Files
OpenRGB/SettingsManager.cpp

578 lines
20 KiB
C++

/*---------------------------------------------------------*\
| SettingsManager.cpp |
| |
| OpenRGB Settings Manager maintains a list of application|
| settings in JSON format. Other components may register |
| settings with this class and store/load values. |
| |
| Adam Honse (CalcProgrammer1) 04 Nov 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include <fstream>
#include <iostream>
#include "JsonUtils.h"
#include "LogManager.h"
#include "NetworkClient.h"
#include "ResourceManager.h"
#include "SettingsManager.h"
#include "StringUtils.h"
/*---------------------------------------------------------*\
| SettingsManager name for log entries |
\*---------------------------------------------------------*/
const char* SETTINGSMANAGER = "SettingsManager";
static const std::string local_settings_keys[2] =
{
"Plugins",
"Client",
};
/*---------------------------------------------------------*\
| Schema Validation Static Helper |
\*---------------------------------------------------------*/
static bool SettingsValueMatchesType(const json& value, const std::string& schema_type)
{
/*-----------------------------------------------------*\
| Map schema type strings to nlohmann::json type checks |
\------------------------------------------------------*/
if(schema_type == "bool")
{
return value.is_boolean();
}
if(schema_type == "integer")
{
return value.is_number_integer();
}
if(schema_type == "number")
{
return value.is_number();
}
if(schema_type == "string")
{
return value.is_string();
}
if(schema_type == "array")
{
return value.is_array();
}
if(schema_type == "object")
{
return value.is_object();
}
/*-----------------------------------------------------*\
| Custom OpenRGB type aliases |
\------------------------------------------------------*/
if(schema_type == "language")
{
return value.is_string();
}
if(schema_type == "profile")
{
return value.is_object();
}
/*-----------------------------------------------------*\
| Unknown type string |
\------------------------------------------------------*/
LOG_WARNING("[%s] Unknown schema type \"%s\"", SETTINGSMANAGER, schema_type.c_str());
return false;
}
/*---------------------------------------------------------*\
| Check if setting schema has local_only parameter |
\*---------------------------------------------------------*/
static bool IsLocalOnlySetting(const nlohmann::json& settings_schema, const std::string& settings_key)
{
/*-----------------------------------------------------*\
| Check if the schema exists for this settings_key |
\------------------------------------------------------*/
if(!settings_schema.contains(settings_key))
{
return false;
}
/*-----------------------------------------------------*\
| Check if the schema has local_only set to true |
\------------------------------------------------------*/
if(settings_schema[settings_key].contains("local_only"))
{
return settings_schema[settings_key]["local_only"].get<bool>();
}
return false;
}
SettingsManager::SettingsManager()
{
config_found = false;
}
SettingsManager::~SettingsManager()
{
}
json SettingsManager::GetSettings(std::string settings_key)
{
json result;
bool local_setting = IsLocalOnlySetting(settings_schema, settings_key);
for(std::size_t settings_key_idx = 0; settings_key_idx < 2; settings_key_idx++)
{
if(settings_key == local_settings_keys[settings_key_idx])
{
local_setting = true;
break;
}
}
if(!local_setting && ResourceManager::get()->IsLocalClient() && (ResourceManager::get()->GetLocalClient()->GetSupportsSettingsManagerAPI()))
{
/*-------------------------------------------------*\
| If this is a local client, request the settings |
| from the server |
\*-------------------------------------------------*/
JsonUtils::JsonParse(ResourceManager::get()->GetLocalClient()->SettingsManager_GetSettings(settings_key), result);
}
else
{
/*-------------------------------------------------*\
| Check to see if the key exists in the settings |
| store and return the settings associated with the |
| key if it exists. We lock the mutex to protect |
| the value from changing while data is being read |
| and copy before unlocking. |
\*-------------------------------------------------*/
mutex.lock();
if(settings_data.contains(settings_key))
{
result = settings_data[settings_key];
}
mutex.unlock();
}
return result;
}
