Files

1305 lines
66 KiB
C++

/*---------------------------------------------------------*\
| LogitechHIDPP20Controller.h |
| |
| Unified Logitech HID++ 2.0 controller |
| |
| Uses feature discovery (IRoot 0x0000) to dynamically |
| determine device capabilities and adapt to any HID++ |
| 2.0 device with RGB lighting support. |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include <vector>
#include <map>
#include <mutex>
#include <memory>
#include <thread>
#include <atomic>
#include <functional>
#include <chrono>
#include <deque>
#include <condition_variable>
#include <hidapi.h>
#include "RGBController.h"
#include "LogitechProtocolCommon.h"
/*---------------------------------------------------------*\
| HID++ 2.0 Feature Page IDs |
\*---------------------------------------------------------*/
#define HIDPP20_FEAT_IROOT 0x0000
#define HIDPP20_FEAT_FEATURE_SET 0x0001
#define HIDPP20_FEAT_DEVICE_NAME_TYPE 0x0005
#define HIDPP20_FEAT_ONBOARD_PROFILES 0x8100
#define HIDPP20_FEAT_PROFILE_MANAGEMENT 0x8101
#define HIDPP20_FEAT_FIRMWARE_INFO 0x0003
#define HIDPP20_FEAT_CENTPPBRIDGE 0x0003 /* same ID, different meaning on Centurion */
#define HIDPP20_FEAT_COLOR_LED_EFFECTS 0x8070
#define HIDPP20_FEAT_RGB_EFFECTS 0x8071
#define HIDPP20_FEAT_PER_KEY_LIGHTING_V1 0x8080
#define HIDPP20_FEAT_PER_KEY_LIGHTING_V2 0x8081
#define HIDPP20_FEAT_KEYBOARD_LAYOUT 0x4540
#define HIDPP20_FEAT_DISABLE_KEYS_BY_USAGE 0x4522
#define HIDPP20_FEAT_CENTURION_RGB 0x0600
#define HIDPP20_FEAT_HEADSET_RGB_HOSTMODE 0x0620
#define HIDPP20_FEAT_CENTURION_DEVICE_INFO 0x0100
#define HIDPP20_FEAT_CENTURION_DEVICE_NAME 0x0101
#define HIDPP20_FEAT_UNIFIED_BATTERY 0x1004
#define HIDPP20_FEAT_WIRELESS_STATUS 0x1D4B
/*---------------------------------------------------------*\
| Placeholder device names. Centralized so the set |
| sites and the is-placeholder test can't drift. |
\*---------------------------------------------------------*/
#define HIDPP20_NAME_PLACEHOLDER_STD "Logitech HID++ Device"
#define HIDPP20_NAME_PLACEHOLDER_CENTURION "Logitech Centurion Device"
/*---------------------------------------------------------*\
| HID++ 2.0 Function IDs (byte 3 high nibble) |
| Function ID is shifted left 4 bits, low nibble = swID |
| |
| HID++ Software ID: identifies our responses. |
| Must avoid: 0x00 (firmware), 0x01 (vendor app), |
| 0x02-0x0F (Solaar cycles these). |
| There are only 16 values (4-bit field), and all are |
| claimed. We pick a fixed value and will coordinate |
| with Solaar to exclude it from its cycle. |
\*---------------------------------------------------------*/
#define HIDPP20_SW_ID 0x07
/*---------------------------------------------------------*\
| Feature 0x8071 functions |
\*---------------------------------------------------------*/
#define FN_8071_GET_INFO 0x00
#define FN_8071_SET_EFFECT 0x10
#define FN_8071_SET_PATTERN 0x20
#define FN_8071_NV_CONFIG 0x30
#define FN_8071_BIN_INFO 0x40
#define FN_8071_SW_CONTROL 0x50
#define FN_8071_SYNC 0x60
#define FN_8071_PWR_CONFIG 0x70
#define FN_8071_PWR_MODE 0x80
/*---------------------------------------------------------*\
| Feature 0x8081 functions |
\*---------------------------------------------------------*/
#define FN_8081_GET_INFO 0x00
#define FN_8081_SET_INDIVIDUAL 0x10
#define FN_8081_SET_CONSECUTIVE 0x20
#define FN_8081_SET_DELTA_5BIT 0x30
#define FN_8081_SET_DELTA_4BIT 0x40
#define FN_8081_SET_RANGE 0x50
#define FN_8081_SET_SINGLE_VALUE 0x60
#define FN_8081_FRAME_END 0x70
/*---------------------------------------------------------*\
| Feature 0x8080 functions. A separate feature from 0x8081 |
| ("V2" is Logitech's feature name, not a version). Keys |
| are (keyType u16 BE, keyId u8 = USB HID usage); fn3 rides |
| the 0x12 very-long report on a second handle, everything |
| else rides 0x11. |
\*---------------------------------------------------------*/
#define FN_8080_GET_INFO 0x00
#define FN_8080_GET_KEY_TYPE_INFO 0x10
#define FN_8080_GET_KEY_COLORS 0x20
#define FN_8080_SET_KEY_COLORS 0x30
#define FN_8080_SET_ALL_KEYS 0x40
#define FN_8080_FLUSH_LEDS 0x50
/*---------------------------------------------------------*\
| 0x8080 carries up to 14 (keyId,R,G,B) tuples in one |
| very-long (report 0x12) frame, and GetKeyColors |
| paginates its readback by the same count. |
\*---------------------------------------------------------*/
#define HIDPP20_8080_KEYS_PER_FRAME 14
/*---------------------------------------------------------*\
| Feature 0x0001 functions (FeatureSet) |
\*---------------------------------------------------------*/
#define FN_0001_GET_COUNT 0x00
#define FN_0001_GET_FEATURE_ID 0x10
/*---------------------------------------------------------*\
| Feature 0x0620 functions (headset RGB hostmode) |
\*---------------------------------------------------------*/
#define FN_0620_GET_INFO 0x00
#define FN_0620_GET_RGB_ZONE_INFO 0x10
#define FN_0620_SET_INDIVIDUAL_RGB_ZONES 0x20
#define FN_0620_SET_CONSECUTIVE_RGB_ZONES 0x30
#define FN_0620_SET_RANGE_RGB_ZONES 0x40
#define FN_0620_SET_RGB_ZONES_SINGLE_VALUE 0x50
#define FN_0620_FRAME_END 0x60
#define FN_0620_GET_HOST_MODE_STATE 0x70
#define FN_0620_SET_HOST_MODE_STATE 0x80
/*---------------------------------------------------------*\
| Feature 0x8100 functions |
\*---------------------------------------------------------*/
#define FN_8100_SET_ONBOARD_MODE 0x10
#define FN_8100_GET_ONBOARD_MODE 0x20
/*---------------------------------------------------------*\
| Feature 0x8101 functions |
\*---------------------------------------------------------*/
#define FN_8101_GET_SET_MODE 0x60
#define FN_8101_LOAD 0x80 // load(partition, sector, size)
#define FN_8101_READBUFFER 0xC0 // readBuffer(offset)
/*---------------------------------------------------------*\
| Zone cluster effect entry |
\*---------------------------------------------------------*/
struct HIDPP20Effect
