Files
OpenRGB/NetworkServer.cpp
2020-05-09 17:30:54 -05:00

612 lines
18 KiB
C++

/*-----------------------------------------*\
| NetworkServer.cpp |
| |
| Server code for OpenRGB SDK |
| |
| Adam Honse (CalcProgrammer1) 5/9/2020 |
\*-----------------------------------------*/
#include "NetworkServer.h"
#include <cstring>
#ifndef WIN32
#include <sys/ioctl.h>
#include <netinet/tcp.h>
#include <sys/types.h>
#include <arpa/inet.h>
#else
#include <ws2tcpip.h>
#endif
#include <memory.h>
#include <errno.h>
#include <stdlib.h>
#include <iostream>
const char yes = 1;
#ifdef WIN32
#include <Windows.h>
#else
#include <unistd.h>
static void Sleep(unsigned int milliseconds)
{
usleep(1000 * milliseconds);
}
#endif
NetworkServer::NetworkServer(std::vector<RGBController *>& control) : controllers(control)
{
port_num = 1337;
server_online = false;
}
void NetworkServer::ClientInfoChanged()
{
ClientInfoChangeMutex.lock();
/*-------------------------------------------------*\
| Client info has changed, call the callbacks |
\*-------------------------------------------------*/
for(unsigned int callback_idx = 0; callback_idx < ClientInfoChangeCallbacks.size(); callback_idx++)
{
ClientInfoChangeCallbacks[callback_idx](ClientInfoChangeCallbackArgs[callback_idx]);
}
ClientInfoChangeMutex.unlock();
}
unsigned short NetworkServer::GetPort()
{
return port_num;
}
bool NetworkServer::GetOnline()
{
return server_online;
}
unsigned int NetworkServer::GetNumClients()
{
return ServerClients.size();
}
const char * NetworkServer::GetClientString(unsigned int client_num)
{
if(client_num < ServerClients.size())
{
return ServerClients[client_num]->client_string.c_str();
}
else
{
return "";
}
}
const char * NetworkServer::GetClientIP(unsigned int client_num)
{
if(client_num < ServerClients.size())
{
return ServerClients[client_num]->client_ip;
}
else
{
return "";
}
}
void NetworkServer::RegisterClientInfoChangeCallback(NetServerCallback new_callback, void * new_callback_arg)
{
ClientInfoChangeCallbacks.push_back(new_callback);
ClientInfoChangeCallbackArgs.push_back(new_callback_arg);
}
void NetworkServer::SetPort(unsigned short new_port)
{
if(server_online == false)
{
port_num = new_port;
}
}
void NetworkServer::StartServer()
{
//Start a TCP server and launch threads
char port_str[6];
snprintf(port_str, 6, "%d", port_num);
sockaddr_in myAddress;
/*-------------------------------------------------*\
| Windows requires WSAStartup before using sockets |
\*-------------------------------------------------*/
#ifdef WIN32
if (WSAStartup(MAKEWORD(2, 2), &wsa) != NO_ERROR)
{
WSACleanup();
return;
}
#endif
/*-------------------------------------------------*\
| Create the server socket |
\*-------------------------------------------------*/
server_sock = socket(AF_INET, SOCK_STREAM, 0);
if (server_sock == INVALID_SOCKET)
{
WSACleanup();
return;
}
/*-------------------------------------------------*\
| Fill in server address info with port value |
\*-------------------------------------------------*/
myAddress.sin_family = AF_INET;
myAddress.sin_addr.s_addr = inet_addr("0.0.0.0");
myAddress.sin_port = htons(atoi(port_str));
/*-------------------------------------------------*\
| Bind the server socket |
\*-------------------------------------------------*/
if (bind(server_sock, (sockaddr*)&myAddress, sizeof(myAddress)) == SOCKET_ERROR)
{
WSACleanup();
return;
}
/*-------------------------------------------------*\
| Set socket options - no delay |
\*-------------------------------------------------*/
setsockopt(server_sock, IPPROTO_TCP, TCP_NODELAY, &yes, sizeof(yes));
