Files
OpenRGB/Controllers/SinowealthController/SinowealthKeyboardController/RGBController_SinowealthKeyboard.h
Adam Honse 4ba7faa7a3 RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
2026-02-07 01:50:52 -06:00

33 lines
965 B
C++

/*------------------------------------------*\
| RGBController_SinowealthKeyboard.h |
| |
| Definitions and types for Sinowealth |
| Keyboard, Hopefully generic, this was |
| made spefically for FL eSports F11 KB |
| |
| Dmitri Kalinichenko (Dima-Kal) 23/06/2021 |
\*-----------------------------------------=*/
#pragma once
#include "RGBController.h"
#include "SinowealthKeyboardController.h"
class RGBController_SinowealthKeyboard : public RGBController
{
public:
RGBController_SinowealthKeyboard(SinowealthKeyboardController* controller_ptr);
~RGBController_SinowealthKeyboard();
void SetupZones();
void DeviceUpdateLEDs();
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void DeviceUpdateMode();
private:
SinowealthKeyboardController* controller;
};