|
|
/*-----------------------------------------------------*\
|
|
| Only set LED count on the first run |
|
|
\*-----------------------------------------------------*/
|
|
bool first_run = false;
|
|
|
|
if(zones.size() == 0)
|
|
{
|
|
first_run = true;
|
|
}
|
|
|
|
|
|
/*-----------------------------------------------------*\
|
|
| Clear any existing color/LED configuration |
|
|
\*-----------------------------------------------------*/
|
|
leds.clear();
|
|
colors.clear();
|
|
|
|
/*-----------------------------------------------------*\
|
|
| Count number of zones to resize zones vector |
|
|
\*-----------------------------------------------------*/
|
|
unsigned int num_zones;
|
|
|
|
for(num_zones = 0; num_zones < GB_FUSION2_ZONES_MAX; num_zones++)
|
|
{
|
|
if(!(*instance_layout.zones)[num_zones])
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
zones.resize(num_zones);
|
|
|
|
unsigned int d1 = 0, d2 = 0, d3 = 0, d4 = 0, d5 = 0, d6 =0;
|
|
|
|
/*-----------------------------------------------------*\
|
|
| Retrieve the latest Gen2 scan results |
|
|
\*-----------------------------------------------------*/
|
|
std::vector<Gen2StripInfo> strips;
|
|
|
|
if(supports_gen2)
|
|
{
|
|
strips = controller->ExportGen2Strips();
|
|
}
|
|
|
|
/*-----------------------------------------------------*\
|
|
| Set up zones |
|
|
\*-----------------------------------------------------*/
|
|
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
|
|
{
|
|
const gb_fusion2_zone* zone_at_idx = (*instance_layout.zones)[zone_idx];
|
|
|
|
if(!zone_at_idx)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
bool fixed_zone = (zone_at_idx->leds_min == 1 && zone_at_idx->leds_max == 1);
|
|
|
|
const Gen2StripInfo* gen2_info = nullptr;
|
|
|
|
int gen2_slot = GetGen2HeaderSlot(zone_at_idx);
|
|
|
|
/*-------------------------------------------------*\
|
|
| Locate the Gen2 result corresponding to this zone |
|
|
\*-------------------------------------------------*/
|
|
if(supports_gen2 && !fixed_zone && gen2_slot >= 0)
|
|
{
|
|
unsigned int slot = static_cast<unsigned int>(gen2_slot);
|
|
|
|
if(slot < strips.size() && strips[slot].totalLeds > 0)
|
|
{
|
|
gen2_info = &strips[slot];
|
|
}
|
|
}
|
|
|
|
/*-------------------------------------------------*\
|
|
| Automatically detected Gen2 ARGB zone |
|
|
\*-------------------------------------------------*/
|
|
if(gen2_info != nullptr)
|
|
{
|
|
bool preserve_segments = false;
|
|
|
|
/*---------------------------------------------*\
|
|
| A saved segment configuration may only rename |
|
|
| or subdivide each detected physical strip. |
|
|
\*---------------------------------------------*/
|
|
if(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_SEGMENTS)
|
|
{
|
|
bool valid_segments = true;
|
|
std::size_t segment_idx = 0;
|
|
|
|
for(std::size_t strip_idx = 0; strip_idx < gen2_info->LedsOfStrip.size(); strip_idx++)
|
|
{
|
|
unsigned int strip_leds = gen2_info->LedsOfStrip[strip_idx];
|
|
|
|
/*-------------------------------------*\
|
|
| Require one group for this strip |
|
|
\*-------------------------------------*/
|
|
if(segment_idx >= zones[zone_idx].segments.size())
|
|
{
|
|
valid_segments = false;
|
|
break;
|
|
}
|
|
|
|
if(!(zones[zone_idx].segments[segment_idx].flags & SEGMENT_FLAG_GROUP_START))
|
|
{
|
|
valid_segments = false;
|
|
break;
|
|
}
|
|
|
|
segment_idx++;
|
|
|
|
/*-------------------------------------*\
|
|
| Validate subdivisions of this strip |
|
|
\*-------------------------------------*/
|
|
unsigned int member_leds = 0;
|
|
bool found_member = false;
|
|
|
|
while(segment_idx < zones[zone_idx].segments.size())
|
|
{
|
|
const segment& member = zones[zone_idx].segments[segment_idx];
|
|
|
|
if(member.flags & SEGMENT_FLAG_GROUP_START)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(!(member.flags & SEGMENT_FLAG_GROUP_MEMBER)