{
uint8_t index;
uint16_t effect_id;
uint16_t capabilities;
uint16_t default_period;
};
/*---------------------------------------------------------*\
| Zone cluster info from 0x8071 GetRgbClusterInfo |
\*---------------------------------------------------------*/
struct HIDPP20ZoneCluster
{
uint8_t index;
uint16_t location;
uint8_t effect_count;
std::vector<HIDPP20Effect> effects;
};
/*---------------------------------------------------------*\
| One confirmed 0x8080 keyType and its enumerated keyIds. |
| keyTypes are single-bit values, fn0 typeFlags is their |
| bitmask: KEYBOARD 0x01, CONSUMER 0x02, GKEYS 0x04, |
| BUTTONS 0x08, LOGO 0x10, OTHER/indicators 0x40. keyIds |
| are HID usages on KEYBOARD, vendor-local elsewhere. |
| Populated by DiscoverPerKey8080(). |
\*---------------------------------------------------------*/
struct HIDPP20PerKey8080Type
{
uint16_t key_type;
uint8_t param[3]; /* fn1 GetKeyTypeInfo bytes 2-4 (after keyCount) */
std::vector<uint8_t> key_ids; /* fn2 GetKeyColors, keyId != 0 */
};
/*---------------------------------------------------------*\
| Per-model device quirks, behavioral differences that |
| can't be detected via feature probing. |
\*---------------------------------------------------------*/
enum HIDPP20DeviceQuirks : uint32_t
{
HIDPP20_QUIRK_NONE = 0,
HIDPP20_QUIRK_FADE_ACCEPTS_WRITES = (1 << 0), // firmware accepts host frames during sleep fade without waking
HIDPP20_QUIRK_8080_OVERREPORTS_MEDIA = (1 << 2), // 0x8080 typeFlags over-reports media bit 0x02 (G910)
HIDPP20_QUIRK_8080_KEYTYPE40_ID12_ONLY = (1 << 3), // 0x8080 keyType 0x40 accepts only keyId 1 and 2 (G410)
HIDPP20_QUIRK_KEEP_ONBOARD_MODE = (1 << 4), // host mode breaks the onboard-profile-mapped F-row (G915 TKL)
};
struct HIDPP20DeviceQuirkEntry
{
uint16_t pid_wireless;
uint16_t pid_wired;
uint32_t quirks;
};
/*---------------------------------------------------------*\
| Default: suppress frames while SLEEPING. Safe everywhere; |
| it cannot wake a device that treats writes as activity. |
| Devices listed here opt out of suppression because their |
| firmware accepts writes during the fade without |
| cancelling sleep. |
\*---------------------------------------------------------*/
static constexpr HIDPP20DeviceQuirkEntry HIDPP20_DEVICE_QUIRK_TABLE[] =
{
{ 0x40B4, 0xC355, HIDPP20_QUIRK_FADE_ACCEPTS_WRITES }, // G515 LS TKL
{ 0xC32B, 0xC32B, HIDPP20_QUIRK_8080_OVERREPORTS_MEDIA }, // G910 Orion Spark
{ 0xC330, 0xC330, HIDPP20_QUIRK_8080_KEYTYPE40_ID12_ONLY }, // G410 Atlas Spectrum
{ 0x408E, 0xC343, HIDPP20_QUIRK_KEEP_ONBOARD_MODE }, // G915 TKL
};
/*---------------------------------------------------------*\
| One write fired during a pipelined claim, kept so its |
| ack can be reconciled and the write re-sent if dropped. |
\*---------------------------------------------------------*/
struct HIDPP20PendingClaimCmd
{
uint8_t feat;
uint8_t func;
uint8_t data[20];
size_t len;
};
/*---------------------------------------------------------*\
| Device capabilities discovered via feature probing |
\*---------------------------------------------------------*/
struct HIDPP20DeviceCapabilities
{
std::string device_name;
uint8_t device_type;
std::string firmware_version;
std::string serial_number;
std::string unit_id; // stable hardware ID (from FirmwareInfo fn0)
uint16_t pid_wireless; // wireless virtual PID (from FirmwareInfo fn0)
uint16_t pid_wired; // wired USB PID (from FirmwareInfo fn0)
uint16_t pid_third; // third modelId slot, a USB-only device's PID lands here
uint32_t quirks; // resolved from HIDPP20_DEVICE_QUIRK_TABLE after PID discovery
/*-----------------------------------------------------*\
| Complete feature map (feature_id -> runtime index) |
| Built once by EnumerateFeatures, used by all |
| subsequent GetFeatureIndex lookups (no wire). |
\*-----------------------------------------------------*/
std::map<uint16_t, uint8_t> feature_map;
std::map<uint16_t, uint8_t> feature_versions; /* feature_id -> version byte */
bool feature_map_complete; // true after bulk enumeration
/*-----------------------------------------------------*\
| Feature indices (0 = not supported) |
\*-----------------------------------------------------*/
uint8_t idx_onboard_profiles;
uint8_t idx_profile_management;
uint8_t idx_rgb_effects;
uint8_t idx_headset_rgb_hostmode; /* 0x0620: Centurion headset RGB */
uint8_t idx_perkey_v2;
uint8_t idx_perkey_v1;
uint8_t idx_perkey_8080; /* 0x8080: Per Key Lighting (G810/G910 keyboard family) */
uint8_t idx_wireless_status;
uint8_t idx_disable_keys_by_usage; /* 0x4522: keyboard-family handshake */
uint16_t rgb_feature_page;
/*-----------------------------------------------------*\
| Resolved function IDs for the RGB effects feature |
| Varies between 0x8070, 0x8071, 0x0600 |
\*-----------------------------------------------------*/
uint8_t fn_set_effect;
uint8_t fn_sw_control;
uint8_t fn_pwr_config;
uint8_t fn_pwr_mode;
bool has_power_mgmt;
bool sw_control_simple;
/*-----------------------------------------------------*\
| Persistent NV settings read from RGBEffects fn3 |
| (FN_8071_NV_CONFIG). Capability 0x0020 is the |
| sleep ramp / off-ramp transition (enabled + |
| ramp_seconds). |
\*-----------------------------------------------------*/
bool nv_sleep_ramp_known;
bool nv_sleep_ramp_enabled;
uint8_t nv_sleep_ramp_seconds;
/*-----------------------------------------------------*\
| Device-firmware effect cards (0x8071 fn0 |
| GetEffectSpecificInfo). Populated by |
| DiscoverEffectCards at feature-discovery time. |
| |
| has_effect_cards, probe returned a valid response |
| for firmware card 0 page 1 (no InvalidArgument). |
| effect_card_template[0..1], device-wide constant |
| bytes read from that response at data[10..11]. |
| Echoed back into prep1 of DoObservedPerKeyPrep |
| at SetEffectByIndex params[6..7]. |
| |
