Files
OpenRGB/Controllers/AsusAuraCoreController/RGBController_AsusAuraCore.cpp
Chris 524675108d Automatic generation of markdown pages for supported devices
+ Added build-supported-devices.sh script
+ Added new target in CI/CD to build at compile time
2022-05-30 13:30:44 +10:00

331 lines
9.8 KiB
C++

/*-----------------------------------------*\
| RGBController_AsusAuraCore.cpp |
| |
| Generic RGB Interface for ROG Aura Core |
| |
| Adam Honse (CalcProgrammer1) 4/17/2020 |
\*-----------------------------------------*/
#include "RGBController_AsusAuraCore.h"
/**------------------------------------------------------------------*\
@name Asus AURA Core
@category Keyboard,LEDStrip
@type USB
@save :x:
@direct :warning:
@effects :white_check_mark:
@detectors DetectAsusAuraCoreControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_AuraCore::RGBController_AuraCore(AuraCoreController* controller_ptr)
{
controller = controller_ptr;
name = "ASUS Aura Core Device";
vendor = "ASUS";
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
description = "ASUS Aura Core Device";
type = DEVICE_TYPE_UNKNOWN;
if(controller->aura_device.aura_type == AURA_CORE_DEVICE_KEYBOARD)
{
SetupKeyboard();
}
else if(controller->aura_device.aura_type == AURA_CORE_DEVICE_GA15DH)
{
SetupGA15DH();
}
SetupZones();
}
void RGBController_AuraCore::SetupKeyboard()
{
name = "ASUS Aura Keyboard";
vendor = "ASUS";
type = DEVICE_TYPE_KEYBOARD;
description = "ASUS Aura Core Device";
mode Static;
Static.name = "Static";
Static.value = AURA_CORE_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_CORE_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AURA_CORE_MODE_SPECTRUM_CYCLE;
ColorCycle.flags = 0;
ColorCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(ColorCycle);
}
void RGBController_AuraCore::SetupGA15DH()
{
name = "ASUS Aura GA15DH";
vendor = "ASUS";
type = DEVICE_TYPE_LEDSTRIP;
description = "ASUS Aura Core Device";
mode Static;
Static.name = "Static";
Static.value = AURA_CORE_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = AURA_CORE_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Breathing.speed_min = AURA_CORE_SPEED_SLOW;
Breathing.speed_max = AURA_CORE_SPEED_FAST;
Breathing.speed = AURA_CORE_SPEED_NORMAL;
Breathing.colors_min = 1;
Breathing.colors_max = 2;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(2);
modes.push_back(Breathing);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = AURA_CORE_MODE_SPECTRUM_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = AURA_CORE_SPEED_SLOW;
ColorCycle.speed_max = AURA_CORE_SPEED_FAST;
ColorCycle.speed = AURA_CORE_SPEED_NORMAL;
ColorCycle.color_mode = MODE_COLORS_NONE;
modes.push_back(ColorCycle);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = AURA_CORE_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
Rainbow.speed_min = AURA_CORE_SPEED_SLOW;
Rainbow.speed_max = AURA_CORE_SPEED_FAST;
Rainbow.speed = AURA_CORE_SPEED_NORMAL;
Rainbow.direction = MODE_DIRECTION_RIGHT;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Strobe;
Strobe.name = "Strobe";
Strobe.value = AURA_CORE_MODE_STROBE;
Strobe.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Strobe.colors_min = 1;
Strobe.colors_max = 1;
Strobe.color_mode = MODE_COLORS_MODE_SPECIFIC;
Strobe.colors.resize(1);
modes.push_back(Strobe);
mode Comet;
Comet.name = "Comet";
Comet.value = AURA_CORE_MODE_COMET;
Comet.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Comet.colors_min = 1;
Comet.colors_max = 1;
Comet.color_mode = MODE_COLORS_MODE_SPECIFIC;
Comet.colors.resize(1);
modes.push_back(Comet);
mode Flash;