|
|
|| member.type != ZONE_TYPE_LINEAR
|
|
|| member.leds_count == 0)
|
|
{
|
|
valid_segments = false;
|
|
break;
|
|
}
|
|
|
|
member_leds += member.leds_count;
|
|
|
|
if(member_leds > strip_leds)
|
|
{
|
|
valid_segments = false;
|
|
break;
|
|
}
|
|
|
|
found_member = true;
|
|
segment_idx++;
|
|
}
|
|
|
|
if(!valid_segments)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if(!found_member || member_leds != strip_leds)
|
|
{
|
|
valid_segments = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(segment_idx != zones[zone_idx].segments.size())
|
|
{
|
|
valid_segments = false;
|
|
}
|
|
|
|
preserve_segments = valid_segments;
|
|
}
|
|
|
|
/*---------------------------------------------*\
|
|
| Gen2 scan controls all zone-level geometry |
|
|
\*---------------------------------------------*/
|
|
zones[zone_idx].name = zone_at_idx->name;
|
|
zones[zone_idx].type = ZONE_TYPE_SEGMENTED;
|
|
zones[zone_idx].leds_count = gen2_info->totalLeds;
|
|
zones[zone_idx].leds_min = zones[zone_idx].leds_count;
|
|
zones[zone_idx].leds_max = zones[zone_idx].leds_count;
|
|
zones[zone_idx].matrix_map.width = 0;
|
|
zones[zone_idx].matrix_map.height = 0;
|
|
zones[zone_idx].matrix_map.map.clear();
|
|
zones[zone_idx].flags = ZONE_FLAG_MANUALLY_CONFIGURABLE_SEGMENTS;
|
|
|
|
if(preserve_segments)
|
|
{
|
|
zones[zone_idx].flags |= ZONE_FLAG_MANUALLY_CONFIGURED_SEGMENTS;
|
|
}
|
|
else
|
|
{
|
|
zones[zone_idx].segments.clear();
|
|
zones[zone_idx].segments.reserve(gen2_info->LedsOfStrip.size() * 2);
|
|
|
|
unsigned int start_idx = 0;
|
|
|
|
for(std::size_t strip_idx = 0; strip_idx < gen2_info->LedsOfStrip.size(); strip_idx++)
|
|
{
|
|
unsigned int strip_leds = gen2_info->LedsOfStrip[strip_idx];
|
|
|
|
/*-------------------------------------*\
|
|
| Empty marker for a physical strip |
|
|
\*-------------------------------------*/
|
|
segment group;
|
|
|
|
group.name = "Strip " + std::to_string(strip_idx + 1);
|
|
group.type = ZONE_TYPE_LINEAR;
|
|
group.start_idx = 0;
|
|
group.leds_count = 0;
|
|
group.flags = SEGMENT_FLAG_GROUP_START;
|
|
group.matrix_map.width = 0;
|
|
group.matrix_map.height = 0;
|
|
group.matrix_map.map.clear();
|
|
|
|
zones[zone_idx].segments.push_back(group);
|
|
|
|
/*-------------------------------------*\
|
|
| Initial member covers the whole strip |
|
|
\*-------------------------------------*/
|
|
segment member;
|
|
|
|
member.name = "Strip " + std::to_string(strip_idx + 1);
|
|
member.type = ZONE_TYPE_LINEAR;
|
|
member.start_idx = start_idx;
|
|
member.leds_count = strip_leds;
|
|
member.flags = SEGMENT_FLAG_GROUP_MEMBER;
|
|
member.matrix_map.width = 0;
|
|
member.matrix_map.height = 0;
|
|
member.matrix_map.map.clear();
|
|
zones[zone_idx].segments.push_back(member);
|
|
start_idx += strip_leds;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*-------------------------------------------------*\
|
|
| Fixed motherboard zone |
|
|
\*-------------------------------------------------*/
|
|
else if(fixed_zone)
|
|
{
|
|
zones[zone_idx].name = zone_at_idx->name;
|
|
zones[zone_idx].type = ZONE_TYPE_SINGLE;
|
|
zones[zone_idx].leds_min = zone_at_idx->leds_min;
|
|
zones[zone_idx].leds_max = zone_at_idx->leds_max;
|
|
zones[zone_idx].leds_count = zone_at_idx->leds_min;
|
|
zones[zone_idx].flags = 0;
|
|
zones[zone_idx].matrix_map.width = 0;
|
|
zones[zone_idx].matrix_map.height = 0;
|
|
zones[zone_idx].matrix_map.map.clear();
|
|
zones[zone_idx].segments.clear();
|
|
}
|
|
|
|
/*-------------------------------------------------*\
|
|
| Manually configurable ARGB zone |
|
|
\*-------------------------------------------------*/
|
|
else
|
|
{
|
|
bool reset_manual_zone = first_run || !(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURABLE_SIZE);
|