| Gate for the observed per-key prep is now |
| has_effect_cards, replaces the earlier |
| "effects.size() < 5" heuristic, which was a proxy |
| that correlated with "has cards" on the devices we |
| happened to know but had no principled meaning. |
\*-----------------------------------------------------*/
bool has_effect_cards;
uint8_t effect_card_template[2];
/*-----------------------------------------------------*\
| Discovered zone and LED data |
\*-----------------------------------------------------*/
std::vector<HIDPP20ZoneCluster> zone_clusters;
std::vector<uint16_t> perkey_zone_ids;
std::vector<uint8_t> headset_rgb_hostmode_zone_ids; /* 0x0620 fn1 result */
bool has_perkey;
bool has_zone_effects;
/*-----------------------------------------------------*\
| Feature 0x8080 (Per Key Lighting) enumeration. |
| Populated by DiscoverPerKey8080() entirely from |
| runtime probing (fn0 GetInfo + fn1/fn2 sweep). |
\*-----------------------------------------------------*/
bool has_perkey_8080;
uint16_t perkey_8080_type_flags;
uint16_t perkey_8080_type_count; /* fn0 keyTypeCount: completeness oracle */
uint16_t perkey_8080_max_key_count;
std::vector<HIDPP20PerKey8080Type> perkey_8080_types;
bool is_headset_rgb_hostmode; /* 0x0620 path selected */
bool has_numpad;
uint8_t keyboard_layout_code;
};
/*---------------------------------------------------------*\
| Full snapshot of one link's discovered caps. Feature |
| indices are per transport, and the effect-card template |
| and zone/per-key data are cleared per link too, so we |
| cache all of caps to restore a link without rediscovery. |
\*---------------------------------------------------------*/
struct HIDPP20LinkIndexMap
{
HIDPP20DeviceCapabilities caps;
uint8_t idx_unified_battery = 0; /* lives outside caps; also per-link */
bool valid = false;
};
/*---------------------------------------------------------*\
| Transport type, determines wire framing |
\*---------------------------------------------------------*/
enum HIDPP20TransportType
{
HIDPP20_TRANSPORT_STANDARD, // 0xFF00/0xFF43: report IDs 0x10/0x11, 7/20 bytes
HIDPP20_TRANSPORT_CENTURION // 0xFFA0: report ID 0x51 or 0x50, 64 bytes,
// with CPL framing and CentPPBridge sub-device routing
};
/*---------------------------------------------------------*\
| Transport layer, abstracts wire format differences |
| |
| Standard HID++ and Centurion both carry the same |
| feature/function/data payload, but with different |
| report framing. This struct holds transport state |
| so SendMessage/ReadMessage can adapt. |
\*---------------------------------------------------------*/
struct HIDPP20Transport
{
HIDPP20TransportType type;
uint16_t usage_page; // 0xFF00, 0xFF43, or 0xFFA0
bool bluetooth; // link is a Bluetooth radio, not USB
uint8_t report_id; // 0x10/0x11 for standard, 0x51/0x50 for Centurion
bool addressed; // Centurion 0x50 has device address byte
uint8_t device_address; // Centurion 0x50: device address (e.g., 0x23)
uint8_t bridge_feat_idx; // CentPPBridge feature index on parent (0 if N/A)
uint8_t sub_device_id; // CentPPBridge sub-device ID (typically 0)
uint16_t bridge_mtu; // CentPPBridge MTU from getConnectionInfo:
// 0 = no sub-device, sendFragment will fail
// >0 = sub-device present, payload size in bytes
};
/*---------------------------------------------------------*\
| Power management state machine |
| Matches Solaar's RGBPowerManager states |
\*---------------------------------------------------------*/
enum HIDPP20PowerState
{
HIDPP20_POWER_ACTIVE = 0,
HIDPP20_POWER_DIMMING = 1,
HIDPP20_POWER_IDLE = 2,
HIDPP20_POWER_SLEEPING = 3,
};
/*---------------------------------------------------------*\
| Parsed HID++ message for the response queue |
\*---------------------------------------------------------*/
struct HIDPP20RawMessage
{
uint8_t feat;
uint8_t func;
uint8_t data[60];
int result;
};
/*---------------------------------------------------------*\
| One pipelined write awaiting its ACK. The ACK names no |
| packet, but its payload echoes the request (fn1: zone |
| IDs positionally, 0xFF = rejected), so the full request |
| is kept for the echo compare. |
\*---------------------------------------------------------*/
struct PerKeyPacket
{
uint8_t function; // FN_8081_* (high nibble carries the type)
uint8_t payload[16]; // request bytes, zero-padded
size_t len; // meaningful payload length
std::vector<uint8_t> zone_ids; // zones covered (fn1: in payload entry order)
bool acked;
};
/*---------------------------------------------------------*\
| Result of a frame commit. ACKs are attributed to packets |
| by payload echo, falling back to per-function count |
| matching (that group commits all-or-nothing). |
| frame_end_acked: did the FrameEnd packet ACK |
| acked_zones: zones proven committed |
| attempted_zones: every zone written this frame |
\*---------------------------------------------------------*/
struct PerKeyFrameResult
{
bool frame_end_acked;
std::vector<uint8_t> acked_zones;
std::vector<uint8_t> attempted_zones;
};
/*---------------------------------------------------------*\
| Retry policy for one SendAcked request. Two canned |
| policies: Reliable (probe/discovery/set/get, ~6s worst) |
| and Probe (is-this-HID++ checks, ~500ms). Per-key frames |
| do not come through here. backoff_ms[i] is the delay |
| BEFORE attempt i (first = 0); the schedule mirrors the |
| firmware's own burst pattern (63->2000ms). |
\*---------------------------------------------------------*/
struct HIDPP20RetryPolicy
{
const uint16_t* backoff_ms; // schedule[i] = delay before attempt i
uint8_t attempts; // length of backoff_ms (>=1)
uint16_t read_window_ms; // per-attempt read budget
bool flush_before; // flush response queue at call start
bool retry_on_busy; // BUSY (0x08) -> retry the send
const char* name; // for logging ("reliable", etc.)
