mirror of
https://github.com/CalcProgrammer1/OpenRGB.git
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284 lines
9.5 KiB
C++
284 lines
9.5 KiB
C++
/*-------------------------------------------------------------------*\
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| CMARGBController.cpp |
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| Driver for Coolermaster ARGB USB Controller |
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| Chris M (Dr_No) 10th Oct 2020 |
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\*-------------------------------------------------------------------*/
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#include "CMARGBcontroller.h"
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#include <cstring>
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static unsigned char argb_colour_index_data[2][2][2] =
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{ //B0 B1
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{ { 0x00, 0x03 }, //G0 R0
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{ 0x02, 0x06 }, }, //G1 R0
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{ { 0x01, 0x05 }, //G0 R1
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{ 0x04, 0x07 }, } //G1 R1
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};
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static unsigned char argb_mode_data[2][9] =
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{
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{ 0x05, 0x01, 0x02, 0x03, 0x04, 0x01, 0x01, 0x01, 0x01 }, //12v RGB Mode values
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{ 0x0A, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x08, 0x09 } //5v ARGB Mode values
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};
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CMARGBController::CMARGBController(hid_device* dev_handle, char *_path, unsigned char _zone_idx)
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{
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const int szTemp = 256;
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wchar_t tmpName[szTemp];
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dev = dev_handle;
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location = _path;
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zone_index = _zone_idx;
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current_speed = CM_ARGB_SPEED_NORMAL;
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hid_get_manufacturer_string(dev, tmpName, szTemp);
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std::wstring wName = std::wstring(tmpName);
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device_name = std::string(wName.begin(), wName.end());
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hid_get_product_string(dev, tmpName, szTemp);
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wName = std::wstring(tmpName);
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device_name.append(" ").append(std::string(wName.begin(), wName.end()));
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hid_get_serial_number_string(dev, tmpName, szTemp);
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wName = std::wstring(tmpName);
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serial = std::string(wName.begin(), wName.end());
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GetStatus();
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}
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CMARGBController::~CMARGBController()
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{
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hid_close(dev);
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}
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void CMARGBController::GetStatus()
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{
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unsigned char buffer[0x40] = { 0x00 };
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int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
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int header = zone_index - 1;
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/*buffer[CM_ARGB_REPORT_BYTE] = 0x80;
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buffer[CM_ARGB_COMMAND_BYTE] = 0x01;
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buffer[CM_ARGB_FUNCTION_BYTE] = 0x01;
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hid_write(dev, buffer, buffer_size);
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buffer[CM_ARGB_COMMAND_BYTE] = 0x0b;
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buffer[CM_ARGB_FUNCTION_BYTE] = 0x03;
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buffer[CM_ARGB_ZONE_BYTE] = 0xFF;
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hid_write(dev, buffer, buffer_size);
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int i = 0;
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do{
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hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
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i++;
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}while( (i < 4) );
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current_mode = argb_mode_data[1][buffer[4]];
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current_speed = buffer[5];*/
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}
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std::string CMARGBController::GetDeviceName()
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{
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return device_name;
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}
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std::string CMARGBController::GetSerial()
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{
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return serial;
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}
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std::string CMARGBController::GetLocation()
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{
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return("HID: " + location);
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}
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unsigned char CMARGBController::GetZoneIndex()
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{
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return zone_index;
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}
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unsigned char CMARGBController::GetMode()
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{
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return current_mode;
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}
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unsigned char CMARGBController::GetLedRed()
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{
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return current_red;
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}
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unsigned char CMARGBController::GetLedGreen()
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{
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return current_green;
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}
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unsigned char CMARGBController::GetLedBlue()
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{
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return current_blue;
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}
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unsigned char CMARGBController::GetLedSpeed()
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{
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return current_speed;
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}
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unsigned int CMARGBController::GetLargestColour(unsigned int red, unsigned int green, unsigned int blue)
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{
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unsigned int largest;
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if ( red > green )
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{
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( red > blue ) ? largest = red : largest = blue;
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}
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else
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{
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( green > blue ) ? largest = green : largest = blue;
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}
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return (largest == 0) ? 1 : largest;
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}
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unsigned char CMARGBController::GetColourIndex(unsigned char red, unsigned char green, unsigned char blue)
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{
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//The Coolermaster ARGB controller uses a limited colour pallette referenced by an index
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//Starting at 0x00 Random, 0x01 Red, 0x02 Green, 0x03 Blue, 0x04 Yellow, 0x05 Purple, 0x06 Cyan, 0x07 White
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//The index can be calculated by normalising the input colour, rounding those values
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//and using them as the indicies of a 3d array containing the correct index
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unsigned int divisor = GetLargestColour( red, green, blue);
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unsigned int r = round( red / divisor );
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unsigned int g = round( green / divisor );
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unsigned int b = round( blue / divisor );
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unsigned char idx = argb_colour_index_data[r][g][b];
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return idx;
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}
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void CMARGBController::SetMode(unsigned char mode, unsigned char speed)
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{
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current_mode = mode;
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current_speed = speed;
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SendUpdate();
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}
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void CMARGBController::SetColor(unsigned char red, unsigned char green, unsigned char blue)
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{
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current_red = red;
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current_green = green;
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current_blue = blue;
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SendUpdate();
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}
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void CMARGBController::SetLedsDirect(RGBColor *led_colours, unsigned int led_count)
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{
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const unsigned char buffer_size = 0x41;
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unsigned char buffer[buffer_size] = { 0x00 };
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unsigned char packet_count = 0x00;
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std::vector<unsigned char> colours;
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//Set up the RGB triplets to send
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for(int i = 0; i < led_count; i++)
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{
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RGBColor colour = led_colours[i];
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unsigned char r = RGBGetRValue(colour);
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unsigned char g = RGBGetGValue(colour);
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unsigned char b = RGBGetBValue(colour);
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colours.push_back(r);
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colours.push_back(g);
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colours.push_back(b);
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}
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//buffer[CM_ARGB_REPORT_BYTE] = packet_count;
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buffer[CM_ARGB_COMMAND_BYTE] = 0x10;
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buffer[CM_ARGB_FUNCTION_BYTE] = 0x02;
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buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
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buffer[CM_ARGB_MODE_BYTE] = 0x30; //30 might be the LED count??
