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0801c2382eae5e1cd3fe43ab8b2ab8bceee674c6
OpenRGB
/
Controllers
/
ZotacBlackwellGPUController
History
Adam Honse
a63ab37bd3
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-04-24 11:36:40 -05:00
..
RGBController_ZotacBlackwellGPU.cpp
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-04-24 11:36:40 -05:00
RGBController_ZotacBlackwellGPU.h
RGBController API Overhaul
2026-04-24 11:32:02 -05:00
ZotacBlackwellGPUController.cpp
Fix Windows build in ZOTAC Blackwell GPU controller
2026-04-09 15:03:21 -05:00
ZotacBlackwellGPUController.h
Add support for ZOTAC GAMING GeForce RTX 5080 AMP Extreme INFINITY
2026-04-09 12:21:52 -05:00
ZotacBlackwellGPUControllerDetect.cpp
Move HID detector calls to RunHIDDetector/RunHIDWrappedDetector functions and return controller list from detector functions
2026-04-24 11:32:03 -05:00