};
/*---------------------------------------------------------*\
| Canned backoff schedules. |
\*---------------------------------------------------------*/
static constexpr uint16_t HIDPP20_BACKOFF_RELIABLE[] =
{ 0, 63, 125, 250, 500, 1000, 2000 };
static constexpr uint16_t HIDPP20_BACKOFF_PROBE[] =
{ 0, 100 };
static constexpr uint16_t HIDPP20_BACKOFF_FIRST_CONTACT[] =
{ 0, 100, 250, 500 };
static constexpr uint16_t HIDPP20_BACKOFF_BLUETOOTH[] =
{ 0, 200, 500 };
/*---------------------------------------------------------*\
| SW-control reclaim backoff. Used by ReconnectDevice |
| to retry the claim+push sequence after a wireless |
| reconnect, racing the firmware boot animation. The |
| vendor app typically lands control in ~50ms; this |
| schedule fits |
| 6 attempts inside ~620ms so the animation never gets |
| a chance to become visible. |
\*---------------------------------------------------------*/
static constexpr uint16_t HIDPP20_RECLAIM_BACKOFF_MS[] =
{ 0, 20, 40, 80, 160, 320 };
/*---------------------------------------------------------*\
| FrameEnd BUSY (0x08) is backpressure, not failure: the |
| not-ready window scales with keys written. Poll until |
| ready; the wait is the frame cadence, and coalescing |
| means the next frame sent is the newest one. |
| NEAR: after a predicted sleep any BUSY means ready is |
| imminent, poll tight. |
| Probe: every PROBE_INTERVAL frames sleep PROBE_STEP_MS |
| short to test whether the device got faster; a clean |
| accept adopts the shorter window. |
\*---------------------------------------------------------*/
static constexpr uint16_t HIDPP20_FRAME_END_BUSY_POLL_MS = 10;
static constexpr uint16_t HIDPP20_FRAME_END_BUSY_POLL_NEAR_MS = 3;
static constexpr uint16_t HIDPP20_FE_PROBE_STEP_MS = 5;
static constexpr uint8_t HIDPP20_FE_PROBE_INTERVAL = 32;
/*---------------------------------------------------------*\
| Per-key write flow control: past its limits the firmware |
| silently drops responses (G515 USB: ~20 writes then the |
| tail drops; the radio's ~3ms/packet pacing hides it |
| there). Cap unacked in-flight packets and let the ACK |
| stream pace the sends. |
| Adaptive: an unanswered packet halves the window (floor |
| MIN); loss-free frames grow it back (cap MAX). |
| WAIT: full-window stall this long = link died, abort the |
| frame. TAIL: end-of-frame quiet guard: a dropped ACK is |
| never coming. |
\*---------------------------------------------------------*/
static constexpr size_t HIDPP20_PERKEY_WINDOW_MAX = 8;
static constexpr size_t HIDPP20_PERKEY_WINDOW_MIN = 2;
static constexpr uint16_t HIDPP20_PERKEY_ACK_WAIT_MS = 60;
static constexpr uint16_t HIDPP20_PERKEY_ACK_TAIL_MS = 25;
static constexpr uint8_t HIDPP20_PERKEY_WINDOW_GROW_AFTER = 16;
/*---------------------------------------------------------*\
| Deep-sleep detection threshold. After StartSleep() |
| commands the firmware fade, the device eventually |
| enters deep sleep and returns BUSY to every FrameEnd. |
| Once this many consecutive FrameEnd attempts exhaust |
| all BUSY retries while power_state == SLEEPING, we |
| suppress further frame sends until Wake() fires. |
\*---------------------------------------------------------*/
static constexpr int HIDPP20_DEEP_SLEEP_FAILURE_THRESHOLD = 5;
/*---------------------------------------------------------*\
| Per-key frame retry backoff. Used when a full |
| DeviceUpdateLEDs pass completes with some zones |
| unacked (partial commit). The retry re-runs a whole |
| frame from the power thread, so the backoff is |
| between full frames, not individual packets. |
| |
| First value aligned to the power thread's 50ms poll |
| cadence; anything shorter rounds up anyway, and |
| matching the tick makes latency predictable. |
| |
| Worst case: 5 retries, cumulative ~1550ms. This |
| covers the reconnect-transient window where the G502 |
| firmware silently drops per-key writes for several |
| hundred ms after the wireless link re-establishes. |
\*---------------------------------------------------------*/
static constexpr uint16_t HIDPP20_REPAINT_RETRY_BACKOFF_MS[] =
{ 50, 100, 200, 400, 800 };
static constexpr HIDPP20RetryPolicy HIDPP20_POLICY_RELIABLE = {
HIDPP20_BACKOFF_RELIABLE,
sizeof(HIDPP20_BACKOFF_RELIABLE) / sizeof(uint16_t),
300, // read window
true, // flush_before
true, // retry_on_busy
"reliable"
};
/*---------------------------------------------------------*\
| Probe policy: tight budget for is-this-HID++ checks |
| during initial discovery. ~500ms worst case for dead |
| devices, vs ~6s for reliable. One retry handles a |
| transient hiccup on the first IRoot call (e.g. on a |
| busy mouse), but we bail fast on truly non-responsive |
| or non-HID++ hidraws so probe latency stays bounded. |
\*---------------------------------------------------------*/
static constexpr HIDPP20RetryPolicy HIDPP20_POLICY_PROBE = {
HIDPP20_BACKOFF_PROBE,
sizeof(HIDPP20_BACKOFF_PROBE) / sizeof(uint16_t),
200, // read window
true, // flush_before
true, // retry_on_busy
"probe"
};
/*---------------------------------------------------------*\
| First-contact policy: probe budget for a device named by |
| a receiver's pairing table. A radio leaving power save |
| can miss the first frames; worst case ~1.2s. |
\*---------------------------------------------------------*/
static constexpr HIDPP20RetryPolicy HIDPP20_POLICY_FIRST_CONTACT = {
HIDPP20_BACKOFF_FIRST_CONTACT,
sizeof(HIDPP20_BACKOFF_FIRST_CONTACT) / sizeof(uint16_t),
300, // read window
true, // flush_before
true, // retry_on_busy
"first-contact"
};
/*---------------------------------------------------------*\
| Bluetooth policy: a BLE link answers its first exchange |
| in ~300ms cold and ~40ms once awake, so the first-contact |
| window is sized for the cold case rather than retried |
| into it. Worst case ~2.1s for a node that never answers. |
\*---------------------------------------------------------*/
static constexpr HIDPP20RetryPolicy HIDPP20_POLICY_BLUETOOTH = {
HIDPP20_BACKOFF_BLUETOOTH,
sizeof(HIDPP20_BACKOFF_BLUETOOTH) / sizeof(uint16_t),
700, // read window
true, // flush_before
true, // retry_on_busy
"bluetooth"
};
/*---------------------------------------------------------*\
| Grace for an answer to a send that already timed out. It |
| arrives after the retry has been answered, and IRoot |
| replies carry nothing that ties them to the feature they |
| were asked about, so one left in the pipe is read as the |
| next request's answer. |
\*---------------------------------------------------------*/
#define HIDPP20_LATE_ANSWER_GRACE_MS 150
/*---------------------------------------------------------*\
| Rolling resync. The per-key stream is a delta and takes |
| an ACK as proof of paint, so a write the device answers |
| but does not apply leaves that key wrong until its colour |
| changes again - which for a key holding a steady colour |
| never happens. Every frame that is not a full update |
| also repaints the least recently sent keys, so any |
| divergence heals within a bounded number of frames |
| whatever caused it. A quiet frame carries more of them; |
| a busy frame still carries one, so a busy side of the |
| board cannot starve an idle one. |
