Files
OpenRGB/Controllers/CoolerMasterController/CMSmallARGBController/RGBController_CMSmallARGBController.cpp
2026-04-03 16:23:06 -05:00

314 lines
12 KiB
C++

/*---------------------------------------------------------*\
| RGBController_CMSmallARGBController.cpp |
| |
| RGBController for Cooler Master Small ARGB controller |
| |
| Chris M (Dr_No) 31 Jan 2021 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_CMSmallARGBController.h"
/**------------------------------------------------------------------*\
@name Coolermaster Small ARGB
@category LEDStrip
@type USB
@save :robot:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectCoolerMasterSmallARGB
@comment The Coolermaster Small ARGB device supports `Direct` mode
from firmware 0012 onwards. Check the serial number for the date
"A202104052336" or newer.
\*-------------------------------------------------------------------*/
RGBController_CMSmallARGBController::RGBController_CMSmallARGBController(CMSmallARGBController* controller_ptr)
{
controller = controller_ptr;
unsigned char speed = controller->GetLedSpeed();
name = cm_small_argb_header_data[0].name;
vendor = "Cooler Master";
type = DEVICE_TYPE_LEDSTRIP;
description = controller->GetDeviceName();
version = "2.0 for FW0012";
serial = controller->GetSerial();
location = controller->GetLocation();
if(serial >= CM_SMALL_ARGB_FW0012)
{
mode Direct;
Direct.name = "Direct";
Direct.value = CM_SMALL_ARGB_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Direct.brightness_min = 0;
Direct.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Direct.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
}
mode Off;
Off.name = "Turn Off";
Off.value = CM_SMALL_ARGB_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Reload;
Reload.name = "Reload";
Reload.value = CM_SMALL_ARGB_MODE_RELOAD;
Reload.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Reload.colors_min = 1;
Reload.colors_max = 1;
Reload.colors.resize(Reload.colors_max);
Reload.brightness_min = 0;
Reload.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Reload.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Reload.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Reload.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Reload.color_mode = MODE_COLORS_RANDOM;
Reload.speed = speed;
modes.push_back(Reload);
mode Recoil;
Recoil.name = "Recoil";
Recoil.value = CM_SMALL_ARGB_MODE_RECOIL;
Recoil.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Recoil.colors_min = 1;
Recoil.colors_max = 1;
Recoil.colors.resize(Recoil.colors_max);
Recoil.brightness_min = 0;
Recoil.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Recoil.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Recoil.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Recoil.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Recoil.color_mode = MODE_COLORS_RANDOM;
Recoil.speed = speed;
modes.push_back(Recoil);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_SMALL_ARGB_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(Breathing.colors_max);
Breathing.brightness_min = 0;
Breathing.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Breathing.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Breathing.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Breathing.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_RANDOM;
Breathing.speed = speed;
modes.push_back(Breathing);
mode Refill;
Refill.name = "Refill";
Refill.value = CM_SMALL_ARGB_MODE_REFILL;
Refill.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Refill.colors_min = 1;
Refill.colors_max = 1;
Refill.colors.resize(Refill.colors_max);
Refill.brightness_min = 0;
Refill.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Refill.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Refill.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Refill.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Refill.color_mode = MODE_COLORS_RANDOM;
Refill.speed = speed;
modes.push_back(Refill);
mode Demo;
Demo.name = "Demo";
Demo.value = CM_SMALL_ARGB_MODE_DEMO;
Demo.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Demo.brightness_min = 0;
Demo.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Demo.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Demo.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Demo.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Demo.color_mode = MODE_COLORS_NONE;
Demo.speed = speed;
modes.push_back(Demo);
mode Spectrum;
Spectrum.name = "Spectrum";
