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33ec03d129a0e6885e9a416c19033e2a2de7fb63
OpenRGB
/
Controllers
/
LogitechController
/
LogitechGLightsyncController
History
Adam Honse
3a74c85be8
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-07-07 01:35:34 -05:00
..
LogitechGLightsyncController.cpp
Change SPDX license identifier from GPL 2.0 only to GPL 2.0 or later, as the original LICENSE file includes an or later clause at the end so the file headers were incorrect
2025-09-28 00:47:08 -05:00
LogitechGLightsyncController.h
Change SPDX license identifier from GPL 2.0 only to GPL 2.0 or later, as the original LICENSE file includes an or later clause at the end so the file headers were incorrect
2025-09-28 00:47:08 -05:00
RGBController_LogitechGLightsync1zone.cpp
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-07-07 01:35:34 -05:00
RGBController_LogitechGLightsync1zone.h
RGBController API Overhaul
2026-07-07 01:35:34 -05:00
RGBController_LogitechGLightsync.cpp
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-07-07 01:35:34 -05:00
RGBController_LogitechGLightsync.h
RGBController API Overhaul
2026-07-07 01:35:34 -05:00
RGBController_LogitechGPowerPlay.cpp
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-07-07 01:35:34 -05:00
RGBController_LogitechGPowerPlay.h
RGBController API Overhaul
2026-07-07 01:35:34 -05:00