\*---------------------------------------------------------*/
#define HIDPP20_RESYNC_KEYS_MIN 1
#define HIDPP20_RESYNC_KEYS_MAX 4
#define HIDPP20_RESYNC_QUIET_ZONES 8
class LogitechHIDPP20Controller
{
public:
LogitechHIDPP20Controller(hid_device* dev, const char* path,
uint8_t device_index, bool wireless,
std::shared_ptr<std::mutex> mutex_ptr,
uint16_t usage_page = 0xFF00,
hid_device* perkey_vl_dev = nullptr,
bool bluetooth = false);
~LogitechHIDPP20Controller();
/*-----------------------------------------------------*\
| Lifecycle |
\*-----------------------------------------------------*/
bool Probe();
/*-----------------------------------------------------*\
| Who is this? Transport framing, an IRoot ping, |
| the unit id; nothing else. Changes nothing on |
| the device, so it is safe against hardware |
| another controller is driving. Empty = not |
| HID++ 2.0, or no unit id to identify it by. |
\*-----------------------------------------------------*/
std::string ProbeIdentity();
/*-----------------------------------------------------*\
| The name the device answers with, or "" when it |
| has none we can trust, a placeholder, or bytes |
| that don't read as a name. Callers persist this, |
| so a guess is worse than nothing. Run after |
| ProbeIdentity, on the same probe object. |
\*-----------------------------------------------------*/
std::string ProbeName();
/*-----------------------------------------------------*\
| Does this read as a name a device gave us, rather |
| than as whatever was left in the buffer? Public |
| because a receiver's stored pairing names get the |
| same doubt as the ones devices answer with. |
\*-----------------------------------------------------*/
static bool NameLooksReal(const std::string& name);
void Initialize();
void Shutdown();
/*-----------------------------------------------------*\
| Accessors |
\*-----------------------------------------------------*/
const HIDPP20DeviceCapabilities& GetCapabilities() const;
const HIDPP20Transport& GetTransport() const { return transport; }
std::string GetDeviceLocation();
std::string GetSerialString();
uint32_t GetInitGeneration() const;
/*-----------------------------------------------------*\
| Sender thread: SubmitPerKeyFrame stores a snapshot, |
| replacing any unsent one, and returns; the sender |
| sends at the pace the link sustains. The effect |
| engine never blocks on the wire. |
\*-----------------------------------------------------*/
void SetPerKeyFrameSender(std::function<void(std::vector<RGBColor>&)> fn);
void SubmitPerKeyFrame(const std::vector<RGBColor>& frame);
bool HasPerKeyFrameSender() const;
/*-----------------------------------------------------*\
| True while RediscoverFeatures rebuilds the map. |
| The effect engine must not paint or claim during |
| it: has_perkey and zone/effect data flap false, |
| so a claim here reaches flags=5 with an empty |
| per-key layer. |
\*-----------------------------------------------------*/
bool DiscoveryInProgress() const;
/*-----------------------------------------------------*\
| Per-key lighting (0x8081). Writes pipeline within a |
| frame; PerKeyFrameEnd attributes ACKs by payload echo |
| and reports exactly which zones committed, misses |
| ride the next frame's delta. |
\*-----------------------------------------------------*/
void SetPerKeyColors(const std::vector<std::pair<uint16_t, RGBColor>>& zone_colors);
void SetAllPerKeyColor(RGBColor color);
void SendPerKeyData(uint8_t perkey_idx, uint8_t function,
const uint8_t* data, size_t len,
const std::vector<uint8_t>& zone_ids);
PerKeyFrameResult PerKeyFrameEnd();
/*-----------------------------------------------------*\
| Per-key lighting (0x8080). Addresses (keyType, |
| keyId); fn3 rides the 0x12 report on dev_perkey_vl, |
| fn5 FlushLEDS commits on dev. The key set comes |
| from DiscoverPerKey8080: never hardcoded. |
\*-----------------------------------------------------*/
void SetPerKey8080(const std::vector<std::pair<uint16_t, std::vector<std::pair<uint8_t, RGBColor>>>>& by_type);
void PerKeyCommit8080();
/*-----------------------------------------------------*\
| Zone effects (0x8071 / 0x8070) |
\*-----------------------------------------------------*/
void SetZoneEffect(uint8_t cluster_idx, uint8_t effect_idx,
uint16_t effect_id,
unsigned char r, unsigned char g, unsigned char b,
uint16_t period, unsigned char brightness,
unsigned char direction, bool persist);
/*-----------------------------------------------------*\
| Headset RGB hostmode (0x0620). |
| Sticky-claim model: SetHostMode() claims once via |
| fn8, then each write is fn5 (single-value) or fn2 |
| (individual) + fn6 FrameEnd[0x01]. 0x02 persist was |
| tested and does not work on G522 firmware. |
\*-----------------------------------------------------*/
void SetHeadsetRGBHostmodeColors(const std::vector<RGBColor>& zone_colors);
/*-----------------------------------------------------*\
| SW control management |
\*-----------------------------------------------------*/
int SetSWControl(uint8_t mode, uint8_t flags);
void SetRGBPowerMode(uint8_t mode);
void SetHostMode();
bool ClaimSWControlIfNeeded();
void UpgradeSwControlAfterFirstPaint();
/*-----------------------------------------------------*\
| Keyboard-family handshake (0x4522 fn3 + fn1). |
| G815 / G915 / G Pro send this before any mode |
| write. Feature-gated no-op on devices (G502 / |
| G515) that don't enumerate 0x4522. |
\*-----------------------------------------------------*/
void DoDisableKeysByUsageHandshake();
/*-----------------------------------------------------*\
| Keyboard-family per-key takeover prep. |
| Per-cluster SetEffectByIndex(effectIdx=0=Off, |
| persist=1) + primer key via SetIndividualRgbZones |
| + FrameEnd. Matches G815 / G915 InitializeDirect. |
| Gated on 0x4522 + per-key V2 presence. |
\*-----------------------------------------------------*/
void DoKeyboardFamilyPerKeyPrep();
/*-----------------------------------------------------*\
| Wake-repaint flag. Set by Wake() before calling |
| request_repaint_fn so the repaint callback knows |
| to invalidate sent_colors (force a full per-key |
| push) without triggering the claim/prep sequence. |
\*-----------------------------------------------------*/
bool ConsumeWakeFullRepaint();
/*-----------------------------------------------------*\
| The prep is a claim-time operation, not a per-frame |
| one: it wipes the device's per-key buffer so the |
| per-key layer can be laid down fresh. Running it |
| again on a later frame throws away everything |
| painted since. Once per claim, and no more. |
\*-----------------------------------------------------*/
bool NeedsPrepSequence() const { return sw_control_needs_upgrade_to_5 && !prep_applied; }
void MarkPrepApplied() { prep_applied = true; }
/*-----------------------------------------------------*\
| True from the claim until the per-key layer |
| takes the screen. This is the first-paint |
| window: the animation is not yet guaranteed to |
| drive another frame, so a partial commit has to |
| be retried rather than left for the next tick. |
\*-----------------------------------------------------*/
bool AwaitingSWControlUpgrade() const { return sw_control_needs_upgrade_to_5; }