json SettingsManager::GetSettingsSchema(std::string settings_key)
{
if(settings_key == "")
{
return(settings_schema);
}
else if(settings_schema.contains(settings_key) && settings_schema[settings_key].contains("properties"))
{
return(settings_schema[settings_key]["properties"]);
}
else
{
nlohmann::json empty;
return(empty);
}
}
void SettingsManager::RegisterSettingsSchema(std::string settings_key, std::string settings_title, json& new_schema)
{
RegisterSettingsSchemaComplete(settings_key, settings_title, new_schema, -1, false, false);
}
void SettingsManager::RegisterSettingsSchemaComplete(std::string settings_key, std::string settings_title, json& new_schema, int order, bool local_only, bool ignore_filter)
{
settings_schema[settings_key]["title"] = settings_title;
settings_schema[settings_key]["type"] = "object";
settings_schema[settings_key]["properties"].update(new_schema, true);
settings_schema[settings_key]["local_only"] = local_only;
settings_schema[settings_key]["ignore_filter"] = ignore_filter;
if(order >= 0)
{
settings_schema[settings_key]["order"] = order;
}
SignalSettingsManagerUpdate(SETTINGSMANAGER_UPDATE_REASON_SETTINGS_SCHEMA_UPDATED);
}
void SettingsManager::RegisterSettingsSchemaIgnoreFilter(std::string settings_key, std::string settings_title, json& new_schema)
{
RegisterSettingsSchemaComplete(settings_key, settings_title, new_schema, -1, false, true);
}
void SettingsManager::RegisterSettingsSchemaLocalOnly(std::string settings_key, std::string settings_title, json& new_schema)
{
RegisterSettingsSchemaComplete(settings_key, settings_title, new_schema, -1, true, false);
}
void SettingsManager::RegisterSettingsSchemaOrder(std::string settings_key, std::string settings_title, json& new_schema, int order)
{
RegisterSettingsSchemaComplete(settings_key, settings_title, new_schema, order, false, false);
}
void SettingsManager::ModifySettings(std::string settings_key, json new_settings, bool from_server)
{
bool local_setting = IsLocalOnlySetting(settings_schema, settings_key);
for(std::size_t settings_key_idx = 0; settings_key_idx < 2; settings_key_idx++)
{
if(settings_key == local_settings_keys[settings_key_idx])
{
local_setting = true;
break;
}
}
if(local_setting && from_server)
{
return;
}
if(!local_setting && ResourceManager::get()->IsLocalClient() && (ResourceManager::get()->GetLocalClient()->GetSupportsSettingsManagerAPI()))
{
/*-------------------------------------------------*\
| If this is a local client, request the settings |
| from the server |
\*-------------------------------------------------*/
nlohmann::json settings_json;
settings_json[settings_key] = new_settings;
ResourceManager::get()->GetLocalClient()->SettingsManager_ModifySettings(settings_json.dump());
}
else
{
mutex.lock();
json filtered_settings = FilterSettingsAgainstSchema(settings_key, new_settings);
settings_data[settings_key].update(filtered_settings, true);
mutex.unlock();
}
SignalSettingsManagerUpdate(SETTINGSMANAGER_UPDATE_REASON_SETTINGS_UPDATED);
}
void SettingsManager::ModifySettingsFromJsonString(std::string settings_json_str, bool from_server)
{
/*-----------------------------------------------------*\
| Parse the JSON string |
\*-----------------------------------------------------*/
nlohmann::json settings_json;
JsonUtils::JsonParse(settings_json_str, settings_json);
/*-----------------------------------------------------*\
| Get key/value pairs from JSON, call SetSettings for |
| each key. This use of `auto` is acceptable due to |
| how the JSON library implements iterators, the type |
| would change based on the library version. |
\*-----------------------------------------------------*/
for(auto& element : settings_json.items())
{
ModifySettings(element.key(), element.value(), from_server);
}
}
void SettingsManager::SetSettings(std::string settings_key, json new_settings, bool from_server)
{
bool local_setting = IsLocalOnlySetting(settings_schema, settings_key);
for(std::size_t settings_key_idx = 0; settings_key_idx < 2; settings_key_idx++)
{
if(settings_key == local_settings_keys[settings_key_idx])
{
local_setting = true;
break;
}
}
if(local_setting && from_server)
{
return;
}
if(!local_setting && ResourceManager::get()->IsLocalClient() && (ResourceManager::get()->GetLocalClient()->GetSupportsSettingsManagerAPI()))
{
/*-------------------------------------------------*\