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unsigned char buffer_idx = CM_ARGB_MODE_BYTE + 1; //Start colour info from
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for (std::vector<unsigned char>::iterator it = colours.begin(); it != colours.end(); buffer_idx = 0)
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{
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//Fill the write buffer till its full or the colour buffer is empty
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buffer[CM_ARGB_REPORT_BYTE] = packet_count;
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while (( buffer_idx < buffer_size) && ( it != colours.end() ))
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{
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buffer[buffer_idx] = *it;
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buffer_idx++;
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it++;
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}
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hid_write(dev, buffer, buffer_size);
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hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
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//reset the write buffer
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memset(buffer, 0x00, sizeof(buffer) );
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packet_count++;
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}
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buffer[CM_ARGB_REPORT_BYTE] = 0x82;
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buffer[CM_ARGB_COMMAND_BYTE] = 0x62;
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buffer[CM_ARGB_FUNCTION_BYTE] = 0x00;
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buffer[CM_ARGB_ZONE_BYTE] = 0x73;
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buffer[CM_ARGB_MODE_BYTE] = 0x00;
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buffer[CM_ARGB_COLOUR_INDEX_BYTE] = 0x33;
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buffer[CM_ARGB_SPEED_BYTE] = 0x1B;
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hid_write(dev, buffer, buffer_size);
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hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
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}
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void CMARGBController::SendUpdate()
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{
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unsigned char buffer[0x40] = { 0x00 };
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int buffer_size = (sizeof(buffer) / sizeof(buffer[0]));
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bool boolARGB_header = argb_header_data[zone_index].digital;
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bool boolPassthru = ( current_mode == CM_ARGB_MODE_PASSTHRU );
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bool boolDirect = ( current_mode == CM_ARGB_MODE_DIRECT );
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unsigned char function = boolPassthru ? 0x02 : ( boolARGB_header ? 0x03 : 0x01);
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buffer[CM_ARGB_REPORT_BYTE] = 0x80;
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buffer[CM_ARGB_COMMAND_BYTE] = boolDirect ? 0x10 : 0x01;
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buffer[CM_ARGB_FUNCTION_BYTE] = boolDirect ? 0x01 : function;
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if ( boolDirect )
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{
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buffer[CM_ARGB_COMMAND_BYTE] = 0x10;
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buffer[CM_ARGB_FUNCTION_BYTE] = 0x01;
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buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
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buffer[CM_ARGB_MODE_BYTE] = 0x30; //30 might be the LED count??
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//hid_write(dev, buffer, buffer_size);
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//hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
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}
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else
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{
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buffer[CM_ARGB_COMMAND_BYTE] = 0x01;
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buffer[CM_ARGB_FUNCTION_BYTE] = function;
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}
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hid_write(dev, buffer, buffer_size);
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if ( boolARGB_header )
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{
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buffer[CM_ARGB_COMMAND_BYTE] = 0x0b; //ARGB sends 0x0b (1011) RGB sends 0x04 (0100)
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buffer[CM_ARGB_FUNCTION_BYTE] = (false) ? 0x01 : 0x02; //This controls custom mode TODO
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buffer[CM_ARGB_ZONE_BYTE] = argb_header_data[zone_index].header;
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buffer[CM_ARGB_MODE_BYTE] = argb_mode_data[1][current_mode];
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buffer[CM_ARGB_COLOUR_INDEX_BYTE] = GetColourIndex( current_red, current_green, current_blue );
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buffer[CM_ARGB_SPEED_BYTE] = current_speed;
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hid_write(dev, buffer, buffer_size);
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hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
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}
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else
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{
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buffer[CM_ARGB_COMMAND_BYTE] = 0x04; //ARGB sends 0x0b (1011) RGB sends 0x04 (0100)
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buffer[CM_ARGB_MODE_BYTE + CM_RGB_OFFSET] = argb_mode_data[0][current_mode];
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buffer[CM_ARGB_COLOUR_INDEX_BYTE + CM_RGB_OFFSET] = GetColourIndex( current_red, current_green, current_blue );
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buffer[CM_ARGB_SPEED_BYTE + CM_RGB_OFFSET] = current_speed;
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hid_write(dev, buffer, buffer_size);
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hid_read_timeout(dev, buffer, buffer_size, CM_ARGB_INTERRUPT_TIMEOUT);
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}
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}
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