|
|
|
if(reset_manual_zone)
|
|
{
|
|
zones[zone_idx].flags = ZONE_FLAG_MANUALLY_CONFIGURABLE_SIZE
|
|
| ZONE_FLAG_MANUALLY_CONFIGURABLE_NAME
|
|
| ZONE_FLAG_MANUALLY_CONFIGURABLE_TYPE
|
|
| ZONE_FLAG_MANUALLY_CONFIGURABLE_MATRIX_MAP
|
|
| ZONE_FLAG_MANUALLY_CONFIGURABLE_SEGMENTS;
|
|
zones[zone_idx].name = zone_at_idx->name;
|
|
zones[zone_idx].type = ZONE_TYPE_LINEAR;
|
|
zones[zone_idx].leds_count = zone_at_idx->leds_min;
|
|
zones[zone_idx].matrix_map.width = 0;
|
|
zones[zone_idx].matrix_map.height = 0;
|
|
zones[zone_idx].matrix_map.map.clear();
|
|
zones[zone_idx].segments.clear();
|
|
}
|
|
|
|
zones[zone_idx].leds_min = zone_at_idx->leds_min;
|
|
zones[zone_idx].leds_max = zone_at_idx->leds_max;
|
|
|
|
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_NAME))
|
|
{
|
|
zones[zone_idx].name = zone_at_idx->name;
|
|
}
|
|
|
|
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_SIZE))
|
|
{
|
|
zones[zone_idx].leds_count = zone_at_idx->leds_min;
|
|
}
|
|
|
|
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_TYPE))
|
|
{
|
|
zones[zone_idx].type = ZONE_TYPE_LINEAR;
|
|
}
|
|
|
|
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_MATRIX_MAP))
|
|
{
|
|
zones[zone_idx].matrix_map.width = 0;
|
|
zones[zone_idx].matrix_map.height = 0;
|
|
zones[zone_idx].matrix_map.map.clear();
|
|
}
|
|
|
|
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_SEGMENTS))
|
|
{
|
|
zones[zone_idx].segments.clear();
|
|
}
|
|
}
|
|
|
|
/*-------------------------------------------------*\
|
|
| Initialize per-zone modes |
|
|
\*-------------------------------------------------*/
|
|
if(zones[zone_idx].modes.empty())
|
|
{
|
|
for(std::size_t mode_idx = 0; mode_idx < modes.size(); mode_idx++)
|
|
{
|
|
if(!(modes[mode_idx].flags & MODE_FLAG_REQUIRES_ENTIRE_DEVICE))
|
|
{
|
|
zones[zone_idx].modes.push_back(modes[mode_idx]);
|
|
}
|
|
}
|
|
|
|
zones[zone_idx].active_mode = -1;
|
|
}
|
|
|
|
/*-------------------------------------------------*\
|
|
| Initialize LEDs |
|
|
\*-------------------------------------------------*/
|
|
for(unsigned int led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
|
|
{
|
|
led new_led;
|
|
new_led.name = zones[zone_idx].name;
|
|
new_led.value = zone_at_idx->idx;
|
|
|
|
if(!fixed_zone)
|
|
{
|
|
new_led.name.append(", LED " + std::to_string(led_idx + 1));
|
|
}
|
|
|
|
leds.push_back(new_led);
|
|
}
|
|
|
|
/*-------------------------------------------------*\
|
|
| Restore the ARGB header LED counts |
|
|
\*-------------------------------------------------*/
|
|
if(!fixed_zone)
|
|
{
|
|
switch(zone_at_idx->idx)
|
|
{
|
|
case LED4:
|
|
case HDR_D_LED2:
|
|
d2 = zones[zone_idx].leds_count;
|
|
break;
|
|
case HDR_D_LED3:
|
|
d3 = zones[zone_idx].leds_count;
|
|
break;
|
|
case HDR_D_LED4:
|
|
d4 = zones[zone_idx].leds_count;
|
|
break;
|
|
case LED10:
|
|
d5 = zones[zone_idx].leds_count;
|
|
break;
|
|
case LED11:
|
|
d6 = zones[zone_idx].leds_count;
|
|
break;
|
|
default:
|
|
d1 = zones[zone_idx].leds_count;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
controller->SetLedCount(d1, d2, d3, d4, d5, d6);
|
|
controller->SetStripBuiltinEffectState(-1, false);
|
|
SetupColors();
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceConfigureZone(int zone_idx)
|
|
{
|
|
if((size_t)zone_idx < zones.size())
|
|
{
|
|
SetupZones();
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceUpdateLEDs()
|
|
{
|
|
int mode_value = modes[active_mode].value;
|
|
bool random = modes[active_mode].color_mode == MODE_COLORS_RANDOM;
|
|
uint32_t* color = &null_color;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Entire-device modes use the special wave sequence |
|
|
\*---------------------------------------------------------*/
|
|
if(modes[active_mode].flags & MODE_FLAG_REQUIRES_ENTIRE_DEVICE)
|
|
{
|
|
