Files
OpenRGB/Controllers/CoolerMasterController/RGBController_CMR6000Controller.cpp

150 lines
4.8 KiB
C++

/*-------------------------------------------------------------------*\
| RGBController_CMR6000Controller.cpp |
| |
| Driver for Coolermaster based AMD Radeon GPU (6000 series) |
| |
| Eric S (edbgon) 2nd Feb 2021 |
\*-------------------------------------------------------------------*/
#include "RGBController_CMR6000Controller.h"
RGBController_CMR6000Controller::RGBController_CMR6000Controller(CMR6000Controller* cmmp_ptr)
{
cmr6000 = cmmp_ptr;
unsigned char speed = cmr6000->GetLedSpeed();
name = "AMD RX 6xxx GPU";
vendor = "Cooler Master";
type = DEVICE_TYPE_GPU;
description = cmr6000->GetDeviceName();
version = "1.0";
serial = cmr6000->GetSerial();
location = cmr6000->GetLocation();
mode Off;
Off.name = "Off";
Off.flags = 0;
Off.value = CM_MR6000_MODE_OFF;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
mode Static;
Static.name = "Static";
Static.value = CM_MR6000_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(1);
modes.push_back(Static);
mode ColorCycle;
ColorCycle.name = "Color Cycle";
ColorCycle.value = CM_MR6000_MODE_COLOR_CYCLE;
ColorCycle.flags = MODE_FLAG_HAS_SPEED;
ColorCycle.speed_min = MR6000_CYCLE_SPEED_SLOWEST;
ColorCycle.speed = MR6000_CYCLE_SPEED_NORMAL;
ColorCycle.speed_max = MR6000_CYCLE_SPEED_FASTEST;
ColorCycle.color_mode = MODE_COLORS_NONE;
ColorCycle.speed = speed;
modes.push_back(ColorCycle);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = CM_MR6000_MODE_BREATHE;
Breathing.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR;
Breathing.speed_min = MR6000_BREATHE_SPEED_SLOWEST;
Breathing.speed = MR6000_BREATHE_SPEED_NORMAL;
Breathing.speed_max = MR6000_BREATHE_SPEED_FASTEST;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(1);
Breathing.speed = speed;
modes.push_back(Breathing);
SetupZones();
active_mode = cmr6000->GetMode();
if (modes[active_mode].flags & MODE_FLAG_HAS_MODE_SPECIFIC_COLOR)
{
modes[active_mode].colors[0] = ToRGBColor(cmr6000->GetLedRed(), cmr6000->GetLedGreen(), cmr6000->GetLedBlue());
}
if (modes[active_mode].flags & MODE_FLAG_HAS_RANDOM_COLOR)
{
modes[active_mode].color_mode = (cmr6000->GetRandomColours()) ? MODE_COLORS_RANDOM : MODE_COLORS_MODE_SPECIFIC;
}
if (modes[active_mode].flags & MODE_FLAG_HAS_SPEED)
{
modes[active_mode].speed = cmr6000->GetLedSpeed();
}
}
RGBController_CMR6000Controller::~RGBController_CMR6000Controller()
{
delete cmr6000;
}
void RGBController_CMR6000Controller::SetupZones()
{
zone GP_zone;
GP_zone.name = "GPU";
GP_zone.type = ZONE_TYPE_SINGLE;
GP_zone.leds_min = 1;
GP_zone.leds_max = 1;
GP_zone.leds_count = 1;
GP_zone.matrix_map = NULL;
zones.push_back(GP_zone);
led GP_led;
GP_led.name = "Logo";
leds.push_back(GP_led);
SetupColors();
}
void RGBController_CMR6000Controller::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CMR6000Controller::DeviceUpdateLEDs()
{
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
unsigned char rnd = (modes[active_mode].color_mode == MODE_COLORS_RANDOM) ? 0xA0 : 0x20;
cmr6000->SetMode(modes[active_mode].value, modes[active_mode].speed, red, grn, blu, rnd);
}
void RGBController_CMR6000Controller::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_CMR6000Controller::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_CMR6000Controller::SetCustomMode()
{
active_mode = 1;
}
void RGBController_CMR6000Controller::DeviceUpdateMode()
{
DeviceUpdateLEDs();
}