Files
OpenRGB/Controllers/LogitechController/LogitechGLightsyncController/RGBController_LogitechGPowerPlay.h
Adam Honse f75cc9087b RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
2025-12-24 02:20:01 -06:00

34 lines
1.2 KiB
C++

/*---------------------------------------------------------*\
| RGBController_LogitechGPowerPlay.h |
| |
| RGBController for Logitech G PowerPlay |
| |
| TheRogueZeta 31 Aug 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "LogitechGLightsyncController.h"
class RGBController_LogitechGPowerPlay : public RGBController
{
public:
RGBController_LogitechGPowerPlay(LogitechGLightsyncController* controller_ptr);
~RGBController_LogitechGPowerPlay();
void SetupZones();
void DeviceUpdateLEDs();
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void DeviceUpdateMode();
private:
LogitechGLightsyncController* controller;
};