Files
OpenRGB/Controllers/SteelSeriesController/SteelSeriesQCKMatController/RGBController_SteelSeriesQCKMat.cpp
Adam Honse a3b023d86c RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
2026-01-11 13:10:40 -06:00

99 lines
3.2 KiB
C++

/*---------------------------------------------------------*\
| RGBController_SteelSeriesQCKMat.cpp |
| |
| RGBController for SteelSeries Mouse |
| |
| Edbgon 22 May 2021 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_SteelSeriesQCKMat.h"
/**------------------------------------------------------------------*\
@name Steel Series QCK Mat
@category Mousemat
@type USB
@save :x:
@direct :white_check_mark:
@effects :x:
@detectors DetectSteelSeriesMousemat
@comment
\*-------------------------------------------------------------------*/
RGBController_SteelSeriesQCKMat::RGBController_SteelSeriesQCKMat(SteelSeriesQCKMatController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "SteelSeries";
type = DEVICE_TYPE_MOUSEMAT;
description = "SteelSeries QCK Mat Device";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_SteelSeriesQCKMat::~RGBController_SteelSeriesQCKMat()
{
delete controller;
}
void RGBController_SteelSeriesQCKMat::SetupZones()
{
/*---------------------------------------------------------*\
| QCK has two zones |
\*---------------------------------------------------------*/
zone mousemat_zone;
mousemat_zone.name = "Mousemat";
mousemat_zone.type = ZONE_TYPE_SINGLE;
mousemat_zone.leds_min = 2;
mousemat_zone.leds_max = 2;
mousemat_zone.leds_count = 2;
zones.push_back(mousemat_zone);
led bot_led;
bot_led.name = "Mat Bottom LED";
leds.push_back(bot_led);
led top_led;
top_led.name = "Mat Top LED";
leds.push_back(top_led);
SetupColors();
}
void RGBController_SteelSeriesQCKMat::DeviceUpdateLEDs()
{
controller->SetColors(colors);
}
void RGBController_SteelSeriesQCKMat::DeviceUpdateZoneLEDs(int /*zone*/)
{
/*---------------------------------------------------------*\
| Packet expects both LEDs |
\*---------------------------------------------------------*/
DeviceUpdateLEDs();
}
void RGBController_SteelSeriesQCKMat::DeviceUpdateSingleLED(int /*led*/)
{
/*---------------------------------------------------------*\
| Packet expects both LEDs |
\*---------------------------------------------------------*/
DeviceUpdateLEDs();
}
void RGBController_SteelSeriesQCKMat::DeviceUpdateMode()
{
DeviceUpdateLEDs();
}