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C++

/*---------------------------------------------------------*\
| GalaxGPUv2Controller.cpp |
| |
| RGBController for Galax GPUs (Xtreme Tuner) |
| |
| Daniel Stuart (daniel.stuart14) 26 may 2025 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include <cstring>
#include "GalaxGPUv2Controller.h"
GalaxGPUv2Controller::GalaxGPUv2Controller(i2c_smbus_interface* bus, galax_gpu_dev_id dev, std::string dev_name)
{
this->bus = bus;
this->dev = dev;
this->name = dev_name;
}
GalaxGPUv2Controller::~GalaxGPUv2Controller()
{
}
std::string GalaxGPUv2Controller::GetDeviceLocation()
{
std::string return_string(bus->device_name);
char addr[5];
snprintf(addr, 5, "0x%02X", dev);
return_string.append(", address ");
return_string.append(addr);
return("I2C: " + return_string);
}
std::string GalaxGPUv2Controller::GetDeviceName()
{
return(name);
}
unsigned char GalaxGPUv2Controller::GetLEDRed()
{
return(GalaxGPURegisterRead(GALAX_V2_RED_REGISTER));
}
unsigned char GalaxGPUv2Controller::GetLEDGreen()
{
return(GalaxGPURegisterRead(GALAX_V2_GREEN_REGISTER));
}
unsigned char GalaxGPUv2Controller::GetLEDBlue()
{
return(GalaxGPURegisterRead(GALAX_V2_BLUE_REGISTER));
}
unsigned char GalaxGPUv2Controller::GetMode()
{
return GalaxGPURegisterRead(GALAX_V2_MODE_REGISTER);
}
unsigned char GalaxGPUv2Controller::GetSync()
{
return GalaxGPURegisterRead(GALAX_V2_SYNC_REGISTER);
}
unsigned char GalaxGPUv2Controller::GetSpeed()
{
return GalaxGPURegisterRead(GALAX_V2_SPEED_REGISTER_A);
}
unsigned char GalaxGPUv2Controller::GetBrightness()
{
return GalaxGPURegisterRead(GALAX_V2_BRIGHTNESS_REGISTER);
}
void GalaxGPUv2Controller::SetLEDColors(unsigned char red, unsigned char green, unsigned char blue)
{
GalaxGPURegisterWrite(GALAX_V2_RED_REGISTER, red);
GalaxGPURegisterWrite(GALAX_V2_GREEN_REGISTER, green);
GalaxGPURegisterWrite(GALAX_V2_BLUE_REGISTER, blue);
}
void GalaxGPUv2Controller::SetMode(unsigned char value)
{
GalaxGPURegisterWrite(GALAX_V2_MODE_REGISTER, value);
}
void GalaxGPUv2Controller::SetSync(unsigned char value)
{
GalaxGPURegisterWrite(GALAX_V2_SYNC_REGISTER, value);
}
void GalaxGPUv2Controller::SetSpeed(unsigned char value)
{
// We just duplicate the value to both speed registers
GalaxGPURegisterWrite(GALAX_V2_SPEED_REGISTER_A, value);
GalaxGPURegisterWrite(GALAX_V2_SPEED_REGISTER_B, value);
}
void GalaxGPUv2Controller::SetBrightness(unsigned char value)
{
GalaxGPURegisterWrite(GALAX_V2_BRIGHTNESS_REGISTER, value);
}
void GalaxGPUv2Controller::SaveMode()
{
GalaxGPURegisterWrite(GALAX_V2_SAVE_REGISTER, GALAX_V2_SAVE_VALUE);
}
unsigned char GalaxGPUv2Controller::GalaxGPURegisterRead(unsigned char reg)
{
return(bus->i2c_smbus_read_byte_data(dev, reg));
}
void GalaxGPUv2Controller::GalaxGPURegisterWrite(unsigned char reg, unsigned char val)
{
bus->i2c_smbus_write_byte_data(dev, reg, val);
}