/*-----------------------------------------------------*\
| Per-key retry scheduling. Called by the RGB |
| controller's DeviceUpdateLEDs on partial-commit |
| frames; the power thread polls and fires |
| request_repaint_fn when a retry deadline expires. |
\*-----------------------------------------------------*/
bool ScheduleRetryPaint();
void CancelRetryPaint();
void TickRetryPaintIfPending();
/*-----------------------------------------------------*\
| Observed per-key prep sequence. Two |
| SetEffectByIndex calls cloned byte-for-byte from a |
| wire capture on a G502 X PLUS. |
| Used in place of the Static-pass-through prep when |
| the device's RGBEffects enumeration matches the |
| G502 shape, see DeviceUpdateLEDs for gating. |
\*-----------------------------------------------------*/
void DoObservedPerKeyPrep();
/*-----------------------------------------------------*\
| Power management (idle/dim/sleep/wake) |
\*-----------------------------------------------------*/
void StartPowerManager();
void StopPowerManager();
void StartEventWatcher();
bool HasBridge() const;
/*-----------------------------------------------------*\
| The receiver watcher's connection nudge, the same |
| flag the reader raises, so the power thread's |
| handling and guards apply. Safe from any thread. |
\*-----------------------------------------------------*/
void NudgeConnection(int direction) { pending_connection.store(direction); }
void SetRepaintCallback(std::function<void()> repaint);
void SetReapplyActiveModeCallback(std::function<bool()> cb);
void SetPairingName(const std::string& name); /* receiver-stored codename; watcher label + name-read fallback */
/*-----------------------------------------------------*\
| One wire transaction at a time. Responses land in one |
| queue and SendAcked drains it, discarding |
| unrecognized frames, only safe while nothing else has |
| a transaction in flight. A per-key frame is a long |
| transaction (prep, writes, FrameEnd matching the ACKs |
| back); the power thread sends on its own schedule and |
| would otherwise eat the frame's ACKs mid-flight, |
| reading landed writes as uncommitted. Held across |
| SendAcked, and by the RGB controller across a whole |
| frame; recursive because a frame sends. |
\*-----------------------------------------------------*/
std::recursive_mutex& TransactionMutex() { return transaction_mutex; }
HIDPP20PowerState GetPowerState() const;
int GetDimBrightness() const;
bool IsOnline() const;
bool IsDeepSleep() const;
void SetWireless(bool w) { wireless = w; }
bool QueryExternalPower();
void FlushResponseQueue();
private:
hid_device* dev;
hid_device* dev_perkey_vl; /* 0x8080: very-long (0x12) write handle (usage 0x0604); nullptr if absent */
std::string location;
uint8_t device_index;
/*-----------------------------------------------------*\
| Set when the controller is going away. Waits, |
| retries and backoff sleeps check it and give up |
| rather than run their course. |
\*-----------------------------------------------------*/
std::atomic<bool> teardown_pending;
std::recursive_mutex transaction_mutex; /* one wire transaction at a time, see TransactionMutex() */
bool wireless;
std::shared_ptr<std::mutex> mutex;
std::atomic<bool> long_only; /* collection rejected the 0x10 short report */
std::atomic<bool> discovery_in_progress_; /* RediscoverFeatures is rebuilding caps */
HIDPP20DeviceCapabilities caps;
HIDPP20Transport transport;
/*-----------------------------------------------------*\
| Per-link feature cache (this controller is one |
| device), keyed by command link. last_fap_error_ |
| is the last HID++ error, for the restore |
| self-heal (0x06/0x07). |
\*-----------------------------------------------------*/
std::map<std::string, HIDPP20LinkIndexMap> link_index_cache_;
uint8_t last_fap_error_;
/*-----------------------------------------------------*\
| While pipelining_claim_ is set, SendAckedIntoFAP |
| fires the write and records it here instead of |
| blocking. VerifyClaimPipeline reconciles the |
| batch afterward. |
\*-----------------------------------------------------*/
bool pipelining_claim_;
std::vector<HIDPP20PendingClaimCmd> claim_pipeline_;
bool initialized;
bool sw_control_claimed;
bool sw_control_needs_upgrade_to_5;
bool prep_applied; /* prep has run for the current claim */
uint32_t frame_counter;
/*-----------------------------------------------------*\
| Retry-paint state (partial-commit recovery). |
| retry_paint_deadline_ zero = no retry pending. |
| retry_paint_attempt_ indexes into |
| HIDPP20_REPAINT_RETRY_BACKOFF_MS; once it reaches |
| the array length, we give up for this sequence. |
| Atomic so both the paint thread (RGB controller) |
| and the power thread can access without locks. |
\*-----------------------------------------------------*/
std::atomic<std::chrono::steady_clock::time_point> retry_paint_deadline_;
std::atomic<uint8_t> retry_paint_attempt_;
std::atomic<bool> wake_full_repaint_pending_;
uint32_t init_generation;
std::string log_tag;
/*-----------------------------------------------------*\
| Transport-layer I/O |
| |
| SendMessage/ReadMessage handle wire framing based |
| on transport.type. Upper layers pass feature index, |
| function ID, and payload, the transport layer |
| wraps them in the correct report format. |
\*-----------------------------------------------------*/
int SendMessage(uint8_t feat_idx, uint8_t function,
const uint8_t* data, size_t len);
int ReadMessage(uint8_t* feat_idx_out, uint8_t* function_out,
uint8_t* data_out, size_t data_max,
int timeout_ms = LOGITECH_PROTOCOL_TIMEOUT);
/*-----------------------------------------------------*\
| Standard HID++ transport (0xFF00/0xFF43) |
\*-----------------------------------------------------*/
int SendStandard(uint8_t feat_idx, uint8_t function,
const uint8_t* data, size_t len);
int ReadStandardDirect(uint8_t* feat_idx_out, uint8_t* function_out,
uint8_t* data_out, size_t data_max,
int timeout_ms);
/*-----------------------------------------------------*\
| Centurion transport (0xFFA0) |
| Wraps messages in CPL framing, routes through |
| CentPPBridge for sub-device access. |
\*-----------------------------------------------------*/
int SendCenturion(uint8_t feat_idx, uint8_t function,
const uint8_t* data, size_t len);
int ReadCenturionDirect(uint8_t* feat_idx_out, uint8_t* function_out,
uint8_t* data_out, size_t data_max,
int timeout_ms);
/*-----------------------------------------------------*\
| Feature 0x8080 very-long (0x12) frame transport. |
| Writes a 64-byte report to dev_perkey_vl; the ACK |
| lands on dev and is drained by the reader thread. |
| Fire-and-forget, do NOT route through SendStandard |
| (which caps at the 0x11 long report). |
\*-----------------------------------------------------*/
int SendVeryLongFrame(uint8_t feat_idx, uint8_t function,
const uint8_t* data, size_t len);
/*-----------------------------------------------------*\
| Reader thread dispatch layer |
| ReadHIDDirect: raw HID read (used by reader thread |
| and during Probe before reader starts). |
| ReadFromQueue: waits on response queue filled by |
| the reader thread. |
\*-----------------------------------------------------*/