server_online = true;
/*-------------------------------------------------*\
| Start the connection thread |
\*-------------------------------------------------*/
ConnectionThread = new std::thread(&NetworkServer::ConnectionThreadFunction, this);
}
void NetworkServer::StopServer()
{
server_online = false;
for(unsigned int client_idx = 0; client_idx < ServerClients.size(); client_idx++)
{
shutdown(ServerClients[client_idx]->client_sock, SD_RECEIVE);
closesocket(ServerClients[client_idx]->client_sock);
ServerClients[client_idx]->client_listen_thread->join();
}
shutdown(server_sock, SD_RECEIVE);
closesocket(server_sock);
ConnectionThread->join();
for(unsigned int client_idx = 0; client_idx < ServerClients.size(); client_idx++)
{
delete ServerClients[client_idx];
}
ServerClients.clear();
/*-------------------------------------------------*\
| Client info has changed, call the callbacks |
\*-------------------------------------------------*/
ClientInfoChanged();
}
void NetworkServer::ConnectionThreadFunction()
{
//This thread handles client connections
printf("Network connection thread started\n");
while(server_online == true)
{
/*-------------------------------------------------*\
| Create new socket for client connection |
\*-------------------------------------------------*/
NetworkClientInfo * client_info = new NetworkClientInfo();
/*-------------------------------------------------*\
| Listen for incoming client connection on the |
| server socket. This call blocks until a |
| connection is established |
\*-------------------------------------------------*/
if(listen(server_sock, 10) < 0)
{
printf("Connection thread closed\r\n");
server_online = false;
return;
}
/*-------------------------------------------------*\
| Accept the client connection |
\*-------------------------------------------------*/
struct sockaddr_in client_addr;
socklen_t client_addr_len = sizeof(client_addr);
client_info->client_sock = accept_select(server_sock, (struct sockaddr *)&client_addr, &client_addr_len);
if(client_info->client_sock < 0)
{
printf("Connection thread closed\r\n");
server_online = false;
return;
}
/*-------------------------------------------------*\
| Get the new client socket and store it in the |
| clients vector |
\*-------------------------------------------------*/
u_long arg = 0;
ioctlsocket(client_info->client_sock, FIONBIO, &arg);
setsockopt(client_info->client_sock, IPPROTO_TCP, TCP_NODELAY, &yes, sizeof(yes));
inet_ntop(AF_INET, &client_addr.sin_addr, client_info->client_ip, INET_ADDRSTRLEN);
client_info->client_string = "Client";
//Start a listener thread for the new client socket
client_info->client_listen_thread = new std::thread(&NetworkServer::ListenThreadFunction, this, client_info);
ServerClients.push_back(client_info);
/*-------------------------------------------------*\
| Client info has changed, call the callbacks |
\*-------------------------------------------------*/
ClientInfoChanged();
}
printf("Connection thread closed\r\n");
server_online = false;
}
int NetworkServer::accept_select(int sockfd, struct sockaddr *addr, socklen_t *addrlen)
{
fd_set set;
struct timeval timeout;
timeout.tv_sec = 5;
timeout.tv_usec = 0;
while(1)
{
FD_ZERO(&set); /* clear the set */
FD_SET(sockfd, &set); /* add our file descriptor to the set */
int rv = select(sockfd + 1, &set, NULL, NULL, &timeout);
if(rv == SOCKET_ERROR || server_online == false)
{
return -1;
}
else if(rv == 0)
{
continue;
}
else
{
// socket has something to read
return(accept(sockfd, addr, addrlen));
}
}
}
int NetworkServer::recv_select(SOCKET s, char *buf, int len, int flags)
