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51 lines
1.9 KiB
C++
51 lines
1.9 KiB
C++
/*---------------------------------------------------------*\
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| RGBController_Network.h |
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| RGBController implementation that represents a remote |
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| RGBController instance from a connected OpenRGB server |
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| Adam Honse (CalcProgrammer1) 11 Apr 2020 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#pragma once
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#include "RGBController.h"
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#include "NetworkClient.h"
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class RGBController_Network : public RGBController
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{
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public:
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RGBController_Network(NetworkClient * client_ptr, unsigned int dev_idx_val);
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unsigned int GetID();
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void ClearSegments(int zone);
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void AddSegment(int zone, segment new_segment);
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void ResizeZone(int zone, int new_size);
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void DeviceUpdateLEDs();
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void DeviceUpdateZoneLEDs(int zone);
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void DeviceUpdateSingleLED(int led);
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void SetCustomMode();
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void DeviceUpdateMode();
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void DeviceUpdateZoneMode(int zone);
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void DeviceSaveMode();
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void UpdateLEDs();
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void UpdateMode();
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private:
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NetworkClient * client;
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unsigned int dev_id;
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unsigned char * CreateUpdateLEDsPacket(unsigned int protocol_version);
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unsigned char * CreateUpdateModePacket(int mode_idx, unsigned int* size, unsigned int protocol_version);
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unsigned char * CreateUpdateSingleLEDPacket(int led);
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unsigned char * CreateUpdateZoneLEDsPacket(int zone);
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unsigned char * CreateUpdateZoneModePacket(int zone_idx, int mode_idx, unsigned int* size, unsigned int protocol_version);
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};
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