Files
OpenRGB/Controllers/EVGAGPUController/RGBController_EVGAGPUv2.cpp

120 lines
3.4 KiB
C++

/*-----------------------------------------*\
| RGBController_EVGAGPUv2.cpp |
| |
| Generic RGB Interface for OpenRGB EVGA |
| GPU V2 (Pascal) Driver |
| |
| Adam Honse (CalcProgrammer1) 9/13/2020 |
\*-----------------------------------------*/
#include "RGBController_EVGAGPUv2.h"
RGBController_EVGAGPUv2::RGBController_EVGAGPUv2(EVGAGPUv2Controller* evga_ptr)
{
evga = evga_ptr;
name = "EVGA GPU";
vendor = "EVGA";
description = "EVGA RGB v2 GPU Device";
location = evga->GetDeviceLocation();
type = DEVICE_TYPE_GPU;
mode Off;
Off.name = "Off";
Off.value = EVGA_GPU_V2_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Direct;
Direct.name = "Direct";
Direct.value = EVGA_GPU_V2_MODE_CUSTOM;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
// mode Rainbow;
// Rainbow.name = "Rainbow";
// Rainbow.value = EVGA_GPU_V2_MODE_RAINBOW;
// Rainbow.flags = 0;
// Rainbow.color_mode = MODE_COLORS_NONE;
// modes.push_back(Rainbow);
// mode Breathing;
// Breathing.name = "Breathing";
// Breathing.value = EVGA_GPU_V2_MODE_BREATHING;
// Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
// Breathing.color_mode = MODE_COLORS_PER_LED;
// modes.push_back(Breathing);
SetupZones();
// Initialize active mode
active_mode = 0;
}
void RGBController_EVGAGPUv2::SetupZones()
{
/*---------------------------------------------------------*\
| This device only has one LED, so create a single zone and |
| LED for it |
\*---------------------------------------------------------*/
zone* new_zone = new zone();
led* new_led = new led();
new_zone->name = "GPU Zone";
new_zone->type = ZONE_TYPE_SINGLE;
new_zone->leds_min = 1;
new_zone->leds_max = 1;
new_zone->leds_count = 1;
new_zone->matrix_map = NULL;
new_led->name = "GPU LED";
/*---------------------------------------------------------*\
| Push the zone and LED on to device vectors |
\*---------------------------------------------------------*/
leds.push_back(*new_led);
zones.push_back(*new_zone);
SetupColors();
}
void RGBController_EVGAGPUv2::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_EVGAGPUv2::DeviceUpdateLEDs()
{
RGBColor color = colors[0];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
evga->SetColor(red, grn, blu);
}
void RGBController_EVGAGPUv2::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_EVGAGPUv2::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_EVGAGPUv2::SetCustomMode()
{
active_mode = 1;
}
void RGBController_EVGAGPUv2::DeviceUpdateMode()
{
evga->SetMode((unsigned char)modes[(unsigned int)active_mode].value);
}