Files
OpenRGB/Controllers/NollieController/RGBController_Nollie.h
Adam Honse b083537b36 RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
2026-06-03 00:15:21 -05:00

43 lines
1.6 KiB
C++

/*---------------------------------------------------------*\
| RGBController_Nollie.h |
| |
| RGBController for Nollie |
| |
| Name (cnn1236661) 25 Jun 2023 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "NollieController.h"
class RGBController_Nollie : public RGBController
{
public:
RGBController_Nollie(NollieController* controller_ptr);
~RGBController_Nollie();
void SetupZones();
void DeviceResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void DeviceUpdateMode();
private:
NollieController* controller;
std::vector<unsigned int> leds_channel;
std::vector<unsigned int> zones_channel;
int* channel_index;
int ch32[32] = {5, 4, 3, 2, 1, 0, 15, 14, 26, 27, 28, 29, 30, 31, 8, 9, 19, 18, 17, 16, 7, 6, 25, 24, 23, 22, 21, 20, 13, 12, 11, 10};
int ch16[32] = {19, 18, 17, 16, 24, 25, 26, 27, 20, 21, 22, 23, 31, 30, 29, 28, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
int n16[16] = {3, 2, 1, 0, 8, 9, 10, 11, 4, 5, 6, 7, 15, 14, 13, 12};
};