Files
OpenRGB/Controllers/AsusTUFLaptopController/AsusTUFLaptopDetect_Windows.cpp

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2.0 KiB
C++

/*---------------------------------------------------------*\
| AsusTUFLaptopDetect_Windows.cpp |
| |
| Detector for ASUS TUF laptop |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include <string>
#include "DetectionManager.h"
#include "RGBController_AsusTUFLaptop_Windows.h"
#include "wmi.h"
DetectedControllers DetectAsusTUFLaptopWMIControllers()
{
// Try to retrieve ProductID / Device name from WMI; Possibly can be rewritten to use wmi.cpp
// IF you encounter false detection ( e.g. if your laptop keyboard backlight uses USB interface
// instead of ACPI WMI) please add a WHITELIST by checking the
// `name` variable for model substrings like "FX505DU"
// For now, checking for "TUF Gaming" should suffice
DetectedControllers detected_controllers;
Wmi wmi;
std::vector<QueryObj> systemProduct;
if(wmi.query("SELECT * FROM Win32_ComputerSystemProduct", systemProduct) != 0)
{
// There should only be one, a cycle is a precaution
if(systemProduct.size() == 1)
{
std::string& name = systemProduct[0]["Name"];
if(name.find("TUF Gaming") != name.npos)
{
AsusTUFLaptopController* controller = AsusTUFLaptopController::checkAndCreate();
if(controller)
{
RGBController* rgb_controller = new RGBController_AsusTUFLaptopWMI(controller);
detected_controllers.push_back(rgb_controller);
}
}
}
}
return(detected_controllers);
} /* DetectAsusTUFLaptopWMIControllers() */
REGISTER_DETECTOR("ASUS TUF Laptop", DetectAsusTUFLaptopWMIControllers);