{
fd_set set;
struct timeval timeout;
timeout.tv_sec = 5;
timeout.tv_usec = 0;
while(1)
{
FD_ZERO(&set); /* clear the set */
FD_SET(s, &set); /* add our file descriptor to the set */
int rv = select(s + 1, &set, NULL, NULL, &timeout);
if(rv == SOCKET_ERROR || server_online == false)
{
return 0;
}
else if(rv == 0)
{
continue;
}
else
{
// socket has something to read
return(recv(s, buf, len, flags));
}
}
}
void NetworkServer::ListenThreadFunction(NetworkClientInfo * client_info)
{
SOCKET client_sock = client_info->client_sock;
printf("Network server started\n");
//This thread handles messages received from clients
while(server_online == true)
{
NetPacketHeader header;
int bytes_read = 0;
char * data = NULL;
//Read first byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[0], 1, 0);
if(bytes_read == 0)
{
goto listen_done;
}
//Test first character of magic - 'O'
if(header.pkt_magic[0] != 'O')
{
continue;
}
//Read second byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[1], 1, 0);
if(bytes_read == 0)
{
goto listen_done;
}
//Test second character of magic - 'R'
if(header.pkt_magic[1] != 'R')
{
continue;
}
//Read third byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[2], 1, 0);
if(bytes_read == 0)
{
goto listen_done;
}
//Test third character of magic - 'G'
if(header.pkt_magic[2] != 'G')
{
continue;
}
//Read fourth byte of magic
bytes_read = recv_select(client_sock, &header.pkt_magic[3], 1, 0);
if(bytes_read == 0)
{
goto listen_done;
}
//Test fourth character of magic - 'B'
if(header.pkt_magic[3] != 'B')
{
continue;
}
//If we get to this point, the magic is correct. Read the rest of the header
bytes_read = 0;
do
{
int tmp_bytes_read = 0;
tmp_bytes_read = recv_select(client_sock, (char *)&header.pkt_dev_idx + bytes_read, sizeof(header) - sizeof(header.pkt_magic) - bytes_read, 0);
bytes_read += tmp_bytes_read;
if(tmp_bytes_read == 0)
{
goto listen_done;
}
} while(bytes_read != sizeof(header) - sizeof(header.pkt_magic));
//printf( "Server: Received header, now receiving data of size %d\r\n", header.pkt_size);
//Header received, now receive the data
if(header.pkt_size > 0)
{
bytes_read = 0;
data = new char[header.pkt_size];
do
{
int tmp_bytes_read = 0;
tmp_bytes_read = recv_select(client_sock, &data[bytes_read], header.pkt_size - bytes_read, 0);
if(tmp_bytes_read == 0)
{
goto listen_done;
}
bytes_read += tmp_bytes_read;
} while (bytes_read < header.pkt_size);
}
//printf( "Server: Received header and data\r\n" );
//printf( "Server: Packet ID: %d \r\n", header.pkt_id);
//Entire request received, select functionality based on request ID
switch(header.pkt_id)
{
case NET_PACKET_ID_REQUEST_CONTROLLER_COUNT:
//printf( "NET_PACKET_ID_REQUEST_CONTROLLER_COUNT\r\n" );
SendReply_ControllerCount(client_sock);
break;
case NET_PACKET_ID_REQUEST_CONTROLLER_DATA:
//printf( "NET_PACKET_ID_REQUEST_CONTROLLER_DATA\r\n" );
SendReply_ControllerData(client_sock, header.pkt_dev_idx);
break;
case NET_PACKET_ID_SET_CLIENT_NAME:
printf( "NET_PACKET_ID_SET_CLIENT_NAME\r\n" );
ProcessRequest_ClientString(client_sock, header.pkt_size, data);
break;
case NET_PACKET_ID_RGBCONTROLLER_RESIZEZONE:
//printf( "NET_PACKET_ID_RGBCONTROLLER_RESIZEZONE\r\n" );
if((header.pkt_dev_idx < controllers.size()) && (header.pkt_size == (2 * sizeof(int))))
{
int zone;
int new_size;
memcpy(&zone, data, sizeof(int));
memcpy(&new_size, data + sizeof(int), sizeof(int));
controllers[header.pkt_dev_idx]->ResizeZone(zone, new_size);
}
break;
case NET_PACKET_ID_RGBCONTROLLER_UPDATELEDS:
//printf( "NET_PACKET_ID_RGBCONTROLLER_UPDATELEDS\r\n" );
if(header.pkt_dev_idx < controllers.size())
