Files
OpenRGB/Controllers/ElgatoLightStripController/RGBController_ElgatoLightStrip.cpp
Adam Honse 38f016f2a8 RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
2025-12-30 14:09:08 -06:00

87 lines
2.7 KiB
C++

/*---------------------------------------------------------*\
| RGBController_ElgatoLightStrip.cpp |
| |
| RGBController for Elgato Light Strip |
| |
| Monks (@iamtherealestmonkey) 03 Nov 2021 |
| DomePlaysHD 12 Mar 2024 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_ElgatoLightStrip.h"
#include "hsv.h"
RGBController_ElgatoLightStrip::RGBController_ElgatoLightStrip(ElgatoLightStripController* controller_ptr)
{
controller = controller_ptr;
name = controller->GetName();
vendor = controller->GetManufacturer();
type = DEVICE_TYPE_LEDSTRIP;
version = controller->GetVersion();
description = "Elgato LightStrip Device";
serial = controller->GetUniqueID();
location = controller->GetLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR | MODE_FLAG_HAS_BRIGHTNESS;
Direct.color_mode = MODE_COLORS_PER_LED;
Direct.brightness_min = 0;
Direct.brightness_max = 100;
Direct.brightness = 100;
modes.push_back(Direct);
SetupZones();
}
RGBController_ElgatoLightStrip::~RGBController_ElgatoLightStrip()
{
delete controller;
}
void RGBController_ElgatoLightStrip::SetupZones()
{
zone led_zone;
led_zone.name = "Lightstrip";
led_zone.type = ZONE_TYPE_SINGLE;
led_zone.leds_min = 1;
led_zone.leds_max = 1;
led_zone.leds_count = 1;
led_zone.matrix_map = NULL;
zones.push_back(led_zone);
led new_led;
new_led.name = "Lightstrip";
leds.push_back(new_led);
SetupColors();
}
void RGBController_ElgatoLightStrip::DeviceUpdateLEDs()
{
RGBColor rgb_color = colors[0];
hsv_t hsv_color;
rgb2hsv(rgb_color, &hsv_color);
controller->SetColor(hsv_color);
controller->SetBrightness((unsigned char)modes[(unsigned int)active_mode].brightness);
}
void RGBController_ElgatoLightStrip::DeviceUpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_ElgatoLightStrip::DeviceUpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_ElgatoLightStrip::DeviceUpdateMode()
{
DeviceUpdateLEDs();
}