Files
OpenRGB/Controllers/CoolerMasterController/CMMKController.cpp
2023-08-30 03:57:45 +00:00

321 lines
8.1 KiB
C++

/*-------------------------------------------------------------------*\
| CMMKController.cpp |
| |
| Lukas N (chmod222) 28th Jun 2020 |
| Tam D (too.manyhobbies) 25th Apr 2021 |
| |
\*-------------------------------------------------------------------*/
#include "CMMKController.h"
CMMKController::CMMKController(hid_device* dev, hid_device_info* dev_info)
{
location = dev_info->path;
const int szTemp = 256;
wchar_t tmpName[szTemp];
hid_get_manufacturer_string(dev, tmpName, szTemp);
std::wstring wName = std::wstring(tmpName);
vendor_name = std::string(wName.begin(), wName.end());
hid_get_product_string(dev, tmpName, szTemp);
wName = std::wstring(tmpName);
device_name = std::string(wName.begin(), wName.end());
cmmk_attach_path(&cmmk_handle, dev_info->path, dev_info->product_id, -1);
char buf[32] = {0};
cmmk_get_firmware_version(&cmmk_handle, buf, 32);
firmware_version = std::string(buf);
enum cmmk_product_type kb_type = cmmk_get_device_model(&cmmk_handle);
switch(kb_type)
{
case CMMK_PRODUCT_MASTERKEYS_PRO_S:
case CMMK_PRODUCT_MASTERKEYS_SK630:
kb_size = KEYBOARD_SIZE_TKL;
row_count = CMMK_ROWS_MAX - 1;
column_count = CMMK_COLS_MAX - 4;
break;
case CMMK_PRODUCT_MASTERKEYS_PRO_L:
case CMMK_PRODUCT_MASTERKEYS_SK650:
kb_size = KEYBOARD_SIZE_FULL;
row_count = CMMK_ROWS_MAX - 1;
column_count = CMMK_COLS_MAX;
break;
case CMMK_PRODUCT_MASTERKEYS_MK750:
default:
kb_size = KEYBOARD_SIZE_FULL;
row_count = CMMK_ROWS_MAX;
column_count = CMMK_COLS_MAX;
}
/*--------------------------------------------------------------*\
| Detect the keyboard version and set the appropriate layout. |
\*--------------------------------------------------------------*/
switch(firmware_version[0])
{
case '1':
kb_layout_type = KEYBOARD_LAYOUT_ANSI_QWERTY;
break;
/*--------------------------------------------------------------*\
| In case we need to handle different versions in the future. |
\*--------------------------------------------------------------*/
default:
kb_layout_type = KEYBOARD_LAYOUT_ISO_QWERTY;
break;
}
/*--------------------------------------------------------------*\
| Populate key offsets. |
\*--------------------------------------------------------------*/
keyboard_layout* kb_layout;
if(KEYBOARD_LAYOUT_ANSI_QWERTY == kb_layout_type)
{
switch (kb_type)
{
case CMMK_PRODUCT_MASTERKEYS_PRO_L:
kb_layout = &layout_ansi_pro_l;
break;
case CMMK_PRODUCT_MASTERKEYS_PRO_S:
kb_layout = &layout_ansi_pro_s;
break;
case CMMK_PRODUCT_MASTERKEYS_MK750:
kb_layout = &layout_ansi_mk750;
break;
case CMMK_PRODUCT_MASTERKEYS_SK630:
kb_layout = &layout_ansi_sk630;
break;
case CMMK_PRODUCT_MASTERKEYS_SK650:
kb_layout = &layout_ansi_sk650;
break;
default:
kb_layout = 0;
break;
}
}
else
{
switch (kb_type)
{
case CMMK_PRODUCT_MASTERKEYS_PRO_L:
kb_layout = &layout_iso_pro_l;
break;
case CMMK_PRODUCT_MASTERKEYS_PRO_S:
kb_layout = &layout_iso_pro_s;
break;
case CMMK_PRODUCT_MASTERKEYS_MK750:
kb_layout = &layout_iso_mk750;
break;
case CMMK_PRODUCT_MASTERKEYS_SK630:
kb_layout = &layout_iso_sk630;
break;
case CMMK_PRODUCT_MASTERKEYS_SK650:
kb_layout = &layout_iso_sk650;
break;
default:
kb_layout = 0;
break;
}
}
std::vector<int> keys_fn, keys_main, keys_num, keys_extra;
memset(&kb_transform, -1, row_count*column_count);
