Files
OpenRGB/Controllers/AMDWraithPrismController/RGBController_AMDWraithPrism.cpp
Chris 524675108d Automatic generation of markdown pages for supported devices
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C++

/*-----------------------------------------*\
| RGBController_AMDWraithPrism.cpp |
| |
| Generic RGB Interface for AMD Wraith |
| Prism |
| |
| Adam Honse (CalcProgrammer1) 12/25/2019 |
\*-----------------------------------------*/
#include "RGBController_AMDWraithPrism.h"
/**------------------------------------------------------------------*\
@name AMD Wraith Prism
@category Cooler
@type USB
@save :x:
@direct :white_check_mark:
@effects :warning:
@detectors DetectAMDWraithPrismControllers
@comment The Wraith Prism comes with 2 cables but is only detectable
and controlable when using the USB cable. `Morse Code` and `Mirage`
modes have not been implemented. Saving to flash is supported by
the device but not yet implemented.
\*-------------------------------------------------------------------*/
RGBController_AMDWraithPrism::RGBController_AMDWraithPrism(AMDWraithPrismController* controller_ptr)
{
controller = controller_ptr;
name = "AMD Wraith Prism";
vendor = "Cooler Master";
type = DEVICE_TYPE_COOLER;
description = "AMD Wraith Prism Device";
version = controller->GetFirmwareVersionString();
location = controller->GetLocationString();
/*-----------------------------------------------------*\
| Don't use HID serial string, it is inconsistent on my |
| Wraith Prism |
\*-----------------------------------------------------*/
serial = "";//controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Direct.brightness_min = 0;
Direct.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Direct.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Breathing.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Breathing.brightness_min = 0;
Breathing.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Breathing.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Breathing.color_mode = MODE_COLORS_PER_LED;
Breathing.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Spectrum Cycle";
ColorCycle.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
ColorCycle.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
ColorCycle.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
ColorCycle.brightness_min = 0;
ColorCycle.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_CYCLE_MAX;
ColorCycle.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_CYCLE_MAX;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(ColorCycle);
mode Rainbow;
Rainbow.name = "Rainbow Wave";
Rainbow.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Rainbow.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Rainbow.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Rainbow.brightness_min = 0;
Rainbow.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Rainbow.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX; //The Ring zone can not get brighter but Logo / Fan can
Rainbow.color_mode = MODE_COLORS_NONE;
Rainbow.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Rainbow);
mode Bounce;
Bounce.name = "Bounce";
Bounce.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE;
Bounce.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Bounce.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Bounce.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Bounce.brightness_min = 0;
Bounce.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Bounce.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX; //The Ring zone can not get brighter but Logo / Fan can
Bounce.color_mode = MODE_COLORS_NONE;
Bounce.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Bounce);
mode Chase;
Chase.name = "Chase";
Chase.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE;
Chase.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Chase.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Chase.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Chase.brightness_min = 0;
Chase.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Chase.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Chase.color_mode = MODE_COLORS_PER_LED;
Chase.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Chase);
mode Swirl;
Swirl.name = "Swirl";
Swirl.value = AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL;
Swirl.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Swirl.speed_min = AMD_WRAITH_PRISM_SPEED_SLOWEST;
Swirl.speed_max = AMD_WRAITH_PRISM_SPEED_FASTEST;
Swirl.brightness_min = 0;
Swirl.brightness_max = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Swirl.brightness = AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX;
Swirl.color_mode = MODE_COLORS_PER_LED;
Swirl.speed = AMD_WRAITH_PRISM_SPEED_NORMAL;
modes.push_back(Swirl);
SetupZones();
}
RGBController_AMDWraithPrism::~RGBController_AMDWraithPrism()
{
delete controller;
}
void RGBController_AMDWraithPrism::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
zone logo_zone;
logo_zone.name = "Logo";
logo_zone.type = ZONE_TYPE_SINGLE;
logo_zone.leds_min = 1;
logo_zone.leds_max = 1;
logo_zone.leds_count = 1;
logo_zone.matrix_map = NULL;
zones.push_back(logo_zone);
zone fan_zone;
fan_zone.name = "Fan";
fan_zone.type = ZONE_TYPE_SINGLE;
fan_zone.leds_min = 1;
fan_zone.leds_max = 1;
fan_zone.leds_count = 1;
fan_zone.matrix_map = NULL;
zones.push_back(fan_zone);
zone ring_zone;
ring_zone.name = "Ring";
ring_zone.type = ZONE_TYPE_SINGLE;
ring_zone.leds_min = 1;
ring_zone.leds_max = 1;
ring_zone.leds_count = 1;
ring_zone.matrix_map = NULL;
zones.push_back(ring_zone);
/*---------------------------------------------------------*\
| Set up LEDs |
\*---------------------------------------------------------*/
led logo_led;
logo_led.name = "Logo LED";
leds.push_back(logo_led);
led fan_led;
fan_led.name = "Fan LED";
leds.push_back(fan_led);
led ring_led;
ring_led.name = "Ring LED";
leds.push_back(ring_led);
SetupColors();
}
void RGBController_AMDWraithPrism::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AMDWraithPrism::DeviceUpdateLEDs()
{
unsigned char red = RGBGetRValue(colors[0]);
unsigned char grn = RGBGetGValue(colors[0]);
unsigned char blu = RGBGetBValue(colors[0]);
controller->SetLogoColor(red, grn, blu);
red = RGBGetRValue(colors[1]);
grn = RGBGetGValue(colors[1]);
blu = RGBGetBValue(colors[1]);
controller->SetFanColor(red, grn, blu);
red = RGBGetRValue(colors[2]);
grn = RGBGetGValue(colors[2]);
blu = RGBGetBValue(colors[2]);
controller->SetRingColor(red, grn, blu);
}
void RGBController_AMDWraithPrism::UpdateZoneLEDs(int zone)
{
RGBColor color = colors[zone];
unsigned char red = RGBGetRValue(color);
unsigned char grn = RGBGetGValue(color);
unsigned char blu = RGBGetBValue(color);
if(zone == 0)
{
controller->SetLogoColor(red, grn, blu);
}
else if(zone == 1)
{
controller->SetFanColor(red, grn, blu);
}
else if(zone == 2)
{
controller->SetRingColor(red, grn, blu);
}
}
void RGBController_AMDWraithPrism::UpdateSingleLED(int led)
{
UpdateZoneLEDs(led);
}
void RGBController_AMDWraithPrism::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AMDWraithPrism::DeviceUpdateMode()
{
bool random = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
controller->SetRingMode(modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, modes[active_mode].direction, random);
switch(modes[active_mode].value)
{
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE:
controller->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].brightness, random);
controller->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].brightness, random);
break;
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW:
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE:
controller->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, (modes[active_mode].brightness >> 1), random);
controller->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, (modes[active_mode].brightness >> 1), random);
break;
case AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING:
controller->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, modes[active_mode].brightness, random);
controller->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING, modes[active_mode].speed, modes[active_mode].brightness, random);
break;
default:
if(random)
{
controller->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].brightness, random);
controller->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE, modes[active_mode].speed, modes[active_mode].brightness, random);
}
else
{
controller->SetFanMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, modes[active_mode].brightness, random);
controller->SetLogoMode(AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC, modes[active_mode].speed, modes[active_mode].brightness, random);
}
break;
}
DeviceUpdateLEDs();
}