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+ Added build-supported-devices.sh script + Added new target in CI/CD to build at compile time
331 lines
9.8 KiB
C++
331 lines
9.8 KiB
C++
/*-----------------------------------------*\
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| RGBController_AsusAuraCore.cpp |
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| Generic RGB Interface for ROG Aura Core |
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| Adam Honse (CalcProgrammer1) 4/17/2020 |
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\*-----------------------------------------*/
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#include "RGBController_AsusAuraCore.h"
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/**------------------------------------------------------------------*\
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@name Asus AURA Core
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@category Keyboard,LEDStrip
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@type USB
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@save :x:
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@direct :warning:
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@effects :white_check_mark:
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@detectors DetectAsusAuraCoreControllers
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_AuraCore::RGBController_AuraCore(AuraCoreController* controller_ptr)
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{
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controller = controller_ptr;
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name = "ASUS Aura Core Device";
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vendor = "ASUS";
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location = controller->GetDeviceLocation();
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serial = controller->GetSerialString();
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description = "ASUS Aura Core Device";
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type = DEVICE_TYPE_UNKNOWN;
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if(controller->aura_device.aura_type == AURA_CORE_DEVICE_KEYBOARD)
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{
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SetupKeyboard();
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}
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else if(controller->aura_device.aura_type == AURA_CORE_DEVICE_GA15DH)
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{
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SetupGA15DH();
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}
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SetupZones();
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}
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void RGBController_AuraCore::SetupKeyboard()
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{
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name = "ASUS Aura Keyboard";
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vendor = "ASUS";
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type = DEVICE_TYPE_KEYBOARD;
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description = "ASUS Aura Core Device";
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mode Static;
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Static.name = "Static";
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Static.value = AURA_CORE_MODE_STATIC;
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Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Static.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Static);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = AURA_CORE_MODE_BREATHING;
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Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Breathing.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Breathing);
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mode ColorCycle;
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ColorCycle.name = "Color Cycle";
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ColorCycle.value = AURA_CORE_MODE_SPECTRUM_CYCLE;
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ColorCycle.flags = 0;
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ColorCycle.color_mode = MODE_COLORS_NONE;
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modes.push_back(ColorCycle);
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}
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void RGBController_AuraCore::SetupGA15DH()
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{
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name = "ASUS Aura GA15DH";
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vendor = "ASUS";
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type = DEVICE_TYPE_LEDSTRIP;
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description = "ASUS Aura Core Device";
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mode Static;
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Static.name = "Static";
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Static.value = AURA_CORE_MODE_STATIC;
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Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Static.colors_min = 1;
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Static.colors_max = 1;
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Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Static.colors.resize(1);
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modes.push_back(Static);
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mode Breathing;
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Breathing.name = "Breathing";
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Breathing.value = AURA_CORE_MODE_BREATHING;
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Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
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Breathing.speed_min = AURA_CORE_SPEED_SLOW;
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Breathing.speed_max = AURA_CORE_SPEED_FAST;
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Breathing.speed = AURA_CORE_SPEED_NORMAL;
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Breathing.colors_min = 1;
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Breathing.colors_max = 2;
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Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Breathing.colors.resize(2);
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modes.push_back(Breathing);
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mode ColorCycle;
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ColorCycle.name = "Color Cycle";
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ColorCycle.value = AURA_CORE_MODE_SPECTRUM_CYCLE;
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ColorCycle.flags = MODE_FLAG_HAS_SPEED;
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ColorCycle.speed_min = AURA_CORE_SPEED_SLOW;
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ColorCycle.speed_max = AURA_CORE_SPEED_FAST;
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ColorCycle.speed = AURA_CORE_SPEED_NORMAL;
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ColorCycle.color_mode = MODE_COLORS_NONE;
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modes.push_back(ColorCycle);
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mode Rainbow;
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Rainbow.name = "Rainbow";
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Rainbow.value = AURA_CORE_MODE_RAINBOW;
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Rainbow.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
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Rainbow.speed_min = AURA_CORE_SPEED_SLOW;
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Rainbow.speed_max = AURA_CORE_SPEED_FAST;
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Rainbow.speed = AURA_CORE_SPEED_NORMAL;
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Rainbow.direction = MODE_DIRECTION_RIGHT;
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Rainbow.color_mode = MODE_COLORS_NONE;
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modes.push_back(Rainbow);
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mode Strobe;
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Strobe.name = "Strobe";
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Strobe.value = AURA_CORE_MODE_STROBE;
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Strobe.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Strobe.colors_min = 1;
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Strobe.colors_max = 1;
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Strobe.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Strobe.colors.resize(1);
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modes.push_back(Strobe);
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mode Comet;
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Comet.name = "Comet";
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Comet.value = AURA_CORE_MODE_COMET;
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Comet.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Comet.colors_min = 1;
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Comet.colors_max = 1;
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Comet.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Comet.colors.resize(1);
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modes.push_back(Comet);
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mode Flash;
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Flash.name = "Flash & Dash";
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Flash.value = AURA_CORE_MODE_FLASHNDASH;
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Flash.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
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Flash.colors_min = 1;
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Flash.colors_max = 1;
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Flash.color_mode = MODE_COLORS_MODE_SPECIFIC;
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Flash.colors.resize(1);
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modes.push_back(Flash);
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mode Irradiation;
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Irradiation.name = "Irradiation";
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Irradiation.value = AURA_CORE_MODE_IRRADIATION;
