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0bbec4dde95e8d2bcec4beadfc66a8b7a0cd8753
OpenRGB
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RGBController
History
Adam Honse
c4dd171397
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-02-02 17:10:37 -06:00
..
RGBController_Dummy.cpp
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-02-02 17:10:37 -06:00
RGBController_Dummy.h
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-02-02 17:10:37 -06:00
RGBController_Network.cpp
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-02-02 17:10:37 -06:00
RGBController_Network.h
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-02-02 17:10:37 -06:00
RGBController.cpp
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-02-02 17:10:37 -06:00
RGBController.h
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-02-02 17:10:37 -06:00
RGBControllerKeyNames.cpp
Add new keynames
2026-01-29 16:18:13 -06:00
RGBControllerKeyNames.h
Add new keynames
2026-01-29 16:18:13 -06:00