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This saves an extra control transfer when applying settings that have already been applied. Mostly useful for direct mode.
159 lines
4.9 KiB
C++
159 lines
4.9 KiB
C++
/*-----------------------------------------*\
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| CrucialController.cpp |
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| Driver for Crucial Ballistix RGB lighting|
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| controller |
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| Adam Honse (CalcProgrammer1) 1/19/2020 |
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\*-----------------------------------------*/
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#include "RGBController.h"
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#include "CrucialController.h"
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#include <cstring>
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CrucialController::CrucialController(i2c_smbus_interface* bus, crucial_dev_id dev)
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{
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this->bus = bus;
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this->dev = dev;
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// We don't know what mode the sticks are in until we set one.
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this->last_mode = CRUCIAL_MODE_UNKNOWN;
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}
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CrucialController::~CrucialController()
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{
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}
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std::string CrucialController::GetDeviceName()
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{
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return(device_name);
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}
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std::string CrucialController::GetDeviceLocation()
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{
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std::string return_string(bus->device_name);
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char addr[5];
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snprintf(addr, 5, "0x%02X", dev);
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return_string.append(", address ");
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return_string.append(addr);
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return("I2C: " + return_string);
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}
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unsigned int CrucialController::GetLEDCount()
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{
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return(led_count);
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}
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void CrucialController::SetMode(unsigned char mode)
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{
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// Don't set a mode if we've already set the same one before.
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// This is mostly useful for direct mode and updating colors often.
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if (mode == last_mode) return;
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SendEffectMode(mode, 0x10);
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last_mode = mode;
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}
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void CrucialController::SetAllColorsDirect(RGBColor* colors)
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{
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SendDirectColors(colors);
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}
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void CrucialController::SetAllColorsEffect(RGBColor* colors)
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{
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for(int led_idx = 0; led_idx < 8; led_idx++)
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{
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unsigned char red = RGBGetRValue(colors[led_idx]);
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unsigned char grn = RGBGetGValue(colors[led_idx]);
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unsigned char blu = RGBGetBValue(colors[led_idx]);
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SendEffectColor(led_idx, red, grn, blu);
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}
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}
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void CrucialController::SendBrightness(unsigned char brightness)
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{
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CrucialRegisterWrite(0x82EE, 0xFF);
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CrucialRegisterWrite(0x82EF, brightness);
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CrucialRegisterWrite(0x82F0, 0x83);
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}
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void CrucialController::SendEffectMode(unsigned char mode, unsigned char speed)
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{
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CrucialRegisterWrite(0x820F, mode);
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CrucialRegisterWrite(0x82EE, 0x00);
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CrucialRegisterWrite(0x82EF, speed);
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CrucialRegisterWrite(0x82F0, 0x84);
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}
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void CrucialController::SendDirectColors(RGBColor* color_buf)
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{
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SetMode(CRUCIAL_MODE_STATIC);
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//Red Channels
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CrucialRegisterWrite(0x8300, RGBGetRValue(color_buf[0]));
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CrucialRegisterWrite(0x8301, RGBGetRValue(color_buf[1]));
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CrucialRegisterWrite(0x8302, RGBGetRValue(color_buf[2]));
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CrucialRegisterWrite(0x8303, RGBGetRValue(color_buf[3]));
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CrucialRegisterWrite(0x8304, RGBGetRValue(color_buf[4]));
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CrucialRegisterWrite(0x8305, RGBGetRValue(color_buf[5]));
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CrucialRegisterWrite(0x8306, RGBGetRValue(color_buf[6]));
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CrucialRegisterWrite(0x8307, RGBGetRValue(color_buf[7]));
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//Green Channels
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CrucialRegisterWrite(0x8340, RGBGetGValue(color_buf[0]));
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CrucialRegisterWrite(0x8341, RGBGetGValue(color_buf[1]));
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CrucialRegisterWrite(0x8342, RGBGetGValue(color_buf[2]));
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CrucialRegisterWrite(0x8343, RGBGetGValue(color_buf[3]));
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CrucialRegisterWrite(0x8344, RGBGetGValue(color_buf[4]));
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CrucialRegisterWrite(0x8345, RGBGetGValue(color_buf[5]));
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CrucialRegisterWrite(0x8346, RGBGetGValue(color_buf[6]));
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CrucialRegisterWrite(0x8347, RGBGetGValue(color_buf[7]));
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//Blue Channels
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CrucialRegisterWrite(0x8380, RGBGetBValue(color_buf[0]));
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CrucialRegisterWrite(0x8381, RGBGetBValue(color_buf[1]));
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CrucialRegisterWrite(0x8382, RGBGetBValue(color_buf[2]));
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CrucialRegisterWrite(0x8383, RGBGetBValue(color_buf[3]));
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CrucialRegisterWrite(0x8384, RGBGetBValue(color_buf[4]));
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CrucialRegisterWrite(0x8385, RGBGetBValue(color_buf[5]));
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CrucialRegisterWrite(0x8386, RGBGetBValue(color_buf[6]));
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CrucialRegisterWrite(0x8387, RGBGetBValue(color_buf[7]));
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}
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unsigned char CrucialController::CrucialRegisterRead(crucial_register reg)
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{
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//Write Crucial register
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bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
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//Read Crucial value
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return(bus->i2c_smbus_read_byte_data(dev, 0x81));
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}
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void CrucialController::CrucialRegisterWrite(crucial_register reg, unsigned char val)
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{
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//Write Crucial register
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bus->i2c_smbus_write_word_data(dev, 0x00, ((reg << 8) & 0xFF00) | ((reg >> 8) & 0x00FF));
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//Write Crucial value
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bus->i2c_smbus_write_byte_data(dev, 0x01, val);
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}
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void CrucialController::SendEffectColor
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unsigned int led_idx,
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unsigned int red,
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unsigned int green,
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unsigned int blue
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)
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{
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CrucialRegisterWrite(0x82E9, (1 << led_idx));
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CrucialRegisterWrite(0x82EA, 0x00);
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CrucialRegisterWrite(0x82EB, 0x00);
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CrucialRegisterWrite(0x82EC, 0x00);
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CrucialRegisterWrite(0x82ED, red);
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CrucialRegisterWrite(0x82EE, green);
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CrucialRegisterWrite(0x82EF, blue);
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CrucialRegisterWrite(0x82F0, 0x01);
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} |