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Irradiation.flags = 0;
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Irradiation.color_mode = MODE_COLORS_NONE;
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modes.push_back(Irradiation);
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mode Direct;
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Static.name = "Direct";
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Static.value = AURA_CORE_MODE_DIRECT;
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Static.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Static.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Static);
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}
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RGBController_AuraCore::~RGBController_AuraCore()
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{
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delete controller;
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}
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void RGBController_AuraCore::SetupZones()
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{
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zone auraZone;
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if(controller->aura_device.aura_type == AURA_CORE_DEVICE_KEYBOARD)
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{
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auraZone.name = "Keyboard";
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auraZone.type = ZONE_TYPE_SINGLE;
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auraZone.leds_min = 4;
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auraZone.leds_max = 4;
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auraZone.leds_count = 4;
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auraZone.matrix_map = NULL;
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}
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else if(controller->aura_device.aura_type == AURA_CORE_DEVICE_GA15DH)
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{
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auraZone.name = "GA15DH";
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auraZone.type = ZONE_TYPE_LINEAR;
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auraZone.leds_min = 20;
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auraZone.leds_max = 20;
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auraZone.leds_count = 20;
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auraZone.matrix_map = NULL;
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}
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else
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{
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auraZone.leds_count = 0;
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}
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zones.push_back(auraZone);
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for(unsigned int led_idx = 0; led_idx < auraZone.leds_count; led_idx++)
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{
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led KeyLED;
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KeyLED.name = auraZone.name + " ";
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KeyLED.name.append(std::to_string(led_idx + 1));
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leds.push_back(KeyLED);
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}
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SetupColors();
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}
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void RGBController_AuraCore::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_AuraCore::DeviceUpdateLEDs()
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{
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UpdateZoneLEDs(0);
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}
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void RGBController_AuraCore::UpdateZoneLEDs(int /*zone*/)
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{
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if(modes[active_mode].value == AURA_CORE_MODE_DIRECT)
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{
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std::vector<AuraColor> aura_colors;
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std::vector<RGBColor>& color_set = colors;
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if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
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{
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color_set = modes[active_mode].colors;
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}
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for(unsigned int led_idx = 0; led_idx < leds.size(); led_idx++)
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{
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AuraColor new_color;
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new_color.red = RGBGetRValue(color_set[led_idx]);
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new_color.green = RGBGetGValue(color_set[led_idx]);
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new_color.blue = RGBGetBValue(color_set[led_idx]);
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aura_colors.push_back(new_color);
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}
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controller->UpdateDirect(aura_colors);
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}
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else if(modes[active_mode].color_mode == MODE_COLORS_PER_LED)
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{
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for(unsigned int led_idx = 0; led_idx < leds.size(); led_idx++)
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{
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UpdateSingleLED(led_idx);
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}
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}
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else
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{
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UpdateSingleLED(0);
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}
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}
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void RGBController_AuraCore::UpdateSingleLED(int led)
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{
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unsigned char speed = 0xFF;
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unsigned char red = 0;
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unsigned char green = 0;
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unsigned char blue = 0;
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unsigned char dir = 0;
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mode& curr_mode = modes[active_mode];
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if(curr_mode.color_mode == MODE_COLORS_PER_LED)
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{
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red = RGBGetRValue(colors[led]);
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green = RGBGetGValue(colors[led]);
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blue = RGBGetBValue(colors[led]);
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}
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else if(curr_mode.color_mode == MODE_COLORS_MODE_SPECIFIC)
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{
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red = RGBGetRValue(curr_mode.colors[led]);
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green = RGBGetGValue(curr_mode.colors[led]);
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blue = RGBGetBValue(curr_mode.colors[led]);
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}
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if(curr_mode.flags & MODE_FLAG_HAS_SPEED)
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{
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speed = curr_mode.speed;
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}
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if(curr_mode.flags & MODE_FLAG_HAS_DIRECTION_LR)
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{
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if(curr_mode.direction == MODE_DIRECTION_RIGHT)
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{
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dir = 1;
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}
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}
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controller->SendUpdate
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(
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led,
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curr_mode.value,
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speed,
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dir,
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red,
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green,
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blue
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);
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controller->SendSet();
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controller->SendApply();
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}
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void RGBController_AuraCore::SetCustomMode()
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{
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active_mode = 0;
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}
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void RGBController_AuraCore::DeviceUpdateMode()
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{
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if(modes[active_mode].value == AURA_CORE_MODE_DIRECT)
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{
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controller->InitDirectMode();
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}
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else
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{
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DeviceUpdateLEDs();
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}
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}
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