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OpenRGB/Controllers/AMDWraithPrismController/AMDWraithPrismController.h

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C++

/*---------------------------------------------------------*\
| AMDWraithPrismController.h |
| |
| Driver for AMD Wraith Prism |
| |
| Adam Honse (CalcProgrammer1) 06 Dec 2019 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include <hidapi.h>
#include "RGBController.h"
#define AMD_WRAITH_PRISM_FAN_BRIGHTNESS_DEFAULT_MAX 0xFF
#define AMD_WRAITH_PRISM_FAN_BRIGHTNESS_CYCLE_MAX 0x7F
static const unsigned char speed_values_fan_logo[][5] =
{
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
};
static const unsigned char mode_value_ring[] =
{
0xFF,
0x03,
0xFF,
0x00,
0x00,
0x00,
0x00,
0x05,
0xFF,
0xC3,
0x4A,
0x05
};
static const unsigned char speed_values_ring[][5] =
{
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF }, /* Static */
{ 0x3C, 0x37, 0x31, 0x2C, 0x26 }, /* Breathing */
{ 0x96, 0x8C, 0x80, 0x6E, 0x68 }, /* Color Cycle */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* */
{ 0x72, 0x68, 0x64, 0x62, 0x61 }, /* Rainbow */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Bounce */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Chase */
{ 0x77, 0x74, 0x6E, 0x6B, 0x67 }, /* Swirl */
{ 0x00, 0x00, 0x00, 0x00, 0x00 }, /* Morse Code */
};
enum
{
AMD_WRAITH_PRISM_FAN_LOGO_MODE_STATIC = 0x01, /* Fan/Logo Static Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_COLOR_CYCLE = 0x02, /* Fan/Logo Color Cycle Mode */
AMD_WRAITH_PRISM_FAN_LOGO_MODE_BREATHING = 0x03, /* Fan/Logo Breathing Mode */
};
enum
{
AMD_WRAITH_PRISM_EFFECT_CHANNEL_STATIC = 0x00, /* Static effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BREATHING = 0x01, /* Breathing effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_COLOR_CYCLE = 0x02, /* Color cycle effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_LOGO_LED = 0x05, /* Logo LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_FAN_LED = 0x06, /* Fan LED effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_RAINBOW = 0x07, /* Rainbow effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_BOUNCE = 0x08, /* Bounce effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_CHASE = 0x09, /* Chase effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_SWIRL = 0x0A, /* Swirl effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_MORSE = 0x0B, /* Morse code effect channel */
AMD_WRAITH_PRISM_EFFECT_CHANNEL_DIRECT = 0xFF, /* Value for direct mode */
};
enum
{
AMD_WRAITH_PRISM_SPEED_SLOWEST = 0x00, /* Slowest speed */
AMD_WRAITH_PRISM_SPEED_SLOW = 0x01, /* Slow speed */
AMD_WRAITH_PRISM_SPEED_NORMAL = 0x02, /* Normal speed */
AMD_WRAITH_PRISM_SPEED_FAST = 0x03, /* Fast speed */
AMD_WRAITH_PRISM_SPEED_FASTEST = 0x04, /* Fastest speed */
};
class AMDWraithPrismController
{
public:
AMDWraithPrismController(hid_device* dev_handle, const char* path);
~AMDWraithPrismController();
std::string GetEffectChannelString(unsigned char channel);
std::string GetFirmwareVersionString();
std::string GetLocationString();
std::string GetSerialString();
unsigned char current_fan_mode;
unsigned char current_fan_speed;
unsigned char current_fan_brightness;
bool current_fan_random_color;
unsigned char current_logo_mode;
unsigned char current_logo_speed;
unsigned char current_logo_brightness;
bool current_logo_random_color;
unsigned char current_ring_mode;
unsigned char current_ring_speed;
unsigned char current_ring_brightness;
bool current_ring_direction;
bool current_ring_random_color;
void SetFanMode(unsigned char mode, unsigned char speed, unsigned char brightness, bool random_color);
void SetFanColor(unsigned char red, unsigned char green, unsigned char blue);
void SetLogoMode(unsigned char mode, unsigned char speed, unsigned char brightness, bool random_color);
void SetLogoColor(unsigned char red, unsigned char green, unsigned char blue);
void SetRingMode(unsigned char mode, unsigned char speed, unsigned char brightness, bool direction, bool random_color);
void SetRingColor(unsigned char red, unsigned char green, unsigned char blue);
void SendDirectPacket
(
unsigned char size,
unsigned char * led_ids,
RGBColor * colors
);
void SendEnableCommand(bool direct);
void SendApplyCommand();
private:
hid_device* dev;
std::string location;
void SetRingEffectChannel(unsigned char channel);
void SendEffectChannelUpdate
(
unsigned char effect_channel,
unsigned char speed,
bool direction,
bool random_color,
unsigned char mode,
unsigned char brightness,
unsigned char red,
unsigned char green,
unsigned char blue
);
void SendChannelRemap(unsigned char ring_channel, unsigned char logo_channel, unsigned char fan_channel);
};