| If this is a local client, request the settings |
| from the server |
\*-------------------------------------------------*/
nlohmann::json settings_json;
settings_json[settings_key] = new_settings;
ResourceManager::get()->GetLocalClient()->SettingsManager_SetSettings(settings_json.dump());
}
else
{
mutex.lock();
json filtered_settings = FilterSettingsAgainstSchema(settings_key, new_settings);
settings_data[settings_key] = filtered_settings;
mutex.unlock();
}
SignalSettingsManagerUpdate(SETTINGSMANAGER_UPDATE_REASON_SETTINGS_UPDATED);
}
void SettingsManager::SetSettingsFromJsonString(std::string settings_json_str, bool from_server)
{
/*-----------------------------------------------------*\
| Parse the JSON string |
\*-----------------------------------------------------*/
nlohmann::json settings_json;
JsonUtils::JsonParse(settings_json_str, settings_json);
/*-----------------------------------------------------*\
| Get key/value pairs from JSON, call SetSettings for |
| each key. This use of `auto` is acceptable due to |
| how the JSON library implements iterators, the type |
| would change based on the library version. |
\*-----------------------------------------------------*/
for(auto& element : settings_json.items())
{
SetSettings(element.key(), element.value(), from_server);
}
}
void SettingsManager::LoadSettings(const filesystem::path& filename)
{
/*-----------------------------------------------------*\
| Clear any stored settings before loading |
\*-----------------------------------------------------*/
mutex.lock();
settings_data.clear();
/*-----------------------------------------------------*\
| Store settings filename, so we can save to it later |
\*-----------------------------------------------------*/
settings_filename = filename;
/*-----------------------------------------------------*\
| Open input file in binary mode |
\*-----------------------------------------------------*/
config_found = filesystem::exists(filename);
if(config_found)
{
std::ifstream settings_file(settings_filename, std::ios::in | std::ios::binary);
/*-------------------------------------------------*\
| Read settings into JSON store |
\*-------------------------------------------------*/
if(settings_file)
{
try
{
settings_file >> settings_data;
}
catch(const std::exception& e)
{
/*-----------------------------------------*\
| If an exception was caught, that means |
| the JSON parsing failed. Clear out any |
| data in the store as it is corrupt. We |
| could attempt a reload for backup |
| location |
\*-----------------------------------------*/
LOG_ERROR("[SettingsManager] JSON parsing failed: %s", e.what());
settings_data.clear();
}
}
settings_file.close();
}
mutex.unlock();
}
void SettingsManager::SaveSettings()
{
if(ResourceManager::get()->IsLocalClient() && (ResourceManager::get()->GetLocalClient()->GetSupportsSettingsManagerAPI()))
{
/*-------------------------------------------------*\
| If this is a local client, save the settings on |
| the server |
\*-------------------------------------------------*/
ResourceManager::get()->GetLocalClient()->SettingsManager_SaveSettings();
}
mutex.lock();
std::ofstream settings_file(settings_filename, std::ios::out | std::ios::binary);
if(settings_file)
{
try
{
settings_file << settings_data.dump(4);
}
catch(const std::exception& e)
{
LOG_ERROR("[%s] Cannot write to file: %s", SETTINGSMANAGER, e.what());
}
settings_file.close();
}
mutex.unlock();
}
/*---------------------------------------------------------*\
| Callback Registration Functions |
\*---------------------------------------------------------*/
void SettingsManager::RegisterSettingsManagerCallback(SettingsManagerCallback new_callback, void * new_callback_arg)
{
SettingsManagerCallbackMutex.lock();
for(size_t idx = 0; idx < SettingsManagerCallbacks.size(); idx++)
{
if(SettingsManagerCallbackArgs[idx] == new_callback && SettingsManagerCallbackArgs[idx] == new_callback_arg)
{
SettingsManagerCallbackMutex.unlock();
LOG_TRACE("[%s] Tried to register an already registered SettingsManager callback, skipping. Total callbacks registered: %d", SETTINGSMANAGER, SettingsManagerCallbacks.size());
return;
}
}
SettingsManagerCallbacks.push_back(new_callback);
SettingsManagerCallbackArgs.push_back(new_callback_arg);
SettingsManagerCallbackMutex.unlock();
