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https://github.com/CalcProgrammer1/OpenRGB.git
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* SDK Protocol
* Server sends its name to client
* ProfileManager
* Rename existing profile commands
* Add Upload Profile, Download Profile, and Get Active Profile commands
* SettingsManager
* Add Get, Set, and Save Settings commands
* NetworkServer
* Formatting cleanup
* Use per-controller threads for handling NetworkServer controller-specific packets to avoid delays from controller mutexes
* NetworkClient
* Formatting cleanup
235 lines
7.6 KiB
C++
235 lines
7.6 KiB
C++
/*---------------------------------------------------------*\
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| SettingsManager.cpp |
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| OpenRGB Settings Manager maintains a list of application|
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| settings in JSON format. Other components may register |
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| settings with this class and store/load values. |
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| Adam Honse (CalcProgrammer1) 04 Nov 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include <fstream>
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#include <iostream>
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#include "LogManager.h"
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#include "NetworkClient.h"
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#include "ResourceManager.h"
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#include "SettingsManager.h"
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#include "StringUtils.h"
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static const std::string ui_settings_keys[7] =
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{
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"UserInterface",
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"AutoStart",
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"Theme",
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"Plugins",
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"Client",
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"LogManager",
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"Server"
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};
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SettingsManager::SettingsManager()
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{
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config_found = false;
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}
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SettingsManager::~SettingsManager()
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{
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}
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json SettingsManager::GetSettings(std::string settings_key)
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{
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json result;
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bool ui_settings_key = false;
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/*-----------------------------------------------------*\
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| Remove any excess null termination from settings key |
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\*-----------------------------------------------------*/
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settings_key = StringUtils::remove_null_terminating_chars(settings_key);
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for(std::size_t settings_key_idx = 0; settings_key_idx < 7; settings_key_idx++)
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{
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if(settings_key == ui_settings_keys[settings_key_idx])
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{
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ui_settings_key = true;
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break;
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}
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}
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if(!ui_settings_key && ResourceManager::get()->IsLocalClient())
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{
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/*-------------------------------------------------*\
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| If this is a local client, request the settings |
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| from the server |
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\*-------------------------------------------------*/
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try
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{
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result = nlohmann::json::parse(ResourceManager::get()->GetLocalClient()->SettingsManager_GetSettings(settings_key));
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}
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catch(...)
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{
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}
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}
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else
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{
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/*-------------------------------------------------*\
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| Check to see if the key exists in the settings |
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| store and return the settings associated with the |
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| key if it exists. We lock the mutex to protect |
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| the value from changing while data is being read |
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| and copy before unlocking. |
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\*-------------------------------------------------*/
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mutex.lock();
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if(settings_data.contains(settings_key))
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{
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result = settings_data[settings_key];
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}
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mutex.unlock();
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}
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return result;
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}
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void SettingsManager::SetSettings(std::string settings_key, json new_settings)
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{
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bool ui_settings_key = false;
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/*-----------------------------------------------------*\
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| Remove any excess null termination from settings key |
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\*-----------------------------------------------------*/
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settings_key = StringUtils::remove_null_terminating_chars(settings_key);
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for(std::size_t settings_key_idx = 0; settings_key_idx < 7; settings_key_idx++)
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{
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if(settings_key == ui_settings_keys[settings_key_idx])
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{
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ui_settings_key = true;
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break;
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}
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}
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if(!ui_settings_key && ResourceManager::get()->IsLocalClient())
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{
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/*-------------------------------------------------*\
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| If this is a local client, request the settings |
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| from the server |
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\*-------------------------------------------------*/
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nlohmann::json settings_json;
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settings_json[settings_key] = new_settings;
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ResourceManager::get()->GetLocalClient()->SettingsManager_SetSettings(settings_json.dump());
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}
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else
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{
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mutex.lock();
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settings_data[settings_key] = new_settings;
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mutex.unlock();
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}
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}
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void SettingsManager::SetSettingsFromJsonString(std::string settings_json_str)
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{
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/*-----------------------------------------------------*\
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| Parse the JSON string |
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\*-----------------------------------------------------*/
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nlohmann::json settings_json = nlohmann::json::parse(settings_json_str);
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/*-----------------------------------------------------*\
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| Get key/value pairs from JSON, call SetSettings for |
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| each key. This use of `auto` is acceptable due to |
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| how the JSON library implements iterators, the type |
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| would change based on the library version. |
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\*-----------------------------------------------------*/
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for(auto& element : settings_json.items())
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{
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SetSettings(element.key(), element.value());
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}
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}
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void SettingsManager::LoadSettings(const filesystem::path& filename)
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{
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/*-----------------------------------------------------*\
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| Clear any stored settings before loading |
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\*-----------------------------------------------------*/
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mutex.lock();
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settings_data.clear();
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/*-----------------------------------------------------*\
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| Store settings filename, so we can save to it later |
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\*-----------------------------------------------------*/
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settings_filename = filename;
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/*-----------------------------------------------------*\
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| Open input file in binary mode |
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\*-----------------------------------------------------*/
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config_found = filesystem::exists(filename);
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if(config_found)
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{
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std::ifstream settings_file(settings_filename, std::ios::in | std::ios::binary);
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/*-------------------------------------------------*\
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| Read settings into JSON store |
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\*-------------------------------------------------*/
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if(settings_file)
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{
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try
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{
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settings_file >> settings_data;
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}
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catch(const std::exception& e)
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{
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/*-----------------------------------------*\
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| If an exception was caught, that means |
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| the JSON parsing failed. Clear out any |
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| data in the store as it is corrupt. We |
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| could attempt a reload for backup |
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| location |
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\*-----------------------------------------*/
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LOG_ERROR("[SettingsManager] JSON parsing failed: %s", e.what());
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settings_data.clear();
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}
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}
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settings_file.close();
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}
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mutex.unlock();
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}
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void SettingsManager::SaveSettings()
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{
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if(ResourceManager::get()->IsLocalClient())
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{
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/*-------------------------------------------------*\
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| If this is a local client, save the settings on |
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| the server |
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\*-------------------------------------------------*/
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ResourceManager::get()->GetLocalClient()->SettingsManager_SaveSettings();
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}
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mutex.lock();
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std::ofstream settings_file(settings_filename, std::ios::out | std::ios::binary);
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if(settings_file)
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{
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try
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{
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settings_file << settings_data.dump(4);
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}
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catch(const std::exception& e)
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{
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LOG_ERROR("[SettingsManager] Cannot write to file: %s", e.what());
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}
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settings_file.close();
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}
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mutex.unlock();
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}
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