int ReadHIDDirect(uint8_t* feat_idx_out, uint8_t* function_out,
uint8_t* data_out, size_t data_max,
int timeout_ms);
int ReadFromQueue(uint8_t* feat_idx_out, uint8_t* function_out,
uint8_t* data_out, size_t data_max,
int timeout_ms);
/*-----------------------------------------------------*\
| High-level helpers |
| SendAndReceive is retained as a thin wrapper |
| around SendAcked with the reliable policy, for |
| call-site stability. |
\*-----------------------------------------------------*/
int SendAndReceive(uint8_t feat_idx, uint8_t function,
const uint8_t* send_data, size_t send_len,
uint8_t* recv_data, size_t recv_max);
/*-----------------------------------------------------*\
| True when a payload of len fits the short (0x10) |
| frame and this collection still accepts one. |
\*-----------------------------------------------------*/
bool PrefersShortFrame(size_t len) const;
/*-----------------------------------------------------*\
| Discard up to `expected` answers to sends that had |
| already timed out when the reply to the retry came |
| in. |
\*-----------------------------------------------------*/
void DrainLateAnswers(uint8_t feat_idx, uint8_t function, int expected);
/*-----------------------------------------------------*\
| Budget for the first exchange with a node. A device |
| named by a receiver's pairing table is known to speak |
| HID++, and a Bluetooth link can take several |
| connection intervals to answer; both get the wider |
| window. An unknown wired node keeps the tight probe |
| and fails fast. |
\*-----------------------------------------------------*/
const HIDPP20RetryPolicy& FirstContactPolicy() const;
/*-----------------------------------------------------*\
| Unified send-and-ack primitive with retry policy. |
| All command paths converge here. Returns: |
| >0 : bytes copied into recv_data |
| 0 : timeout / BUSY exhaustion |
| -1 : non-BUSY HID++ error |
| -2 : wire error (SendMessage failed) |
| If hidpp20_error_out is non-null and return is -1, |
| the HID++ error code is stored there. |
\*-----------------------------------------------------*/
int SendAcked(uint8_t feat_idx, uint8_t function,
const uint8_t* send_data, size_t send_len,
uint8_t* recv_data, size_t recv_max,
const HIDPP20RetryPolicy& policy = HIDPP20_POLICY_RELIABLE,
uint8_t* hidpp20_error_out = nullptr);
/*-----------------------------------------------------*\
| Compatibility shim: same as SendAcked but writes |
| the response into a blankFAPmessage. Used by |
| callers that inherited the SendLong+ReadResponse |
| interface and inspect response.data[] downstream. |
\*-----------------------------------------------------*/
int SendAckedIntoFAP(uint8_t feat_idx, uint8_t function,
const uint8_t* send_data, size_t send_len,
blankFAPmessage& response,
const HIDPP20RetryPolicy& policy = HIDPP20_POLICY_RELIABLE);
/*-----------------------------------------------------*\
| Feature discovery |
\*-----------------------------------------------------*/
uint8_t GetFeatureIndex(uint16_t feature_page,
const HIDPP20RetryPolicy& policy = HIDPP20_POLICY_RELIABLE);
uint8_t GetFeatureVersion(uint16_t feature_page) const;
void LogFeatureSummary();
void DiscoverTransport();
void DiscoverDeviceName();
bool ReadCenturionDeviceName0101(std::string& out);
void DiscoverDeviceType();
void EnumerateFeatures(uint8_t feature_set_idx);
void DiscoverFirmwareInfo();
void DiscoverRGBEffects();
void DiscoverEffectCards();
void DiscoverHeadsetRGBHostmode();
void DiscoverPerKeyZones();
void DiscoverPerKey8080();
size_t ReadPerKey8080Colors(uint8_t feat_idx, uint16_t key_type,
uint16_t expected_key_count,
std::vector<uint8_t>& out_ids,
bool log_colors);
void DiscoverKeyboardLayout();
/*-----------------------------------------------------*\
| Power management internals |
\*-----------------------------------------------------*/
void ReaderThreadFunc();
void PowerThreadFunc();
void DispatchEvent(uint8_t feat, uint8_t func, const uint8_t* data);
void OnUserActivity(uint8_t activity_type);
void StartDimRamp();
void DimRampStep();
void StartSleep();
void Wake();
void ReadFirmwareTimers();
void ReadNvSleepRampConfig();
void WritePowerConfig(uint16_t idle_s, uint16_t sleep_s);
void ReadActiveProfileSector();
void ReprobeSubDevice();
void ReconnectDevice();
/*-----------------------------------------------------*\
| Take software control and keep trying until it |
| sticks. A device that has just come back is booting |
| its onboard profile and drops a claim that arrives |
| too early, silently. |
\*-----------------------------------------------------*/
bool ReclaimSWControl(const char* reason, bool force);
void RediscoverFeatures();
/*-----------------------------------------------------*\
| Per-link feature-index cache helpers |
\*-----------------------------------------------------*/
std::string CurrentLinkKey() const; /* usb#idx or rx#slot for the current command link */
HIDPP20LinkIndexMap SnapshotLinkIndexMap() const; /* pull the link-dependent indices out of caps */
void RestoreLinkIndexMap(const HIDPP20LinkIndexMap& m); /* push them back */
void CacheCurrentLinkIndexMap(); /* snapshot the current link if discovery is complete */
void HealStaleMapIfNeeded(const char* reclaim_reason); /* rediscover if a reclaim hit 0x06/0x07 */
void VerifyClaimPipeline(); /* reconcile a pipelined claim's ACKs, blocking-retry any miss */
/*-----------------------------------------------------*\
| Platform-specific. Returns the friendly name for a |
| Centurion sub-device at the given hidapi path, or "" |
| if no name is available. Linux reads HID_NAME from |
| sysfs; Windows uses hid_device_info::product_string. |
\*-----------------------------------------------------*/
std::string GetCenturionSubDeviceName(const std::string& path);
/*-----------------------------------------------------*\
| Reader thread + response queue |
\*-----------------------------------------------------*/
std::thread* reader_thread;
std::atomic<bool> reader_running;
std::mutex response_mutex;
std::condition_variable response_cv;
std::deque<HIDPP20RawMessage> response_queue;
/*-----------------------------------------------------*\
| Power thread (state machine + command sender) |
\*-----------------------------------------------------*/
std::thread* power_thread;
std::atomic<bool> power_thread_running;
std::atomic<int> pending_activity; // -1=none, 0=idle, 1+=active
std::atomic<int> pending_connection; // 0=none, +1=connected, -1=disconnected
std::atomic<bool> pending_power_check; // device broadcast 0x1004, re-read its status
std::atomic<bool> device_online; // false when device is unreachable
std::atomic<int> consecutive_timeouts; // reset on successful response
/*-----------------------------------------------------*\
| Power management state |
\*-----------------------------------------------------*/
HIDPP20PowerState power_state;
std::mutex power_mutex;
std::atomic<bool> deep_sleep; // true once device stops responding after StartSleep()
std::atomic<int> consecutive_frame_end_failures; // FrameEnd BUSY exhaustions while SLEEPING
/*-----------------------------------------------------*\
| Dim ramp state |
| dim_brightness_pct is applied by DeviceUpdateLEDs |
