Files
OpenRGB/RGBController/RGBController_HyperXKeyboard.cpp

96 lines
2.3 KiB
C++

/*-----------------------------------------*\
| RGBController_HyperXKeyboard.cpp |
| |
| Generic RGB Interface for HyperX RGB |
| Keyboard |
| |
| Adam Honse (CalcProgrammer1) 2/2/2020 |
\*-----------------------------------------*/
#include "RGBController_HyperXKeyboard.h"
RGBController_HyperXKeyboard::RGBController_HyperXKeyboard(HyperXKeyboardController* hyperx_ptr)
{
hyperx = hyperx_ptr;
name = "HyperX RGB Keyboard";
type = DEVICE_TYPE_KEYBOARD;
mode Direct;
Direct.name = "Direct";
Direct.value = HYPERX_MODE_STATIC;
Direct.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Direct.random = false;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = HYPERX_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_COLOR | MODE_FLAG_PER_LED_COLOR;
Static.random = false;
modes.push_back(Static);
mode Wave;
Wave.name = "Wave";
Wave.value = HYPERX_MODE_WAVE;
Wave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR;
Wave.speed_min = 0x00;
Wave.speed_max = 0x09;
Wave.random = false;
Wave.speed = 0x09;
Wave.direction = MODE_DIRECTION_LEFT;
modes.push_back(Wave);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = HYPERX_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_SPEED;
Breathing.speed_min = 0x00;
Breathing.speed_max = 0x09;
Breathing.random = false;
Breathing.speed = 0x09;
modes.push_back(Breathing);
for(int i = 0; i < 126; i++)
{
colors.push_back(0x00000000);
}
}
RGBController_HyperXKeyboard::~RGBController_HyperXKeyboard()
{
}
void RGBController_HyperXKeyboard::UpdateLEDs()
{
if(active_mode == 0)
{
hyperx->SetLEDsDirect(colors);
}
else
{
hyperx->SetLEDs(colors);
}
}
void RGBController_HyperXKeyboard::UpdateZoneLEDs(int zone)
{
UpdateLEDs();
}
void RGBController_HyperXKeyboard::UpdateSingleLED(int led)
{
UpdateLEDs();
}
void RGBController_HyperXKeyboard::SetCustomMode()
{
SetMode(0);
}
void RGBController_HyperXKeyboard::UpdateMode()
{
hyperx->SetMode(modes[active_mode].value, modes[active_mode].direction, modes[active_mode].speed);
}