Flash.name = "Flash & Dash";
Flash.value = AURA_CORE_MODE_FLASHNDASH;
Flash.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Flash.colors_min = 1;
Flash.colors_max = 1;
Flash.color_mode = MODE_COLORS_MODE_SPECIFIC;
Flash.colors.resize(1);
modes.push_back(Flash);
mode Irradiation;
Irradiation.name = "Irradiation";
Irradiation.value = AURA_CORE_MODE_IRRADIATION;
Irradiation.flags = 0;
Irradiation.color_mode = MODE_COLORS_NONE;
modes.push_back(Irradiation);
mode Direct;
Static.name = "Direct";
Static.value = AURA_CORE_MODE_DIRECT;
Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Static.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Static);
}
RGBController_AuraCore::~RGBController_AuraCore()
{
delete controller;
}
void RGBController_AuraCore::SetupZones()
{
zone auraZone;
if(controller->aura_device.aura_type == AURA_CORE_DEVICE_KEYBOARD)
{
auraZone.name = "Keyboard";
auraZone.type = ZONE_TYPE_SINGLE;
auraZone.leds_min = 4;
auraZone.leds_max = 4;
auraZone.leds_count = 4;
auraZone.matrix_map = NULL;
}
else if(controller->aura_device.aura_type == AURA_CORE_DEVICE_GA15DH)
{
auraZone.name = "GA15DH";
auraZone.type = ZONE_TYPE_LINEAR;
auraZone.leds_min = 20;
auraZone.leds_max = 20;
auraZone.leds_count = 20;
auraZone.matrix_map = NULL;
}
else
{
auraZone.leds_count = 0;
}
zones.push_back(auraZone);
for(unsigned int led_idx = 0; led_idx < auraZone.leds_count; led_idx++)
{
led KeyLED;
KeyLED.name = auraZone.name + " ";
KeyLED.name.append(std::to_string(led_idx + 1));
leds.push_back(KeyLED);
}
SetupColors();
}
void RGBController_AuraCore::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AuraCore::DeviceUpdateLEDs()
{
UpdateZoneLEDs(0);
}
void RGBController_AuraCore::UpdateZoneLEDs(int /*zone*/)
{
if(modes[active_mode].value == AURA_CORE_MODE_DIRECT)
{
std::vector<AuraColor> aura_colors;
std::vector<RGBColor>& color_set = colors;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
color_set = modes[active_mode].colors;
}
for(unsigned int led_idx = 0; led_idx < leds.size(); led_idx++)
{
AuraColor new_color;
new_color.red = RGBGetRValue(color_set[led_idx]);
new_color.green = RGBGetGValue(color_set[led_idx]);
new_color.blue = RGBGetBValue(color_set[led_idx]);
aura_colors.push_back(new_color);
}
controller->UpdateDirect(aura_colors);
}
else if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
{
for(unsigned int led_idx = 0; led_idx < leds.size(); led_idx++)
{
UpdateSingleLED(led_idx);
}
}
else
{
UpdateSingleLED(0);
}
}
void RGBController_AuraCore::UpdateSingleLED(int led)
{
unsigned char speed = 0xFF;
unsigned char red = 0;
unsigned char green = 0;
unsigned char blue = 0;
unsigned char dir = 0;
mode& curr_mode = modes[active_mode];
if(curr_mode.color_mode == MODE_COLORS_PER_LED)
{
red = RGBGetRValue(colors[led]);
green = RGBGetGValue(colors[led]);
blue = RGBGetBValue(colors[led]);
}
else if(curr_mode.color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(curr_mode.colors[led]);
green = RGBGetGValue(curr_mode.colors[led]);
blue = RGBGetBValue(curr_mode.colors[led]);
}
if(curr_mode.flags & MODE_FLAG_HAS_SPEED)
{
speed = curr_mode.speed;
}
if(curr_mode.flags & MODE_FLAG_HAS_DIRECTION_LR)
{
if(curr_mode.direction == MODE_DIRECTION_RIGHT)
{
dir = 1;
}
}
controller->SendUpdate
(
led,
curr_mode.value,
speed,
dir,
red,
green,
blue
);
controller->SendSet();
controller->SendApply();
}
void RGBController_AuraCore::SetCustomMode()
{
active_mode = 0;
}
void RGBController_AuraCore::DeviceUpdateMode()
{
if(modes[active_mode].value == AURA_CORE_MODE_DIRECT)
{
controller->InitDirectMode();
}
else
{
DeviceUpdateLEDs();
}
}