Files
OpenRGB/Controllers/EVGATuringGPUController/EVGAGPUv2Controller.cpp

265 lines
9.5 KiB
C++

/*---------------------------------------------------------*\
| EVGAGPUv2Controller.cpp |
| |
| Driver for EVGA V2 (Turing) GPU |
| |
| TheRogueZeta 15 Apr 2021 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "EVGAGPUv2Controller.h"
EVGAGPUv2Controller::EVGAGPUv2Controller(i2c_smbus_interface* bus, evga_dev_id dev, std::string dev_name)
{
this->bus = bus;
this->dev = dev;
this->name = dev_name;
}
EVGAGPUv2Controller::~EVGAGPUv2Controller()
{
}
std::string EVGAGPUv2Controller::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
std::string EVGAGPUv2Controller::GetDeviceName()
{
return(name);
}
unsigned char EVGAGPUv2Controller::GetBrightnessA()
{
return(bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_BRIGHTNESS));
}
RGBColor EVGAGPUv2Controller::GetColorA()
{
int red = bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_RED);
int green = bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_GREEN);
int blue = bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_BLUE);
return(ToRGBColor(red, green, blue));
}
RGBColor EVGAGPUv2Controller::GetColorB()
{
int red = bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_COLOR_B_RED);
int green = bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_COLOR_B_GREEN);
int blue = bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_COLOR_B_BLUE);
return(ToRGBColor(red, green, blue));
}
unsigned char EVGAGPUv2Controller::GetMode()
{
unsigned char return_mode = 0;
unsigned char mode = bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_MODE);
if(mode == 0xFF)
{
//Registers may not ready after saving config. Read again if 0xFF.
mode = bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_MODE);
}
switch (mode)
{
case EVGA_GPU_V2_MODE_OFF:
{
return_mode = EVGA_GPU_V2_RGB_MODE_OFF;
}
break;
case EVGA_GPU_V2_MODE_STATIC:
{
return_mode = EVGA_GPU_V2_RGB_MODE_STATIC;
}
break;
case EVGA_GPU_V2_MODE_RAINBOW:
{
return_mode = EVGA_GPU_V2_RGB_MODE_RAINBOW;
}
break;
case EVGA_GPU_V2_MODE_BREATHING:
{
u16_to_u8 speed_16 = { (uint16_t) 0 };
speed_16.lsb = bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_B_TO_A_SPEED_LSB);
speed_16.msb = bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_B_TO_A_SPEED_MSB);
if (speed_16.u16 == 0)
{
return_mode = EVGA_GPU_V2_RGB_MODE_PULSE;
}
else
{
return_mode = EVGA_GPU_V2_RGB_MODE_BREATHING;
}
}
break;
default:
break;
}
return(return_mode);
}
unsigned char EVGAGPUv2Controller::GetSpeed()
{
u16_to_u8 speed_16 = { (uint16_t) 0 };
speed_16.lsb = bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_ONTIME_LSB);
speed_16.msb = bus->i2c_smbus_read_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_ONTIME_MSB);
speed_16.u16 /= SPEED_MULTIPLIER;
return (unsigned char) speed_16.u16;
}
void EVGAGPUv2Controller::SetMode(uint8_t mode, RGBColor color1, RGBColor color2, uint16_t speed, uint8_t brightness)
{
EnableWrite(true);
switch (mode)
{
case EVGA_GPU_V2_RGB_MODE_OFF:
{
SendMode(EVGA_GPU_V2_MODE_OFF);
}
break;
case EVGA_GPU_V2_RGB_MODE_STATIC:
{
SendMode(EVGA_GPU_V2_MODE_STATIC);
SendColor(EVGA_GPU_V2_REG_COLOR_A_RED, RGBGetRValue(color1), RGBGetGValue(color1), RGBGetBValue(color1), brightness);
}
break;
case EVGA_GPU_V2_RGB_MODE_RAINBOW:
{
SendMode(EVGA_GPU_V2_MODE_RAINBOW);
SendBrightness(brightness); //Default = 0x64
// Set Rainbow speed? No control in the GUI but this register is only set in Ranbow mode.
