Files
OpenRGB/Controllers/RazerController/RazerKrakenV3Controller/RGBController_RazerKrakenV3.cpp
Adam Honse a3b023d86c RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
2026-01-11 13:10:40 -06:00

177 lines
6.2 KiB
C++

/*---------------------------------------------------------*\
| RGBController_RazerKrakenV3.cpp |
| |
| RGBController for Razer devices with 13-byte reports |
| |
| Greg Sandstrom (superstrom) 1 Nov 2025 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include <vector>
#include "RazerDevices.h"
#include "RGBController_RazerKrakenV3.h"
RGBController_RazerKrakenV3::RGBController_RazerKrakenV3(RazerKrakenV3Controller* controller_ptr)
{
controller = controller_ptr;
name = controller->GetName();
vendor = "Razer";
type = controller->GetDeviceType();
description = "Razer Device";
location = controller->GetDeviceLocation();
version = controller->GetFirmwareString();
serial = controller->GetSerialString();
uint8_t max_brightness = controller->GetMaxBrightness();
// By default, the device starts as Wave/Spectrum Cycle.
// Set Wave as first mode, so switching to Direct calls DeviceUpdateMode()
mode Wave;
Wave.name = "Wave";
Wave.value = RAZER_KRAKEN_V3_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_BRIGHTNESS;
Wave.direction = MODE_DIRECTION_RIGHT;
Wave.color_mode = MODE_COLORS_NONE;
Wave.brightness_min = 0;
Wave.brightness_max = max_brightness;
Wave.brightness = max_brightness;
modes.push_back(Wave);
mode Direct;
Direct.name = "Direct";
Direct.value = RAZER_KRAKEN_V3_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.brightness_min = 0;
Direct.brightness_max = max_brightness;
Direct.brightness = max_brightness;
modes.push_back(Direct);
// V3 X does not support this mode.
if(device_list[controller->GetDeviceIndex()]->pid == RAZER_KRAKEN_V3_HYPERSENSE_PID)
{
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = RAZER_KRAKEN_V3_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors_min = 1;
Breathing.colors_max = 2;
Breathing.colors.resize(1);
modes.push_back(Breathing);
}
SetupZones();
}
RGBController_RazerKrakenV3::~RGBController_RazerKrakenV3()
{
delete controller;
}
void RGBController_RazerKrakenV3::SetupZones()
{
unsigned int device_index = controller->GetDeviceIndex();
/*---------------------------------------------------------*\
| Fill in zone information based on device table |
\*---------------------------------------------------------*/
for(unsigned int zone_id = 0; zone_id < RAZER_MAX_ZONES; zone_id++)
{
if(device_list[device_index]->zones[zone_id] != NULL)
{
zone new_zone;
new_zone.name = device_list[device_index]->zones[zone_id]->name;
new_zone.type = device_list[device_index]->zones[zone_id]->type;
new_zone.leds_count = device_list[device_index]->zones[zone_id]->rows * device_list[device_index]->zones[zone_id]->cols;
new_zone.leds_min = new_zone.leds_count;
new_zone.leds_max = new_zone.leds_count;
if(new_zone.type == ZONE_TYPE_MATRIX)
{
new_zone.matrix_map.height = device_list[device_index]->zones[zone_id]->rows;
new_zone.matrix_map.width = device_list[device_index]->zones[zone_id]->cols;
new_zone.matrix_map.map.resize(new_zone.matrix_map.height * new_zone.matrix_map.width);
for(unsigned int y = 0; y < new_zone.matrix_map.height; y++)
{
for(unsigned int x = 0; x < new_zone.matrix_map.width; x++)
{
new_zone.matrix_map.map[(y * new_zone.matrix_map.width) + x] = (y * new_zone.matrix_map.width) + x;
}
}
}
zones.push_back(new_zone);
}
}
for(unsigned int zone_id = 0; zone_id < zones.size(); zone_id++)
{
for (unsigned int row_id = 0; row_id < device_list[device_index]->zones[zone_id]->rows; row_id++)
{
for (unsigned int col_id = 0; col_id < device_list[device_index]->zones[zone_id]->cols; col_id++)
{
led* new_led = new led();
new_led->name = device_list[device_index]->zones[zone_id]->name;
if(zones[zone_id].leds_count > 1)
{
new_led->name.append(" LED ");
new_led->name.append(std::to_string(col_id + 1));
}
leds.push_back(*new_led);
}
}
}
SetupColors();
}
void RGBController_RazerKrakenV3::DeviceUpdateLEDs()
{
if(modes[active_mode].value == RAZER_KRAKEN_V3_MODE_DIRECT)
{
controller->SetDirect(&colors[0]);
}
}
void RGBController_RazerKrakenV3::DeviceUpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_RazerKrakenV3::DeviceUpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_RazerKrakenV3::DeviceUpdateMode()
{
switch(modes[active_mode].value)
{
case RAZER_KRAKEN_V3_MODE_DIRECT:
controller->SetModeDirect();
controller->SetBrightness(modes[active_mode].brightness);
break;
case RAZER_KRAKEN_V3_MODE_WAVE:
controller->SetModeWave();
controller->SetBrightness(modes[active_mode].brightness);
break;
case RAZER_KRAKEN_V3_MODE_BREATHING:
controller->SetModeBreathing(modes[active_mode].colors);
controller->SetBrightness(modes[active_mode].brightness);
break;
}
}