controller->SetStripBuiltinEffectState(-1, true);
|
|
controller->SetLEDEffect(-1, EFFECT_STATIC, 0, 0xFF, false, color);
|
|
controller->ApplyEffect();
|
|
controller->SetLEDEffect(2, mode_value, modes[active_mode].speed, modes[active_mode].brightness, random, color);
|
|
controller->ApplyEffect();
|
|
entire_device_effect_active = true;
|
|
return;
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Tear down the special wave slot before returning to |
|
|
| normal per-zone/direct operation |
|
|
\*---------------------------------------------------------*/
|
|
if(entire_device_effect_active)
|
|
{
|
|
controller->SetLEDEffect(2, EFFECT_STATIC, 0, 0xFF, false, color);
|
|
controller->ApplyEffect();
|
|
entire_device_effect_active = false;
|
|
}
|
|
|
|
|
|
for(int zone_idx = 0; zone_idx < (int)zones.size(); zone_idx++)
|
|
{
|
|
mode* selected_mode = &modes[active_mode];
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Use the zone-specific mode when one is selected |
|
|
\*---------------------------------------------------------*/
|
|
if(zones[zone_idx].active_mode >= 0)
|
|
{
|
|
selected_mode = &zones[zone_idx].modes[zones[zone_idx].active_mode];
|
|
}
|
|
|
|
mode_value = selected_mode->value;
|
|
random = selected_mode->color_mode == MODE_COLORS_RANDOM;
|
|
color = &null_color;
|
|
|
|
if(zones[zone_idx].type == ZONE_TYPE_SINGLE)
|
|
{
|
|
for(std::size_t led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
|
|
{
|
|
int led_mode_value = mode_value;
|
|
uint32_t* led_color = color;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Motherboard LEDs always use effect mode, so use static for|
|
|
| direct mode but get colors from zone |
|
|
\*---------------------------------------------------------*/
|
|
if(selected_mode->value == 0xFFFF)
|
|
{
|
|
led_color = &zones[zone_idx].colors[led_idx];
|
|
led_mode_value = EFFECT_STATIC;
|
|
}
|
|
/*---------------------------------------------------------*\
|
|
| If the mode uses mode-specific color, get color from mode |
|
|
\*---------------------------------------------------------*/
|
|
else if(selected_mode->color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
led_color = &selected_mode->colors[0];
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Apply the mode and color to the zone |
|
|
\*---------------------------------------------------------*/
|
|
controller->SetLEDEffect(zones[zone_idx].leds[led_idx].value, led_mode_value, selected_mode->speed, selected_mode->brightness, random, led_color);
|
|
}
|
|
}
|
|
/*---------------------------------------------------------*\
|
|
| Set strip LEDs |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
if(zones[zone_idx].leds && zones[zone_idx].leds_count)
|
|
{
|
|
unsigned char hdr = zones[zone_idx].leds->value;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Direct mode addresses a different register |
|
|
\*---------------------------------------------------------*/
|
|
if(selected_mode->value == 0xFFFF)
|
|
{
|
|
controller->SetStripBuiltinEffectState(hdr, false);
|
|
controller->SetStripColors(hdr, zones[zone_idx].colors, zones[zone_idx].leds_count);
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Effect mode |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| If mode has mode specific color, load color from mode |
|
|
\*---------------------------------------------------------*/
|
|
if(selected_mode->color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
color = &selected_mode->colors[0];
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Apply hardware effects to LED strips |
|
|
\*---------------------------------------------------------*/
|
|
controller->SetStripBuiltinEffectState(hdr, true);
|
|
controller->SetLEDEffect(hdr, mode_value, selected_mode->speed, selected_mode->brightness, random, color);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
