Files
OpenRGB/Controllers/GalaxGPUController/GalaxGPUv2Controller/RGBController_GalaxGPUv2.cpp
2025-05-30 00:05:10 -05:00

222 lines
6.7 KiB
C++

/*---------------------------------------------------------*\
| RGBController_GalaxGPUv2.cpp |
| |
| RGBController for Galax GPUs (Xtreme Tuner) |
| |
| Daniel Stuart (daniel.stuart14) 26 may 2025 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "RGBController_GalaxGPUv2.h"
int RGBController_GalaxGPUv2::GetDeviceMode()
{
int modereg = controller->GetMode();
int syncreg = controller->GetSync();
int cur_mode = 0; // Static mode by default
if (syncreg == GALAX_V2_SYNC_ON)
{
cur_mode = 3; // External Sync mode
}
else
{
switch (modereg)
{
case GALAX_V2_MODE_BREATHING_VALUE:
cur_mode = 1;
break;
case GALAX_V2_MODE_RAINBOW_VALUE:
cur_mode = 2;
break;
case GALAX_V2_MODE_OFF_VALUE:
cur_mode = 4; // Off mode
break;
}
}
return(cur_mode);
}
/**------------------------------------------------------------------*\
@name Galax GPU v2
@category GPU
@type I2C
@save :x:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectGalaxGPUv2Controllers
@comment
\*-------------------------------------------------------------------*/
RGBController_GalaxGPUv2::RGBController_GalaxGPUv2(GalaxGPUv2Controller* controller_ptr)
{
controller = controller_ptr;
name = controller->GetDeviceName();
vendor = "GALAX";
type = DEVICE_TYPE_GPU;
description = "GALAX RTX 40+ GPU";
location = controller->GetDeviceLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.brightness_min = 0x01;
Direct.brightness_max = 0x03;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = 1;
Breathing.brightness_min = 0x01;
Breathing.brightness_max = 0x03;
Breathing.speed_min = 0x00;
Breathing.speed_max = 0x09;
Breathing.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
Breathing.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Breathing);
mode Rainbow;
Rainbow.name = "Rainbow";
Rainbow.value = 2;
Rainbow.flags = 0;
Rainbow.brightness_min = 0x01;
Rainbow.brightness_max = 0x03;
Rainbow.speed_min = 0x00;
Rainbow.speed_max = 0x09;
Rainbow.flags = MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_HAS_SPEED | MODE_FLAG_MANUAL_SAVE;
Rainbow.color_mode = MODE_COLORS_NONE;
modes.push_back(Rainbow);
mode Sync;
Sync.name = "External Sync";
Sync.value = 3;
Sync.flags = MODE_FLAG_MANUAL_SAVE;
Sync.color_mode = MODE_COLORS_NONE;
modes.push_back(Sync);
mode Off;
Off.name = "Off";
Off.value = 4;
Off.flags = MODE_FLAG_MANUAL_SAVE;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
SetupZones();
active_mode = GetDeviceMode();
modes[active_mode].brightness = controller->GetBrightness();
modes[active_mode].speed = controller->GetSpeed();
}
RGBController_GalaxGPUv2::~RGBController_GalaxGPUv2()
{
delete controller;
}
void RGBController_GalaxGPUv2::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zone |
\*---------------------------------------------------------*/
zone galax_gpu_zone;
galax_gpu_zone.name = "GPU";
galax_gpu_zone.type = ZONE_TYPE_SINGLE;
galax_gpu_zone.leds_min = 1;
galax_gpu_zone.leds_max = 1;
galax_gpu_zone.leds_count = 1;
galax_gpu_zone.matrix_map = NULL;
zones.push_back(galax_gpu_zone);
/*---------------------------------------------------------*\
| Set up LED |
\*---------------------------------------------------------*/
led galax_gpu_led;
galax_gpu_led.name = "GPU";
leds.push_back(galax_gpu_led);
SetupColors();
/*---------------------------------------------------------*\
| Initialize color |
\*---------------------------------------------------------*/
unsigned char red = controller->GetLEDRed();
unsigned char grn = controller->GetLEDGreen();
unsigned char blu = controller->GetLEDBlue();
colors[0] = ToRGBColor(red, grn, blu);
}
void RGBController_GalaxGPUv2::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_GalaxGPUv2::DeviceUpdateLEDs()
{
for(std::size_t led = 0; led < colors.size(); led++)
{
unsigned char red = RGBGetRValue(colors[led]);
unsigned char grn = RGBGetGValue(colors[led]);
unsigned char blu = RGBGetBValue(colors[led]);
controller->SetLEDColors(red, grn, blu);
}
}
void RGBController_GalaxGPUv2::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_GalaxGPUv2::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_GalaxGPUv2::DeviceUpdateMode()
{
unsigned char mode_value = GALAX_V2_MODE_STATIC_VALUE; // Default to static mode
unsigned char sync_value = GALAX_V2_SYNC_OFF; // Default to sync off
switch(modes[active_mode].value)
{
case 1:
mode_value = GALAX_V2_MODE_BREATHING_VALUE;
break;
case 2:
mode_value = GALAX_V2_MODE_RAINBOW_VALUE;
break;
case 3:
sync_value = GALAX_V2_SYNC_ON; // Enable sync
break;
case 4:
mode_value = GALAX_V2_MODE_OFF_VALUE; // Off mode
break;
}
controller->SetSync(sync_value);
controller->SetMode(mode_value);
controller->SetSpeed(modes[active_mode].speed);
controller->SetBrightness(modes[active_mode].brightness);
}
void RGBController_GalaxGPUv2::DeviceSaveMode()
{
DeviceUpdateMode();
controller->SaveMode();
}