mirror of
https://github.com/CalcProgrammer1/OpenRGB.git
synced 2026-04-04 06:11:07 -04:00
* Add zone flags to indicate if fields are manually configurable and if they have been manually configured * Add flags field to segment type * Add segment flags for group start and group member * Add color mode support flags to zone (RGB, RBG, GRB, GBR, BRG, BGR) * Add color mode enum to zone * Update zone and segment description functions to support new fields * Rename the effects-only configurable size flag * Remove zone type and matrix map configuration from E1.31 manual configuration, use zone editor instead * Rework DeviceResizeZone to DeviceConfigureZone * Rework most ARGB controllers to allow zone customizations * Rework DRGBController to define devices in DRGBDevices list (similar to RazerDevices) * Rework NollieController to define devices in NollieDevices list (similar to RazerDevices)
149 lines
4.3 KiB
C++
149 lines
4.3 KiB
C++
/*---------------------------------------------------------*\
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| RGBController_BlinkyTape.cpp |
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| RGBController for BlinkyTape |
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| Matt Mets (matt@blinkinlabs.com) 01 Jul 2021 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include "RGBController_BlinkyTape.h"
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/**------------------------------------------------------------------*\
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@name Blinky Tape
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@category LEDStrip
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@type Serial
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@save :x:
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@direct :white_check_mark:
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@effects :x:
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@detectors DetectBlinkyTapeControllers
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@comment
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\*-------------------------------------------------------------------*/
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RGBController_BlinkyTape::RGBController_BlinkyTape(BlinkyTapeController* controller_ptr)
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{
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controller = controller_ptr;
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name = "BlinkyTape";
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vendor = "Blinkinlabs";
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type = DEVICE_TYPE_LEDSTRIP;
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description = "BlinkyTape Controller Device";
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location = controller->GetLocation();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = 0;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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SetupZones();
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}
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RGBController_BlinkyTape::~RGBController_BlinkyTape()
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{
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Shutdown();
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delete controller;
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}
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void RGBController_BlinkyTape::SetupZones()
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{
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/*-------------------------------------------------*\
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| Only set LED count on the first run |
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\*-------------------------------------------------*/
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bool first_run = false;
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if(zones.size() == 0)
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{
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first_run = true;
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}
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/*-------------------------------------------------*\
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| Clear any existing color/LED configuration |
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\*-------------------------------------------------*/
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leds.clear();
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colors.clear();
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zones.resize(1);
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/*-----------------------------------------------------*\
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| Set up zones |
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\*-----------------------------------------------------*/
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zones[0].leds_min = 0;
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zones[0].leds_max = 512;
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if(first_run)
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{
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zones[0].flags = ZONE_FLAG_MANUALLY_CONFIGURABLE_SIZE
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| ZONE_FLAG_MANUALLY_CONFIGURABLE_NAME
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| ZONE_FLAG_MANUALLY_CONFIGURABLE_TYPE
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| ZONE_FLAG_MANUALLY_CONFIGURABLE_MATRIX_MAP;
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}
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if(!(zones[0].flags & ZONE_FLAG_MANUALLY_CONFIGURED_NAME))
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{
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zones[0].name = "Addressable RGB Header";
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}
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if(!(zones[0].flags & ZONE_FLAG_MANUALLY_CONFIGURED_SIZE))
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{
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zones[0].leds_count = 0;
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}
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if(!(zones[0].flags & ZONE_FLAG_MANUALLY_CONFIGURED_TYPE))
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{
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zones[0].type = ZONE_TYPE_LINEAR;
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}
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if(!(zones[0].flags & ZONE_FLAG_MANUALLY_CONFIGURED_MATRIX_MAP))
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{
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zones[0].matrix_map.width = 0;
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zones[0].matrix_map.height = 0;
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zones[0].matrix_map.map.resize(0);
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}
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/*-----------------------------------------------------*\
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| Set up LEDs |
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\*-----------------------------------------------------*/
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for(size_t led_idx = leds.size(); led_idx < zones[0].leds_count; led_idx++)
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{
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led new_led;
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new_led.name = zones[0].name + ", LED ";
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new_led.name.append(std::to_string(led_idx));
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leds.push_back(new_led);
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}
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SetupColors();
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}
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void RGBController_BlinkyTape::DeviceConfigureZone(int zone_idx)
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{
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if((size_t)zone_idx < zones.size())
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{
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SetupZones();
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}
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}
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void RGBController_BlinkyTape::DeviceUpdateLEDs()
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{
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controller->SetLEDs(colors);
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}
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void RGBController_BlinkyTape::DeviceUpdateZoneLEDs(int /*zone*/)
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{
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controller->SetLEDs(colors);
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}
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void RGBController_BlinkyTape::DeviceUpdateSingleLED(int /*led*/)
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{
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controller->SetLEDs(colors);
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}
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void RGBController_BlinkyTape::DeviceUpdateMode()
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{
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}
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