bus->i2c_smbus_write_byte_data(dev, 0x19, 0x11);;
}
break;
case EVGA_GPU_V2_RGB_MODE_BREATHING:
case EVGA_GPU_V2_RGB_MODE_PULSE:
{
SendMode(EVGA_GPU_V2_MODE_BREATHING);
/*---------------------------------------------------------*\
| It is expected that color2 will be 0x000000 (black) for |
| 1 color mode otherwise set correctly therfore no further |
| inspection is required. |
\*---------------------------------------------------------*/
SendColor(EVGA_GPU_V2_REG_COLOR_A_RED, RGBGetRValue(color1), RGBGetGValue(color1), RGBGetBValue(color1), brightness);
SendColor(EVGA_GPU_V2_REG_COLOR_B_RED, RGBGetRValue(color2), RGBGetGValue(color2), RGBGetBValue(color2), brightness);
/*-----------------------------------------------------------------*\
| Breathing mode speeds are consistent for B_TO_A and A_TO_B |
| Pulse (Blink) mode is on/off ergo B_TO_A and A_TO_B = 0 (instant) |
\*-----------------------------------------------------------------*/
u16_to_u8 speed_16 = { (uint16_t) (speed * SPEED_MULTIPLIER) };
u16_to_u8 rise_fall_un_16 = { (mode == EVGA_GPU_V2_RGB_MODE_PULSE) ? (uint16_t) 0 : speed_16.u16 };
SendSpeed(speed_16, speed_16, rise_fall_un_16, rise_fall_un_16, rise_fall_un_16);
// 0x61 = 0x01
bus->i2c_smbus_write_byte_data(dev, 0x61, 0x01);
// 0x6A and 0x6B = 0x00
bus->i2c_smbus_write_byte_data(dev, 0x6A, 0x00);
bus->i2c_smbus_write_byte_data(dev, 0x6B, 0x00);
}
break;
default:
break;
}
//Disable writes
EnableWrite(false);
}
void EVGAGPUv2Controller::EnableWrite(bool boolEnable)
{
if(boolEnable)
{
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xE5);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xE9);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xF5);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xF9);
}
else
{
bus->i2c_smbus_write_byte_data(dev, 0x08, 0x01);
//Dissable commands
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xF0);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xE0);
}
}
void EVGAGPUv2Controller::SaveSettings()
{
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xE5);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xE9);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xF0);
bus->i2c_smbus_write_byte_data(dev, 0x1F, 0xE5);
bus->i2c_smbus_write_byte_data(dev, 0x23, 0xE5);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xE0);
bus->i2c_smbus_write_byte_data(dev, 0x0E, 0xE0);
}
void EVGAGPUv2Controller::SendBrightness(uint8_t brightness)
{
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_BRIGHTNESS, brightness);
}
void EVGAGPUv2Controller::SendColor(uint8_t start_register, uint8_t red, uint8_t green, uint8_t blue, uint8_t brightness)
{
bus->i2c_smbus_write_byte_data(dev, start_register, red);
bus->i2c_smbus_write_byte_data(dev, (start_register + 1), green);
bus->i2c_smbus_write_byte_data(dev, (start_register + 2), blue);
bus->i2c_smbus_write_byte_data(dev, (start_register + 3), brightness);
}
void EVGAGPUv2Controller::SendMode(uint8_t mode)
{
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_MODE, mode);
}
void EVGAGPUv2Controller::SendSpeed(u16_to_u8 aOnTime, u16_to_u8 bOnTime, u16_to_u8 b2a, u16_to_u8 a2b, u16_to_u8 speed_un)
{
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_B_UN_LSB, (unsigned char) speed_un.lsb );
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_B_UN_MSB, (unsigned char) speed_un.msb );
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_B_TO_A_SPEED_LSB, (unsigned char) b2a.lsb );
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_B_TO_A_SPEED_MSB, (unsigned char) b2a.msb );
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_B_ONTIME_LSB, (unsigned char) bOnTime.lsb );
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_B_ONTIME_MSB, (unsigned char) bOnTime.msb );
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_A_TO_B_SPEED_LSB, (unsigned char) a2b.lsb );
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_A_TO_B_SPEED_MSB, (unsigned char) a2b.msb );
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_ONTIME_LSB, (unsigned char) aOnTime.lsb );
bus->i2c_smbus_write_byte_data(dev, EVGA_GPU_V2_REG_COLOR_A_ONTIME_MSB, (unsigned char) aOnTime.msb );
}
void EVGAGPUv2Controller::SetColor(RGBColor colorA, RGBColor colorB, uint8_t brightness)
{
EnableWrite(true);
SendColor(EVGA_GPU_V2_REG_COLOR_A_RED, RGBGetRValue(colorA), RGBGetGValue(colorA), RGBGetBValue(colorA), brightness);
SendColor(EVGA_GPU_V2_REG_COLOR_B_RED, RGBGetRValue(colorB), RGBGetGValue(colorB), RGBGetBValue(colorB), brightness);
EnableWrite(false);
}