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https://github.com/CalcProgrammer1/OpenRGB.git
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* Reorganize and clean up RGBController API functions
* Add functions to get protected RGBController member values
* Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
* Protected previously-public RGBController members
* Information strings (name, vendor, description, version, serial location)
* Device type
* Active mode
* Flags
* LEDs vector
* LED alternate names vector
* Modes vector
* Colors vector
* Zones vector
* Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
* Add update reason codes to RGBController update callback and signal updates on more RGBController events
* Add loop zone types and segmented zone type
* Add matrix map field to segments
* Rework matrix_map_type from using pointers to vector to prevent memory leaks
* Rework KeyboardLayoutManager to return new matrix_map_type
* Add access mutex to RGBController API
* Add per-zone modes ot RGBController API
* Add JSON description functions to RGBController API
33 lines
965 B
C++
33 lines
965 B
C++
/*------------------------------------------*\
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| RGBController_SinowealthKeyboard.h |
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| Definitions and types for Sinowealth |
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| Keyboard, Hopefully generic, this was |
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| made spefically for FL eSports F11 KB |
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| Dmitri Kalinichenko (Dima-Kal) 23/06/2021 |
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\*-----------------------------------------=*/
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#pragma once
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#include "RGBController.h"
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#include "SinowealthKeyboardController.h"
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class RGBController_SinowealthKeyboard : public RGBController
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{
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public:
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RGBController_SinowealthKeyboard(SinowealthKeyboardController* controller_ptr);
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~RGBController_SinowealthKeyboard();
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void SetupZones();
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void DeviceUpdateLEDs();
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void DeviceUpdateZoneLEDs(int zone);
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void DeviceUpdateSingleLED(int led);
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void DeviceUpdateMode();
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private:
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SinowealthKeyboardController* controller;
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};
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