controller->ApplyEffect();
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceUpdateZoneLEDs(int zone)
|
|
{
|
|
int mode_value = modes[active_mode].value;
|
|
bool random = modes[active_mode].color_mode == MODE_COLORS_RANDOM;
|
|
uint32_t* color = &null_color;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Entire-device modes cannot be updated one zone at a time |
|
|
\*---------------------------------------------------------*/
|
|
if(modes[active_mode].flags & MODE_FLAG_REQUIRES_ENTIRE_DEVICE)
|
|
{
|
|
DeviceUpdateLEDs();
|
|
return;
|
|
}
|
|
|
|
mode* selected_mode = &modes[active_mode];
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Use the zone-specific mode when one is selected |
|
|
\*---------------------------------------------------------*/
|
|
if(zones[zone].active_mode >= 0)
|
|
{
|
|
selected_mode = &zones[zone].modes[zones[zone].active_mode];
|
|
}
|
|
|
|
mode_value = selected_mode->value;
|
|
random = selected_mode->color_mode == MODE_COLORS_RANDOM;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Set motherboard LEDs |
|
|
\*---------------------------------------------------------*/
|
|
if(zones[zone].type == ZONE_TYPE_SINGLE)
|
|
{
|
|
for(std::size_t led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
|
|
{
|
|
int led_mode_value = mode_value;
|
|
uint32_t* led_color = color;
|
|
|
|
/*------------------------------------------------------------*\
|
|
| Motherboard LEDs always use effect mode, so use static for |
|
|
| direct mode but get colors from zone |
|
|
\*------------------------------------------------------------*/
|
|
if(selected_mode->value == 0xFFFF)
|
|
{
|
|
led_color = &zones[zone].colors[led_idx];
|
|
led_mode_value = EFFECT_STATIC;
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| If the mode uses mode-specific color, get color from mode |
|
|
\*---------------------------------------------------------*/
|
|
else if(selected_mode->color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
led_color = &selected_mode->colors[0];
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Apply the mode and color to the zone |
|
|
\*---------------------------------------------------------*/
|
|
controller->SetLEDEffect(zones[zone].leds[led_idx].value, led_mode_value, selected_mode->speed, selected_mode->brightness, random, led_color);
|
|
controller->ApplyEffect();
|
|
}
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Set strip LEDs |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
if(zones[zone].leds && zones[zone].leds_count)
|
|
{
|
|
unsigned char hdr = zones[zone].leds->value;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Direct mode addresses a different register |
|
|
\*---------------------------------------------------------*/
|
|
if(selected_mode->value == 0xFFFF)
|
|
{
|
|
controller->SetStripBuiltinEffectState(hdr, false);
|
|
controller->SetStripColors(hdr, zones[zone].colors, zones[zone].leds_count);
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Effect mode |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| If mode has mode specific color, load color from mode |
|
|
\*---------------------------------------------------------*/
|
|
if(selected_mode->color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
color = &selected_mode->colors[0];
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Apply built-in effects to LED strips |
|
|
\*---------------------------------------------------------*/
|
|
controller->SetStripBuiltinEffectState(hdr, true);
|
|
controller->SetLEDEffect(hdr, mode_value, selected_mode->speed, selected_mode->brightness, random, color);
|
|
controller->ApplyEffect();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceUpdateSingleLED(int led)
|
|
{
|
|