int key_idx = 0;
if(kb_layout)
{
for(int row = 0; row < row_count; row++)
{
for(int col = 0; col < column_count; col++)
{
int val = (*kb_layout)[row][col];
if (-1 != val)
{
kb_offsets.ansi.push_back(val);
kb_transform[row][col] = key_idx;
key_idx++;
}
}
}
}
}
CMMKController::~CMMKController()
{
cmmk_detach(&cmmk_handle);
}
std::string CMMKController::GetDeviceName()
{
return device_name;
}
std::string CMMKController::GetDeviceVendor()
{
return vendor_name;
}
std::string CMMKController::GetLocation()
{
return location;
}
std::string CMMKController::GetFirmwareVersion()
{
return firmware_version;
}
uint8_t CMMKController::GetRowCount()
{
return row_count;
}
uint8_t CMMKController::GetColumnCount()
{
return column_count;
}
KEYBOARD_LAYOUT CMMKController::GetLayout()
{
return kb_layout_type;
}
keyboard_layout * CMMKController::GetTransform()
{
return &kb_transform;
}
KEYBOARD_SIZE CMMKController::GetSize()
{
return kb_size;
}
layout_values CMMKController::GetLayoutValues()
{
return kb_offsets;
}
void CMMKController::SetFirmwareControl()
{
ActivateMode(CMMK_FIRMWARE);
}
void CMMKController::SetManualControl()
{
ActivateMode(CMMK_MANUAL);
}
void CMMKController::SetSingle(int row, int col, struct rgb color)
{
cmmk_set_single_key(&cmmk_handle, row, col, &color);
}
void CMMKController::SetAll(struct cmmk_color_matrix const& colors)
{
cmmk_set_leds(&cmmk_handle, &colors);
}
void CMMKController::SetAllSingle(struct rgb color)
{
cmmk_set_all_single(&cmmk_handle, &color);
}
void CMMKController::SetMode(cmmk_effect_fully_lit eff)
{
ActivateEffect(CMMK_EFFECT_FULLY_LIT);
cmmk_set_effect_fully_lit(&cmmk_handle, &eff);
}
void CMMKController::SetMode(cmmk_effect_breathe eff)
{
ActivateEffect(CMMK_EFFECT_BREATHE);
cmmk_set_effect_breathe(&cmmk_handle, &eff);
}
void CMMKController::SetMode(cmmk_effect_cycle eff)
{
ActivateEffect(CMMK_EFFECT_CYCLE);
cmmk_set_effect_cycle(&cmmk_handle, &eff);
}
void CMMKController::SetMode(cmmk_effect_single eff)
{
ActivateEffect(CMMK_EFFECT_SINGLE);
cmmk_set_effect_single(&cmmk_handle, &eff);
}
void CMMKController::SetMode(cmmk_effect_wave eff)
{
ActivateEffect(CMMK_EFFECT_WAVE);
cmmk_set_effect_wave(&cmmk_handle, &eff);
}
void CMMKController::SetMode(cmmk_effect_ripple eff)
{
ActivateEffect(CMMK_EFFECT_RIPPLE);
cmmk_set_effect_ripple(&cmmk_handle, &eff);
}
void CMMKController::SetMode(cmmk_effect_cross eff)
{
ActivateEffect(CMMK_EFFECT_CROSS);
cmmk_set_effect_cross(&cmmk_handle, &eff);
}
void CMMKController::SetMode(cmmk_effect_raindrops eff)
{
ActivateEffect(CMMK_EFFECT_RAINDROPS);
cmmk_set_effect_raindrops(&cmmk_handle, &eff);
}
void CMMKController::SetMode(cmmk_effect_stars eff)
{
ActivateEffect(CMMK_EFFECT_STARS);
cmmk_set_effect_stars(&cmmk_handle, &eff);
}
void CMMKController::SetMode(cmmk_effect_snake eff)
{
ActivateEffect(CMMK_EFFECT_SNAKE);
cmmk_set_effect_snake(&cmmk_handle, &eff);
}
bool CMMKController::PositionValid(int y, int x)
{
return(cmmk_lookup_key_id(&cmmk_handle, y, x) >= 0);
}
void CMMKController::ActivateMode(int mode)
{
if (current_mode != mode)
{
cmmk_set_control_mode(&cmmk_handle, mode);
current_mode = mode;
current_effect = -1;
}
}
void CMMKController::ActivateEffect(int effect)
{
ActivateMode(CMMK_EFFECT);
if (current_effect != effect)
{
cmmk_set_active_effect(&cmmk_handle, (enum cmmk_effect_id)effect);
current_effect = effect;
}
}