mirror of
https://github.com/CalcProgrammer1/OpenRGB.git
synced 2026-01-19 04:27:51 -05:00
* Reorganize and clean up RGBController API functions
* Add functions to get protected RGBController member values
* Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
* Protected previously-public RGBController members
* Information strings (name, vendor, description, version, serial location)
* Device type
* Active mode
* Flags
* LEDs vector
* LED alternate names vector
* Modes vector
* Colors vector
* Zones vector
* Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
* Add update reason codes to RGBController update callback and signal updates on more RGBController events
* Add loop zone types and segmented zone type
* Add matrix map field to segments
* Rework matrix_map_type from using pointers to vector to prevent memory leaks
* Rework KeyboardLayoutManager to return new matrix_map_type
* Add access mutex to RGBController API
* Add per-zone modes ot RGBController API
* Add JSON description functions to RGBController API
177 lines
6.2 KiB
C++
177 lines
6.2 KiB
C++
/*---------------------------------------------------------*\
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| RGBController_RazerKrakenV3.cpp |
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| RGBController for Razer devices with 13-byte reports |
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| Greg Sandstrom (superstrom) 1 Nov 2025 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include <vector>
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#include "RazerDevices.h"
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#include "RGBController_RazerKrakenV3.h"
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RGBController_RazerKrakenV3::RGBController_RazerKrakenV3(RazerKrakenV3Controller* controller_ptr)
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{
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controller = controller_ptr;
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name = controller->GetName();
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vendor = "Razer";
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type = controller->GetDeviceType();
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description = "Razer Device";
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location = controller->GetDeviceLocation();
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version = controller->GetFirmwareString();
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serial = controller->GetSerialString();
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uint8_t max_brightness = controller->GetMaxBrightness();
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// By default, the device starts as Wave/Spectrum Cycle.
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// Set Wave as first mode, so switching to Direct calls DeviceUpdateMode()
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mode Wave;
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Wave.name = "Wave";
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Wave.value = RAZER_KRAKEN_V3_MODE_WAVE;
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Wave.flags = MODE_FLAG_HAS_BRIGHTNESS;
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Wave.direction = MODE_DIRECTION_RIGHT;
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Wave.color_mode = MODE_COLORS_NONE;
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Wave.brightness_min = 0;
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Wave.brightness_max = max_brightness;
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Wave.brightness = max_brightness;
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modes.push_back(Wave);
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mode Direct;
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Direct.name = "Direct";
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Direct.value = RAZER_KRAKEN_V3_MODE_DIRECT;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
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Direct.color_mode = MODE_COLORS_PER_LED;
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Direct.brightness_min = 0;
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Direct.brightness_max = max_brightness;
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Direct.brightness = max_brightness;
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modes.push_back(Direct);
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// V3 X does not support this mode.
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if(device_list[controller->GetDeviceIndex()]->pid == RAZER_KRAKEN_V3_HYPERSENSE_PID)
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{
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = RAZER_KRAKEN_V3_MODE_BREATHING;
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Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Breathing.colors_min = 1;
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Breathing.colors_max = 2;
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Breathing.colors.resize(1);
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modes.push_back(Breathing);
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}
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SetupZones();
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}
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RGBController_RazerKrakenV3::~RGBController_RazerKrakenV3()
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{
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delete controller;
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}
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void RGBController_RazerKrakenV3::SetupZones()
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{
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unsigned int device_index = controller->GetDeviceIndex();
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/*---------------------------------------------------------*\
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| Fill in zone information based on device table |
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\*---------------------------------------------------------*/
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for(unsigned int zone_id = 0; zone_id < RAZER_MAX_ZONES; zone_id++)
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{
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if(device_list[device_index]->zones[zone_id] != NULL)
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{
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zone new_zone;
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new_zone.name = device_list[device_index]->zones[zone_id]->name;
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new_zone.type = device_list[device_index]->zones[zone_id]->type;
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new_zone.leds_count = device_list[device_index]->zones[zone_id]->rows * device_list[device_index]->zones[zone_id]->cols;
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new_zone.leds_min = new_zone.leds_count;
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new_zone.leds_max = new_zone.leds_count;
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if(new_zone.type == ZONE_TYPE_MATRIX)
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{
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new_zone.matrix_map.height = device_list[device_index]->zones[zone_id]->rows;
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new_zone.matrix_map.width = device_list[device_index]->zones[zone_id]->cols;
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new_zone.matrix_map.map.resize(new_zone.matrix_map.height * new_zone.matrix_map.width);
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for(unsigned int y = 0; y < new_zone.matrix_map.height; y++)
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{
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for(unsigned int x = 0; x < new_zone.matrix_map.width; x++)
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{
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new_zone.matrix_map.map[(y * new_zone.matrix_map.width) + x] = (y * new_zone.matrix_map.width) + x;
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}
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}
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}
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zones.push_back(new_zone);
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}
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}
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for(unsigned int zone_id = 0; zone_id < zones.size(); zone_id++)
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{
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for (unsigned int row_id = 0; row_id < device_list[device_index]->zones[zone_id]->rows; row_id++)
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{
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for (unsigned int col_id = 0; col_id < device_list[device_index]->zones[zone_id]->cols; col_id++)
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{
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led* new_led = new led();
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new_led->name = device_list[device_index]->zones[zone_id]->name;
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if(zones[zone_id].leds_count > 1)
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{
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new_led->name.append(" LED ");
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new_led->name.append(std::to_string(col_id + 1));
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}
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leds.push_back(*new_led);
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}
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}
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}
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SetupColors();
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}
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void RGBController_RazerKrakenV3::DeviceUpdateLEDs()
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{
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if(modes[active_mode].value == RAZER_KRAKEN_V3_MODE_DIRECT)
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{
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controller->SetDirect(&colors[0]);
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}
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}
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void RGBController_RazerKrakenV3::DeviceUpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_RazerKrakenV3::DeviceUpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_RazerKrakenV3::DeviceUpdateMode()
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{
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switch(modes[active_mode].value)
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{
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case RAZER_KRAKEN_V3_MODE_DIRECT:
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controller->SetModeDirect();
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controller->SetBrightness(modes[active_mode].brightness);
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break;
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case RAZER_KRAKEN_V3_MODE_WAVE:
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controller->SetModeWave();
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controller->SetBrightness(modes[active_mode].brightness);
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break;
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case RAZER_KRAKEN_V3_MODE_BREATHING:
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controller->SetModeBreathing(modes[active_mode].colors);
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controller->SetBrightness(modes[active_mode].brightness);
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break;
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}
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}
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