int mode_value = modes[active_mode].value;
|
|
bool random = modes[active_mode].color_mode == MODE_COLORS_RANDOM;
|
|
uint32_t* color = &null_color;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Entire-device modes cannot update an individual LED |
|
|
\*---------------------------------------------------------*/
|
|
if(modes[active_mode].flags & MODE_FLAG_REQUIRES_ENTIRE_DEVICE)
|
|
{
|
|
DeviceUpdateLEDs();
|
|
return;
|
|
}
|
|
|
|
int zone_idx = GetLED_Zone(led);
|
|
|
|
if(zone_idx < 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
mode* selected_mode = &modes[active_mode];
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Use the zone-specific mode when one is selected |
|
|
\*---------------------------------------------------------*/
|
|
if(zones[zone_idx].active_mode >= 0)
|
|
{
|
|
selected_mode = &zones[zone_idx].modes[zones[zone_idx].active_mode];
|
|
}
|
|
|
|
mode_value = selected_mode->value;
|
|
random = selected_mode->color_mode == MODE_COLORS_RANDOM;
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Set motherboard LEDs |
|
|
\*---------------------------------------------------------*/
|
|
if(zones[zone_idx].type == ZONE_TYPE_SINGLE)
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| Motherboard LEDs always use effect mode, so use static for|
|
|
| direct mode but get colors from zone |
|
|
\*---------------------------------------------------------*/
|
|
if(selected_mode->value == 0xFFFF)
|
|
{
|
|
color = &colors[led];
|
|
mode_value = EFFECT_STATIC;
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| If the mode uses mode-specific color, get color from mode |
|
|
\*---------------------------------------------------------*/
|
|
else if(selected_mode->color_mode == MODE_COLORS_MODE_SPECIFIC)
|
|
{
|
|
color = &selected_mode->colors[0];
|
|
}
|
|
|
|
controller->SetLEDEffect(leds[led].value, mode_value, selected_mode->speed, selected_mode->brightness, random, color);
|
|
controller->ApplyEffect();
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| Set strip LEDs |
|
|
\*---------------------------------------------------------*/
|
|
else
|
|
{
|
|
DeviceUpdateZoneLEDs(zone_idx);
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceUpdateMode()
|
|
{
|
|
DeviceUpdateLEDs();
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceUpdateZoneMode(int zone)
|
|
{
|
|
DeviceUpdateZoneLEDs(zone);
|
|
}
|
|
|
|
int RGBController_RGBFusion2USB::GetLED_Zone(int led_idx)
|
|
{
|
|
for(int zone_idx = 0; zone_idx < (int)zones.size(); zone_idx++)
|
|
{
|
|
int zone_start = zones[zone_idx].start_idx;
|
|
int zone_end = zone_start + zones[zone_idx].leds_count - 1;
|
|
|
|
if((zone_start <= led_idx) && (zone_end >= led_idx))
|
|
{
|
|
return(zone_idx);
|
|
}
|
|
}
|
|
|
|
/*---------------------------------------------------------*\
|
|
| If zone is not found, return -1 |
|
|
\*---------------------------------------------------------*/
|
|
return(-1);
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceSaveMode()
|
|
{
|
|
controller->SetPersistentLightingEnabled(true);
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(20));
|
|
controller->SaveLightingStateToFlash();
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceConfigureDevice()
|
|
{
|
|
if((flags & CONTROLLER_FLAG_MANUALLY_CONFIGURED_DEVICE_SPECIFIC) == 0)
|
|
{
|
|
InitDeviceSpecificConfiguration();
|
|
ApplyDeviceSpecificConfiguration(true);
|
|
}
|
|
}
|
|
|
|
void RGBController_RGBFusion2USB::DeviceUpdateDeviceSpecificConfiguration()
|
|
{
|
|
/*---------------------------------------------------------*\
|
|
| SetDeviceSpecificConfiguration() already holds AccessMutex|
|
|
| here, so parse the protected configuration string directly|
|
|
\*---------------------------------------------------------*/
|
|
ApplyDeviceSpecificConfiguration(true);
|
|
}
|