{
controllers[header.pkt_dev_idx]->SetColorDescription((unsigned char *)data);
controllers[header.pkt_dev_idx]->UpdateLEDs();
}
break;
case NET_PACKET_ID_RGBCONTROLLER_UPDATEZONELEDS:
//printf( "NET_PACKET_ID_RGBCONTROLLER_UPDATEZONELEDS\r\n" );
if(header.pkt_dev_idx < controllers.size())
{
int zone;
memcpy(&zone, &data[sizeof(unsigned int)], sizeof(int));
controllers[header.pkt_dev_idx]->SetZoneColorDescription((unsigned char *)data);
controllers[header.pkt_dev_idx]->UpdateZoneLEDs(zone);
}
break;
case NET_PACKET_ID_RGBCONTROLLER_UPDATESINGLELED:
//printf( "NET_PACKET_ID_RGBCONTROLLER_UPDATESINGLELED\r\n" );
if(header.pkt_dev_idx < controllers.size())
{
int led;
memcpy(&led, data, sizeof(int));
controllers[header.pkt_dev_idx]->SetSingleLEDColorDescription((unsigned char *)data);
controllers[header.pkt_dev_idx]->UpdateSingleLED(led);
}
break;
case NET_PACKET_ID_RGBCONTROLLER_SETCUSTOMMODE:
//printf( "NET_PACKET_ID_RGBCONTROLLER_SETCUSTOMMODE\r\n" );
if(header.pkt_dev_idx < controllers.size())
{
controllers[header.pkt_dev_idx]->SetCustomMode();
}
break;
case NET_PACKET_ID_RGBCONTROLLER_UPDATEMODE:
//printf( "NET_PACKET_ID_RGBCONTROLLER_UPDATEMODE\r\n" );
if(header.pkt_dev_idx < controllers.size())
{
controllers[header.pkt_dev_idx]->SetModeDescription((unsigned char *)data);
controllers[header.pkt_dev_idx]->UpdateMode();
}
break;
}
delete[] data;
}
listen_done:
printf("Server connection closed\r\n");
shutdown(client_info->client_sock, SD_RECEIVE);
closesocket(client_info->client_sock);
for(unsigned int this_idx = 0; this_idx < ServerClients.size(); this_idx++)
{
if(ServerClients[this_idx] == client_info)
{
ServerClients.erase(ServerClients.begin() + this_idx);
break;
}
}
/*-------------------------------------------------*\
| Client info has changed, call the callbacks |
\*-------------------------------------------------*/
ClientInfoChanged();
}
void NetworkServer::ProcessRequest_ClientString(SOCKET client_sock, unsigned int data_size, char * data)
{
for(unsigned int this_idx = 0; this_idx < ServerClients.size(); this_idx++)
{
if(ServerClients[this_idx]->client_sock == client_sock)
{
ServerClients[this_idx]->client_string = data;
break;
}
}
/*-------------------------------------------------*\
| Client info has changed, call the callbacks |
\*-------------------------------------------------*/
ClientInfoChanged();
}
void NetworkServer::SendReply_ControllerCount(SOCKET client_sock)
{
NetPacketHeader reply_hdr;
unsigned int reply_data;
reply_hdr.pkt_magic[0] = 'O';
reply_hdr.pkt_magic[1] = 'R';
reply_hdr.pkt_magic[2] = 'G';
reply_hdr.pkt_magic[3] = 'B';
reply_hdr.pkt_dev_idx = 0;
reply_hdr.pkt_id = NET_PACKET_ID_REQUEST_CONTROLLER_COUNT;
reply_hdr.pkt_size = sizeof(unsigned int);
reply_data = controllers.size();
send(client_sock, (const char *)&reply_hdr, sizeof(NetPacketHeader), 0);
send(client_sock, (const char *)&reply_data, sizeof(unsigned int), 0);
}
void NetworkServer::SendReply_ControllerData(SOCKET client_sock, unsigned int dev_idx)
{
if(dev_idx < controllers.size())
{
NetPacketHeader reply_hdr;
unsigned char *reply_data = controllers[dev_idx]->GetDeviceDescription();
unsigned int reply_size;
memcpy(&reply_size, reply_data, sizeof(reply_size));
reply_hdr.pkt_magic[0] = 'O';
reply_hdr.pkt_magic[1] = 'R';
reply_hdr.pkt_magic[2] = 'G';
reply_hdr.pkt_magic[3] = 'B';
reply_hdr.pkt_dev_idx = dev_idx;
reply_hdr.pkt_id = NET_PACKET_ID_REQUEST_CONTROLLER_DATA;
reply_hdr.pkt_size = reply_size;
send(client_sock, (const char *)&reply_hdr, sizeof(NetPacketHeader), 0);
send(client_sock, (const char *)reply_data, reply_size, 0);
}
}