Files
OpenRGB/RGBController/RGBController_Network.h
Adam Honse 02b9f3b299 Zone and Segment type updates
* Add zone flags to indicate if fields are manually configurable and if they have been manually configured
  * Add flags field to segment type
  * Add segment flags for group start and group member
  * Add color mode support flags to zone (RGB, RBG, GRB, GBR, BRG, BGR)
  * Add color mode enum to zone
  * Update zone and segment description functions to support new fields
  * Rename the effects-only configurable size flag
  * Remove zone type and matrix map configuration from E1.31 manual configuration, use zone editor instead
  * Rework DeviceResizeZone to DeviceConfigureZone
  * Rework most ARGB controllers to allow zone customizations
  * Rework DRGBController to define devices in DRGBDevices list (similar to RazerDevices)
  * Rework NollieController to define devices in NollieDevices list (similar to RazerDevices)
2026-04-03 16:22:50 -05:00

54 lines
2.0 KiB
C++

/*---------------------------------------------------------*\
| RGBController_Network.h |
| |
| RGBController implementation that represents a remote |
| RGBController instance from a connected OpenRGB server |
| |
| Adam Honse (CalcProgrammer1) 11 Apr 2020 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include "RGBController.h"
#include "NetworkClient.h"
class RGBController_Network : public RGBController
{
public:
RGBController_Network(NetworkClient * client_ptr, unsigned int dev_idx_val);
~RGBController_Network();
unsigned int GetID();
void ClearSegments(int zone);
void AddSegment(int zone, segment new_segment);
void ConfigureZone(int zone_idx, zone new_zone);
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void SetCustomMode();
void DeviceUpdateMode();
void DeviceUpdateZoneMode(int zone);
void DeviceSaveMode();
void UpdateLEDs();
void UpdateMode();
private:
NetworkClient * client;
unsigned int dev_id;
unsigned char * CreateUpdateLEDsPacket(unsigned int protocol_version);
unsigned char * CreateUpdateModePacket(int mode_idx, unsigned int* size, unsigned int protocol_version);
unsigned char * CreateUpdateSingleLEDPacket(int led);
unsigned char * CreateUpdateZoneLEDsPacket(int zone);
unsigned char * CreateUpdateZoneModePacket(int zone_idx, int mode_idx, unsigned int* size, unsigned int protocol_version);
};