Files
OpenRGB/Controllers/LuxaforController/RGBController_Luxafor.cpp
Adam Honse 1f0c04010d RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
2025-12-29 13:58:48 -06:00

233 lines
7.7 KiB
C++

/*---------------------------------------------------------*\
| RGBController_Luxafor.cpp |
| |
| RGBController for Luxafor devices |
| |
| Adam Honse (calcprogrammer1@gmail.com) 05 Sep 2024 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_Luxafor.h"
RGBController_Luxafor::RGBController_Luxafor(LuxaforController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetNameString();
type = DEVICE_TYPE_ACCESSORY;
vendor = "Luxafor";
description = "Luxafor Device";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = LUXAFOR_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
// mode Fade;
// Fade.name = "Fade";
// Fade.value = LUXAFOR_MODE_FADE;
// Fade.flags = MODE_FLAG_HAS_PER_LED_COLOR;
// Fade.color_mode = MODE_COLORS_PER_LED;
// modes.push_back(Fade);
// mode Strobe;
// Strobe.name = "Strobe";
// Strobe.value = LUXAFOR_MODE_STROBE;
// Strobe.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
// Strobe.color_mode = MODE_COLORS_MODE_SPECIFIC;
// Strobe.colors_min = 1;
// Strobe.colors_max = 1;
// Strobe.colors.resize(1);
// modes.push_back(Strobe);
// mode Wave;
// Wave.name = "Wave";
// Wave.value = LUXAFOR_MODE_WAVE;
// Wave.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
// Wave.color_mode = MODE_COLORS_MODE_SPECIFIC;
// Wave.colors_min = 1;
// Wave.colors_max = 1;
// Wave.colors.resize(1);
// modes.push_back(Wave);
mode TrafficLights;
TrafficLights.name = "Traffic Lights";
TrafficLights.value = LUXAFOR_MODE_PATTERN_TRAFFIC_LIGHTS;
TrafficLights.flags = 0;
TrafficLights.color_mode = MODE_COLORS_NONE;
modes.push_back(TrafficLights);
mode Pattern2;
Pattern2.name = "Pattern 2";
Pattern2.value = LUXAFOR_MODE_PATTERN_2;
Pattern2.flags = 0;
Pattern2.color_mode = MODE_COLORS_NONE;
modes.push_back(Pattern2);
mode Pattern3;
Pattern3.name = "Pattern 3";
Pattern3.value = LUXAFOR_MODE_PATTERN_3;
Pattern3.flags = 0;
Pattern3.color_mode = MODE_COLORS_NONE;
modes.push_back(Pattern3);
mode Pattern4;
Pattern4.name = "Pattern 4";
Pattern4.value = LUXAFOR_MODE_PATTERN_4;
Pattern4.flags = 0;
Pattern4.color_mode = MODE_COLORS_NONE;
modes.push_back(Pattern4);
mode Police;
Police.name = "Police";
Police.value = LUXAFOR_MODE_PATTERN_POLICE;
Police.flags = 0;
Police.color_mode = MODE_COLORS_NONE;
modes.push_back(Police);
mode Pattern6;
Pattern6.name = "Pattern 6";
Pattern6.value = LUXAFOR_MODE_PATTERN_6;
Pattern6.flags = 0;
Pattern6.color_mode = MODE_COLORS_NONE;
modes.push_back(Pattern6);
mode Pattern7;
Pattern7.name = "Pattern 7";
Pattern7.value = LUXAFOR_MODE_PATTERN_7;
Pattern7.flags = 0;
Pattern7.color_mode = MODE_COLORS_NONE;
modes.push_back(Pattern7);
mode Pattern8;
Pattern8.name = "Pattern 8";
Pattern8.value = LUXAFOR_MODE_PATTERN_8;
Pattern8.flags = 0;
Pattern8.color_mode = MODE_COLORS_NONE;
modes.push_back(Pattern8);
SetupZones();
}
RGBController_Luxafor::~RGBController_Luxafor()
{
}
void RGBController_Luxafor::SetupZones()
{
/*-----------------------------------------------------*\
| The Luxafor Flag has 2 zones |
| * Flag (3 LEDs) |
| * Rear (3 LEDs) |
| The LED index starts at 1. Sending 255 for the LED ID |
| sets all LEDs at once. |
\*-----------------------------------------------------*/
unsigned int led_value = LUXAFOR_LED_FIRST;
zone flag_zone;
flag_zone.name = "Flag";
flag_zone.type = ZONE_TYPE_SINGLE;
flag_zone.leds_min = 3;
flag_zone.leds_max = 3;
flag_zone.leds_count = 3;
flag_zone.matrix_map = NULL;
zones.push_back(flag_zone);
for(std::size_t led_idx = 0; led_idx < flag_zone.leds_count; led_idx++)
{
led luxafor_led;
luxafor_led.name = "Flag LED";
luxafor_led.value = led_value;
leds.push_back(luxafor_led);
led_value++;
}
zone rear_zone;
rear_zone.name = "Rear";
rear_zone.type = ZONE_TYPE_SINGLE;
rear_zone.leds_min = 3;
rear_zone.leds_max = 3;
rear_zone.leds_count = 3;
rear_zone.matrix_map = NULL;
zones.push_back(rear_zone);
for(std::size_t led_idx = 0; led_idx < rear_zone.leds_count; led_idx++)
{
led luxafor_led;
luxafor_led.name = "Rear LED";
luxafor_led.value = led_value;
leds.push_back(luxafor_led);
led_value++;
}
SetupColors();
}
void RGBController_Luxafor::DeviceUpdateLEDs()
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
DeviceUpdateZoneLEDs((int)zone_idx);
}
}
void RGBController_Luxafor::DeviceUpdateZoneLEDs(int zone)
{
for(unsigned int led_idx = 0; led_idx < zones[zone].leds_count; led_idx++)
{
DeviceUpdateSingleLED((int)(zones[zone].start_idx + led_idx));
}
}
void RGBController_Luxafor::DeviceUpdateSingleLED(int led)
{
if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
controller->SendPacket((modes[active_mode].value & 0xFF), leds[led].value, red, grn, blu, 0);
}
}
void RGBController_Luxafor::DeviceUpdateMode()
{
switch(modes[active_mode].color_mode)
{
case MODE_COLORS_PER_LED:
DeviceUpdateLEDs();
break;
case MODE_COLORS_MODE_SPECIFIC:
{
unsigned char red = RGBGetRValue(colors[modes[active_mode].colors[0]]);
unsigned char grn = RGBGetGValue(colors[modes[active_mode].colors[0]]);
unsigned char blu = RGBGetBValue(colors[modes[active_mode].colors[0]]);
controller->SendPacket((modes[active_mode].value & 0xFF), LUXAFOR_LED_ALL, red, grn, blu, 0);
}
break;
case MODE_COLORS_NONE:
controller->SendPacket((modes[active_mode].value & 0xFF), LUXAFOR_LED_ALL, 0, 0, 0, (modes[active_mode].value >> 8));
break;
}
}
void RGBController_Luxafor::DeviceSaveMode()
{
/*-----------------------------------------------------*\
| This device does not support saving |
\*-----------------------------------------------------*/
}