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https://github.com/CalcProgrammer1/OpenRGB.git
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* Add zone flags to indicate if fields are manually configurable and if they have been manually configured * Add flags field to segment type * Add segment flags for group start and group member * Add color mode support flags to zone (RGB, RBG, GRB, GBR, BRG, BGR) * Add color mode enum to zone * Update zone and segment description functions to support new fields * Rename the effects-only configurable size flag * Remove zone type and matrix map configuration from E1.31 manual configuration, use zone editor instead * Rework DeviceResizeZone to DeviceConfigureZone * Rework most ARGB controllers to allow zone customizations * Rework DRGBController to define devices in DRGBDevices list (similar to RazerDevices) * Rework NollieController to define devices in NollieDevices list (similar to RazerDevices)
40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
/*---------------------------------------------------------*\
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| RGBController_NZXTHue2.h |
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| RGBController for NZXT Hue 2 |
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| Adam Honse (calcprogrammer1@gmail.com) 29 Dec 2019 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#pragma once
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#include "RGBController.h"
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#include "NZXTHue2Controller.h"
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class RGBController_NZXTHue2 : public RGBController
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{
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public:
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RGBController_NZXTHue2(NZXTHue2Controller* controller_ptr);
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~RGBController_NZXTHue2();
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void SetupModes();
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void SetupZones();
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void DeviceConfigureZone(int zone_idx);
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void DeviceUpdateLEDs();
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void DeviceUpdateZoneLEDs(int zone);
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void DeviceUpdateSingleLED(int led);
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void DeviceUpdateMode();
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void DeviceUpdateZoneMode(int zone);
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private:
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NZXTHue2Controller* controller;
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std::vector<unsigned int> leds_channel;
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std::vector<unsigned int> zones_channel;
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};
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