Files
OpenRGB/Controllers/DebugController/RGBController_Debug.h
Adam Honse f75cc9087b RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
2025-12-24 02:20:01 -06:00

34 lines
1.1 KiB
C++

/*---------------------------------------------------------*\
| RGBController_Debug.h |
| |
| Debug RGBController that can mimic various devices for |
| development and test purposes |
| |
| Adam Honse (CalcProgrammer1) 31 Jul 2025 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <nlohmann/json.hpp>
#include "RGBController.h"
using json = nlohmann::json;
class RGBController_Debug : public RGBController
{
public:
RGBController_Debug(bool custom_controller, json debug_settings);
~RGBController_Debug();
void DeviceResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void DeviceUpdateMode();
};