Files
OpenRGB/Controllers/DreamCheekyController/RGBController_DreamCheeky.cpp
Adam Honse 1f0c04010d RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
2025-12-29 13:58:48 -06:00

88 lines
2.5 KiB
C++

/*---------------------------------------------------------*\
| RGBController_DreamCheeky.cpp |
| |
| RGBController for Dream Cheeky devices |
| |
| Adam Honse (calcprogrammer1@gmail.com) 06 Sep 2024 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_DreamCheeky.h"
RGBController_DreamCheeky::RGBController_DreamCheeky(DreamCheekyController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetNameString();
type = DEVICE_TYPE_ACCESSORY;
vendor = "Dream Cheeky";
description = "Dream Cheeky Device";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_DreamCheeky::~RGBController_DreamCheeky()
{
}
void RGBController_DreamCheeky::SetupZones()
{
zone mail_zone;
mail_zone.name = "LED";
mail_zone.type = ZONE_TYPE_SINGLE;
mail_zone.leds_min = 1;
mail_zone.leds_max = 1;
mail_zone.leds_count = 1;
mail_zone.matrix_map = NULL;
zones.push_back(mail_zone);
led mail_led;
mail_led.name = "LED";
leds.push_back(mail_led);
SetupColors();
}
void RGBController_DreamCheeky::DeviceUpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
controller->SetColor(red, grn, blu);
}
void RGBController_DreamCheeky::DeviceUpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_DreamCheeky::DeviceUpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_DreamCheeky::DeviceUpdateMode()
{
DeviceUpdateLEDs();
}
void RGBController_DreamCheeky::DeviceSaveMode()
{
/*-----------------------------------------------------*\
| This device does not support saving |
\*-----------------------------------------------------*/
}