Files
OpenRGB/Controllers/GigabyteRGBFusion2SMBusController/RGBController_GigabyteRGBFusion2SMBus.h
Adam Honse 4ba7faa7a3 RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
2026-02-07 01:50:52 -06:00

37 lines
1.3 KiB
C++

/*---------------------------------------------------------*\
| RGBController_GigabyteRGBFusion2SMBus.h |
| |
| RGBController for Gigabyte Aorus RGB Fusion 2 SMBus |
| motherboard |
| |
| Matt Harper 05 May 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "GigabyteRGBFusion2SMBusController.h"
class RGBController_RGBFusion2SMBus : public RGBController
{
public:
RGBController_RGBFusion2SMBus(RGBFusion2SMBusController* controller_ptr);
~RGBController_RGBFusion2SMBus();
void SetupZones();
void DeviceUpdateLEDs();
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void DeviceUpdateMode();
private:
RGBFusion2SMBusController* controller;
int GetDeviceMode();
};