| to scale colors before pushing to device. |
| This is our own host-side animation, independent |
| of any firmware dim/sleep timers. |
\*-----------------------------------------------------*/
#define DIM_STEPS 25
#define DIM_INTERVAL_MS 200
#define DIM_TARGET_PCT 50
std::atomic<int> dim_brightness_pct; // 100=full, 50=dimmed
int dim_step;
std::chrono::steady_clock::time_point next_dim_time;
/*-----------------------------------------------------*\
| Sleep timer |
\*-----------------------------------------------------*/
std::chrono::steady_clock::time_point sleep_deadline;
/*-----------------------------------------------------*\
| Last idle-settings re-read timestamp. Drives the |
| 500ms poll in PowerThreadFunc that re-reads the |
| LogitechHIDPP20IdleSettings JSON key so updates |
| from the plugin (or manual edits) apply within |
| about half a second without any callback plumbing. |
\*-----------------------------------------------------*/
std::chrono::steady_clock::time_point last_idle_poll;
/*-----------------------------------------------------*\
| Last power-source read. Reads are driven by the |
| device's 0x1004 broadcast; this interval is the |
| backstop, see PowerThreadFunc. |
\*-----------------------------------------------------*/
#define POWER_POLL_INTERVAL_MS 60000
std::chrono::steady_clock::time_point last_power_poll;
/*-----------------------------------------------------*\
| Effective idle/sleep timers used by the state |
| machine. Populated from the firmware snapshot by |
| default, then possibly overridden by profile |
| values in ApplyPowerSavingProfile. |
\*-----------------------------------------------------*/
uint16_t idle_timeout_s;
uint16_t sleep_timeout_s;
/*-----------------------------------------------------*\
| Firmware-configured timer snapshot. Read at init |
| (and on reconnect) by ReadFirmwareTimers and |
| never overwritten by profile application, so |
| that the unconfigured fallback path and transition |
| back from a user profile both have a clean set |
| of defaults to return to. |
\*-----------------------------------------------------*/
uint16_t fw_idle_timeout_s = 60;
uint16_t fw_sleep_timeout_s = 300;
uint16_t written_idle_s = 0; // last value written to device RAM (0 = not written yet)
uint16_t written_sleep_s = 0;
/*-----------------------------------------------------*\
| Host-side idle/dim/sleep state. |
| Populated from LogitechHIDPP20IdleSettings on each |
| ApplyPowerSavingProfile() invocation. |
\*-----------------------------------------------------*/
bool ps_dim_enabled = false;
int ps_dim_target_pct = DIM_TARGET_PCT;
bool ps_sleep_enabled = false;
bool ps_on_external_power = false;
bool ps_last_logged_external = false;
int ps_last_logged_pct = -1;
int ps_last_logged_idle = -1;
int ps_last_logged_sleep = -1;
uint16_t last_power_raw = 0xFFFF; // dedup for QueryExternalPower TRACE
uint8_t idx_unified_battery = 0;
void ApplyPowerSavingProfile();
bool IsCurrentlyWireless() const;
/*-----------------------------------------------------*\
| Per-key frame accumulators. Populated by |
| SendPerKeyData as packets go out and ACKs are |
| attributed, settled by PerKeyFrameEnd. Guarded by |
| transaction_mutex, which every frame path holds. |
\*-----------------------------------------------------*/
std::vector<uint8_t> frame_attempted_zones;
std::vector<PerKeyPacket> frame_packets;
std::vector<uint8_t> frame_acked_zones;
std::map<uint8_t, size_t> frame_unmatched_acks;
size_t frame_responses_seen = 0;
size_t frame_exact_acks = 0;
bool frame_aborted = false;
std::chrono::steady_clock::time_point frame_first_write;
/*-----------------------------------------------------*\
| Learned FrameEnd busy window, us per zone: the |
| commit's not-ready time scales with update size, so |
| predict it, sleep the prediction before the first |
| FrameEnd attempt (link stays free for input), keep |
| the BUSY poll as corrector. BUSY -> pull toward the |
| measurement; clean first-try accept -> decay slowly |
| to re-probe the floor. Starts at 0 (first frames |
| measure); converges within seconds, per device. |
\*-----------------------------------------------------*/
float fe_busy_us_per_zone = 0.0f;
uint8_t fe_frames_since_probe = 0;
/*-----------------------------------------------------*\
| Zones staged on the device since the last |
| successful FrameEnd. This: not the current |
| frame's zone count, is what the commit has to |
| chew through: an aborted frame skips its FrameEnd |
| and its landed writes latch with the next one. |
\*-----------------------------------------------------*/
size_t fe_staged_zones = 0;
/*-----------------------------------------------------*\
| Adaptive write window (AIMD on ACK loss). |
\*-----------------------------------------------------*/
size_t perkey_window = HIDPP20_PERKEY_WINDOW_MAX;
uint8_t perkey_clean_frames = 0;
void ResetPerKeyFrameState();
/*-----------------------------------------------------*\
| Read and process one per-key response within |
| timeout_ms: attribute a write ACK, count a write |
| error, ignore anything else. Returns 1 when a |
| message was consumed, 0 on timeout, -1 on wire |
| error. |
\*-----------------------------------------------------*/
int ProcessOnePerKeyResponse(int timeout_ms, uint8_t perkey_idx);
/*-----------------------------------------------------*\
| Read until the wire goes quiet. Called after an |
| incomplete frame: late ACKs may still be in |
| flight and must be consumed before the next |
| frame's matching can trust what it reads. |
\*-----------------------------------------------------*/
void DrainStaleResponses();
/*-----------------------------------------------------*\
| Attribute one write ACK to an outstanding packet |
| by payload echo. Appends the zones it proves to |
| acked_zones_out; returns the packet index or -1. |
\*-----------------------------------------------------*/
int MatchPerKeyAck(uint8_t resp_func_hi,
const uint8_t* resp_data,
std::vector<uint8_t>& acked_zones_out);
/*-----------------------------------------------------*\
| Per-key frame sender thread state. pending_frame |
| holds the newest submitted snapshot; submitting |
| over an unsent one replaces it (the skip counter |
| records how many). |
\*-----------------------------------------------------*/
void SenderThreadFunc();
void StopSenderThread();
/*-----------------------------------------------------*\
| Sliced sleep that wakes early on a pending link |
| change or offline; false when interrupted. |
\*-----------------------------------------------------*/
bool InterruptibleBackoff(uint16_t delay_ms);
std::function<void(std::vector<RGBColor>&)> perkey_frame_fn;
std::thread* sender_thread = nullptr;
std::atomic<bool> sender_running{false};
std::mutex pending_frame_mutex;
std::condition_variable pending_frame_cv;
std::vector<RGBColor> pending_frame;
bool pending_frame_valid = false;
uint32_t pending_frames_skipped = 0;
/*-----------------------------------------------------*\
| Callbacks |
\*-----------------------------------------------------*/
std::function<void()> request_repaint_fn;
std::function<bool()> reapply_active_mode_fn;
std::string pairing_name; /* receiver-stored codename, "" if unknown */
};