Files
OpenRGB/Controllers/LuxaforController/RGBController_Luxafor.h
Adam Honse a3b023d86c RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
2026-01-11 13:10:40 -06:00

51 lines
2.1 KiB
C++

/*---------------------------------------------------------*\
| RGBController_Luxafor.h |
| |
| RGBController for Luxafor devices |
| |
| Adam Honse (calcprogrammer1@gmail.com) 05 Sep 2024 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "LuxaforController.h"
#include "RGBController.h"
/*---------------------------------------------------------*\
| Additional "pseudo-modes" which combine pattern mode with |
| the pattern to use. |
\*---------------------------------------------------------*/
enum
{
LUXAFOR_MODE_PATTERN_TRAFFIC_LIGHTS = LUXAFOR_MODE_PATTERN + (LUXAFOR_PATTERN_TRAFFIC_LIGHTS << 8),
LUXAFOR_MODE_PATTERN_2 = LUXAFOR_MODE_PATTERN + (LUXAFOR_PATTERN_2 << 8),
LUXAFOR_MODE_PATTERN_3 = LUXAFOR_MODE_PATTERN + (LUXAFOR_PATTERN_3 << 8),
LUXAFOR_MODE_PATTERN_4 = LUXAFOR_MODE_PATTERN + (LUXAFOR_PATTERN_4 << 8),
LUXAFOR_MODE_PATTERN_POLICE = LUXAFOR_MODE_PATTERN + (LUXAFOR_PATTERN_POLICE << 8),
LUXAFOR_MODE_PATTERN_6 = LUXAFOR_MODE_PATTERN + (LUXAFOR_PATTERN_6 << 8),
LUXAFOR_MODE_PATTERN_7 = LUXAFOR_MODE_PATTERN + (LUXAFOR_PATTERN_7 << 8),
LUXAFOR_MODE_PATTERN_8 = LUXAFOR_MODE_PATTERN + (LUXAFOR_PATTERN_8 << 8),
};
class RGBController_Luxafor : public RGBController
{
public:
RGBController_Luxafor(LuxaforController* controller_ptr);
~RGBController_Luxafor();
void SetupZones();
void DeviceUpdateLEDs();
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void DeviceUpdateMode();
void DeviceSaveMode();
private:
LuxaforController* controller;
};