Files
OpenRGB/Controllers/SteelSeriesController/SteelSeriesSenseiController/SteelSeriesSenseiController.cpp
2024-08-16 11:09:57 -05:00

296 lines
9.7 KiB
C++

/*---------------------------------------------------------*\
| SteelSeriesSenseiController.cpp |
| |
| Driver for SteelSeries Sensei |
| |
| Based on SteelSeries Rival controller |
| B Horn (bahorn) 13 May 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include <cstring>
#include <stdio.h>
#include <stdlib.h>
#include "SteelSeriesSenseiController.h"
#include "StringUtils.h"
static void send_usb_msg(hid_device* dev, unsigned char * data_pkt, unsigned int size)
{
unsigned char* usb_pkt = new unsigned char[size + 1];
usb_pkt[0] = 0x00;
for(unsigned int i = 1; i < size + 1; i++)
{
usb_pkt[i] = data_pkt[i-1];
}
hid_write(dev, usb_pkt, size + 1);
delete[] usb_pkt;
}
SteelSeriesSenseiController::SteelSeriesSenseiController
(
hid_device* dev_handle,
steelseries_type proto_type,
const char* path
)
{
dev = dev_handle;
location = path;
proto = proto_type;
}
SteelSeriesSenseiController::~SteelSeriesSenseiController()
{
hid_close(dev);
}
std::string SteelSeriesSenseiController::GetDeviceLocation()
{
return("HID: " + location);
}
char* SteelSeriesSenseiController::GetDeviceName()
{
return device_name;
}
std::string SteelSeriesSenseiController::GetSerialString()
{
wchar_t serial_string[128];
int ret = hid_get_serial_number_string(dev, serial_string, 128);
if(ret != 0)
{
return("");
}
return(StringUtils::wstring_to_string(serial_string));
}
steelseries_type SteelSeriesSenseiController::GetMouseType()
{
return proto;
}
/* Saves to the internal configuration */
void SteelSeriesSenseiController::Save()
{
/*-----------------------------------------------------*\
| Saves to the internal configuration |
\*-----------------------------------------------------*/
unsigned char usb_buf[9];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Save packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x59;
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf, 9);
}
void SteelSeriesSenseiController::SetLightEffect
(
unsigned char zone_id,
unsigned char effect,
unsigned char speed,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Light Effect packet |
\*-----------------------------------------------------*/
unsigned char dur1 = 0x27;
unsigned char dur2 = 0x10; //10 sec cycle
switch(effect)
{
case STEELSERIES_SENSEI_MODE_BREATHING:
switch(speed)
{
case STEELSERIES_SENSEI_EFFECT_BREATHING_MIN:
dur1 = 0x27;
dur2 = 0x10; //10 sec cycle
break;
case STEELSERIES_SENSEI_EFFECT_BREATHING_MID:
dur1 = 0x13;
dur2 = 0x88; //5 sec cycle
break;
case STEELSERIES_SENSEI_EFFECT_BREATHING_MAX:
dur1 = 0x09;
dur2 = 0xc4; //2.5 sec cycle
break;
}
usb_buf[0x00] = 0x5B; //command byte
usb_buf[0x02] = zone_id;
usb_buf[0x04] = dur1; //duration in ms 1st byte
usb_buf[0x03] = dur2; //duration in ms 2nd byte
usb_buf[0x1B] = 0x03; //Number of colors
/*---------------------------------------------*\
| Original software duplicates these RGB bytes, |
| but seems unnecessary |
\*---------------------------------------------*/
usb_buf[0x1C] = red;
usb_buf[0x1D] = green;