Spectrum.value = CM_SMALL_ARGB_MODE_SPECTRUM;
Spectrum.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS;
Spectrum.brightness_min = 0;
Spectrum.brightness_max = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Spectrum.brightness = CM_SMALL_ARGB_BRIGHTNESS_MAX;
Spectrum.speed_min = CM_SMALL_ARGB_SPEED_SLOWEST;
Spectrum.speed_max = CM_SMALL_ARGB_SPEED_FASTEST;
Spectrum.color_mode = MODE_COLORS_NONE;
Spectrum.speed = speed;
modes.push_back(Spectrum);
mode PassThru;
PassThru.name = "Pass Thru";
PassThru.value = CM_SMALL_ARGB_MODE_PASSTHRU;
PassThru.color_mode = MODE_COLORS_NONE;
modes.push_back(PassThru);
SetupZones();
int temp_mode = controller->GetMode();
for(int mode_idx = 0; mode_idx < (int)modes.size() ; mode_idx++)
{
if(temp_mode == modes[mode_idx].value)
{
active_mode = mode_idx;
break;
}
}
if (modes[active_mode].flags & MODE_FLAG_HAS_MODE_SPECIFIC_COLOR)
{
modes[active_mode].colors[0] = ToRGBColor(controller->GetLedRed(), controller->GetLedGreen(), controller->GetLedBlue());
}
modes[active_mode].color_mode = (controller->GetRandomColours()) ? MODE_COLORS_RANDOM : MODE_COLORS_MODE_SPECIFIC;
if (modes[active_mode].flags & MODE_FLAG_HAS_SPEED)
{
modes[active_mode].speed = controller->GetLedSpeed();
}
}
RGBController_CMSmallARGBController::~RGBController_CMSmallARGBController()
{
Shutdown();
delete controller;
}
void RGBController_CMSmallARGBController::SetupZones()
{
/*-----------------------------------------------------*\
| Only set LED count on the first run |
\*-----------------------------------------------------*/
bool first_run = false;
if(zones.size() == 0)
{
first_run = true;
}
/*-----------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-----------------------------------------------------*/
leds.clear();
colors.clear();
zones.resize(1);
/*-----------------------------------------------------*\
| Set up zones and LEDs |
\*-----------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
zones[zone_idx].leds_min = 0;
zones[zone_idx].leds_max = CM_SMALL_ARGB_MAX_LEDS;
if(first_run)
{
zones[zone_idx].flags = ZONE_FLAG_MANUALLY_CONFIGURABLE_SIZE
| ZONE_FLAG_MANUALLY_CONFIGURABLE_NAME
| ZONE_FLAG_MANUALLY_CONFIGURABLE_TYPE
| ZONE_FLAG_MANUALLY_CONFIGURABLE_MATRIX_MAP
| ZONE_FLAG_MANUALLY_CONFIGURABLE_SEGMENTS;
}
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_NAME))
{
zones[zone_idx].name = "Addressable RGB Header";
zones[zone_idx].name.append(std::to_string(zone_idx + 1));
}
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_SIZE))
{
zones[zone_idx].leds_count = 0;
}
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_TYPE))
{
zones[zone_idx].type = ZONE_TYPE_LINEAR;
}
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_MATRIX_MAP))
{
zones[zone_idx].matrix_map.width = 0;
zones[zone_idx].matrix_map.height = 0;
zones[zone_idx].matrix_map.map.resize(0);
}
for(unsigned int lp_idx = 0; lp_idx < zones[zone_idx].leds_count; lp_idx++)
{
led new_led;
new_led.name = zones[zone_idx].name;
new_led.name.append(", LED " + std::to_string(lp_idx));
leds.push_back(new_led);
}
}
SetupColors();
}
void RGBController_CMSmallARGBController::DeviceConfigureZone(int zone_idx)
{
if((size_t)zone_idx < zones.size())
{
controller->SetLedCount(cm_small_argb_header_data[zone_idx].header, zones[zone_idx].leds_count);
SetupZones();
}
}
void RGBController_CMSmallARGBController::DeviceUpdateLEDs()
{
for(int zone_idx = 0; zone_idx < (int)zones.size(); zone_idx++)
{
DeviceUpdateZoneLEDs(zone_idx);
}
}
void RGBController_CMSmallARGBController::DeviceUpdateZoneLEDs(int zone)
{
if(serial >= CM_SMALL_ARGB_FW0012)
{
controller->SetLedsDirect( zones[zone].colors, zones[zone].leds_count );
}
}
void RGBController_CMSmallARGBController::DeviceUpdateSingleLED(int led)
{
DeviceUpdateZoneLEDs(led);
}
void RGBController_CMSmallARGBController::SetCustomMode()
{
/*-------------------------------------------------*\
| The small ARGB may not support "Direct" mode |
| in which case this will select "Pass Thru" |
\*-------------------------------------------------*/
if(serial >= CM_SMALL_ARGB_FW0012)
{
active_mode = 0;
}
else
{
active_mode = 7;
}
}
void RGBController_CMSmallARGBController::DeviceUpdateMode()
{
bool random_colours = (modes[active_mode].color_mode == MODE_COLORS_RANDOM);
RGBColor colour = (modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC) ? modes[active_mode].colors[0] : 0;
controller->SetMode( modes[active_mode].value, modes[active_mode].speed, modes[active_mode].brightness, colour, random_colours);
}