LOG_TRACE("[%s] Registered SettingsManager callback. Total callbacks registered: %d", SETTINGSMANAGER, SettingsManagerCallbacks.size());
}
void SettingsManager::UnregisterSettingsManagerCallback(SettingsManagerCallback callback, void * callback_arg)
{
SettingsManagerCallbackMutex.lock();
for(size_t idx = 0; idx < SettingsManagerCallbacks.size(); idx++)
{
if(SettingsManagerCallbacks[idx] == callback && SettingsManagerCallbackArgs[idx] == callback_arg)
{
SettingsManagerCallbacks.erase(SettingsManagerCallbacks.begin() + idx);
SettingsManagerCallbackArgs.erase(SettingsManagerCallbackArgs.begin() + idx);
}
}
SettingsManagerCallbackMutex.unlock();
LOG_TRACE("[%s] Unregistered SettingsManager callback. Total callbacks registered: %d", SETTINGSMANAGER, SettingsManagerCallbackArgs.size());
}
void SettingsManager::SignalSettingsManagerUpdate(unsigned int update_reason)
{
// NetworkServer* server = ResourceManager::get()->GetServer();
//
// if(server)
// {
// server->SignalProfileManagerUpdate(update_reason);
// }
SettingsManagerCallbackMutex.lock();
for(std::size_t callback_idx = 0; callback_idx < SettingsManagerCallbacks.size(); callback_idx++)
{
SettingsManagerCallbacks[callback_idx](SettingsManagerCallbackArgs[callback_idx], update_reason);
}
SettingsManagerCallbackMutex.unlock();
LOG_TRACE("[%s] SettingsManager update signalled: %d", SETTINGSMANAGER, update_reason);
}
/*---------------------------------------------------------*\
| Schema Validation |
\*---------------------------------------------------------*/
json SettingsManager::FilterSettingsAgainstSchema(std::string& settings_key, json& settings)
{
json filtered;
/*------------------------------------------------------*
| If settings is not an object, there is nothing to |
| filter. Return an empty object. |
\------------------------------------------------------*/
if(!settings.is_object())
{
LOG_WARNING("[%s] Settings for key \"%s\" is not a JSON object, nothing will be stored", SETTINGSMANAGER, settings_key.c_str());
return filtered;
}
/*-----------------------------------------------------*\
| Check if a schema is registered for this settings_key |
| If not, return without filtering. |
\------------------------------------------------------*/
if(!settings_schema.contains(settings_key))
{
return settings;
}
/*-----------------------------------------------------*\
| Check if the schema is marked to ignore filtering |
\------------------------------------------------------*/
if(settings_schema[settings_key].contains("ignore_filter") && (settings_schema[settings_key]["ignore_filter"] == true))
{
return settings;
}
/*-----------------------------------------------------*\
| Check that this schema has properties. |
| If not, return an empty object. |
\------------------------------------------------------*/
if(!settings_schema[settings_key].contains("properties"))
{
LOG_WARNING("[%s] Schema for settings key \"%s\" missing the properties key, nothing will be stored", SETTINGSMANAGER, settings_key.c_str());
return filtered;
}
json& schema_properties = settings_schema[settings_key]["properties"];
/*-----------------------------------------------------*\
| Iterate through each entry in settings and check it |
| against the schema properties. This use of `auto` |
| is acceptable due to how the JSON library implements |
| iterators, the type would change based on the library |
| version. |
\------------------------------------------------------*/
for(auto& element : settings.items())
{
std::string key = element.key();
json& value = element.value();
/*-------------------------------------------------*\
| Check if the key exists in the schema properties |
\*-------------------------------------------------*/
if(!schema_properties.contains(key))
{
LOG_WARNING("[%s] Settings key \"%s\" not found in schema for \"%s\", skipping", SETTINGSMANAGER, key.c_str(), settings_key.c_str());
continue;
}
/*-------------------------------------------------*\
| Check if the value type matches the schema's |
| declared type |
\*-------------------------------------------------*/
if(schema_properties[key].contains("type"))
{
std::string schema_type = schema_properties[key]["type"];
if(!SettingsValueMatchesType(value, schema_type))
{
LOG_WARNING("[%s] Settings key \"%s\" has incorrect type (expected %s), skipping", SETTINGSMANAGER, key.c_str(), schema_type.c_str());
continue;
}
}
filtered[key] = value;
}
return filtered;
}