usb_buf[0x1E] = blue;
usb_buf[0x1F] = red;
usb_buf[0x20] = green;
usb_buf[0x21] = blue;
usb_buf[0x26] = 0x7F; //percent of duration out of 0xFF
usb_buf[0x27] = red;
usb_buf[0x28] = green;
usb_buf[0x29] = blue;
usb_buf[0x2A] = 0x7F; //percent of duration out of 0xFF
break;
case STEELSERIES_SENSEI_MODE_RAINBOW:
switch(speed)
{
case STEELSERIES_SENSEI_EFFECT_RAINBOW_MIN:
dur1 = 0x4E;
dur2 = 0x20; //20 sec cycle
break;
case STEELSERIES_SENSEI_EFFECT_RAINBOW_MID:
dur1 = 0x27;
dur2 = 0x10; //10 sec cycle
break;
case STEELSERIES_SENSEI_EFFECT_RAINBOW_MAX:
dur1 = 0x13;
dur2 = 0x88; //5 sec cycle
break;
}
usb_buf[0x00] = 0x5B; //command byte
usb_buf[0x02] = zone_id;
usb_buf[0x04] = dur1; //duration in ms 1st byte
usb_buf[0x03] = dur2; //duration in ms 2nd byte
usb_buf[0x1B] = 0x07; //Number of colors
/*---------------------------------------------*\
| Original software duplicates these RGB bytes, |
| but seems unnecessary |
\*---------------------------------------------*/
usb_buf[0x1C] = red;
usb_buf[0x1D] = green;
usb_buf[0x1E] = blue;
usb_buf[0x1C] = 0xFF;
usb_buf[0x1F] = 0xFF;
usb_buf[0x22] = 0x14;
usb_buf[0x23] = 0xFF;
usb_buf[0x24] = 0xFF;
usb_buf[0x26] = 0x2B; //percent of duration out of 0xFF
usb_buf[0x28] = 0xFF;
usb_buf[0x2A] = 0x2B;
usb_buf[0x2C] = 0xFF;
usb_buf[0x2D] = 0xFF; //percent of duration out of 0xFF
usb_buf[0x2E] = 0x28;
usb_buf[0x31] = 0xFF;
usb_buf[0x32] = 0x2B;
usb_buf[0x33] = 0xFF;
usb_buf[0x35] = 0xFF;
usb_buf[0x36] = 0x2B;
usb_buf[0x37] = 0xFF;
usb_buf[0x3A] = 0x14;
break;
}
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf, sizeof(usb_buf));
}
void SteelSeriesSenseiController::SetLightEffectAll
(
unsigned char effect,
unsigned char speed,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
SetLightEffect(0, effect, speed, red, green, blue);
SetLightEffect(1, effect, speed, red, green, blue);
}
void SteelSeriesSenseiController::SetColor
(
unsigned char zone_id,
unsigned char red,
unsigned char green,
unsigned char blue
)
{
unsigned char usb_buf[65];
/*-----------------------------------------------------*\
| Zero out buffer |
\*-----------------------------------------------------*/
memset(usb_buf, 0x00, sizeof(usb_buf));
/*-----------------------------------------------------*\
| Set up Set Color packet |
\*-----------------------------------------------------*/
usb_buf[0x00] = 0x5B; //command byte
usb_buf[0x02] = zone_id;
/*-----------------------------------------------------*\
| Original software duplicates these RGB bytes, |
| but seems unnecessary |
\*-----------------------------------------------------*/
usb_buf[0x1C] = red;
usb_buf[0x1D] = green;
usb_buf[0x1E] = blue;
usb_buf[0x1F] = red;
usb_buf[0x20] = green;
usb_buf[0x21] = blue;
usb_buf[0x13] = 0x01; //Static color flag
usb_buf[0x1B] = 0x01; //Number of colors
/*-----------------------------------------------------*\
| Send packet |
\*-----------------------------------------------------*/
send_usb_msg(dev, usb_buf, sizeof(usb_buf));
}
void SteelSeriesSenseiController::SetColorAll
(
unsigned char red,
unsigned char green,
unsigned char blue
)
{
SetColor(0, red, green, blue);
SetColor(1, red, green, blue);
}