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OpenRGB/Controllers/AlienwareKeyboardController/RGBController_AlienwareKeyboard.cpp
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/*---------------------------------------------------------*\
| RGBController_AlienwareKeyboard.cpp |
| |
| RGBController for Alienware AW510K keyboard |
| |
| Mohamad Sallal (msallal) 22 May 2021 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include <iterator>
#include "RGBControllerKeyNames.h"
#include "RGBController_AlienwareKeyboard.h"
int GetAlienwareWaveDirection(int input);
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
/**------------------------------------------------------------------*\
@name Alienware AW510 Keyboard
@category Keyboard
@type USB
@save :x:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectAlienwareKeyboardControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_AlienwareKeyboard::RGBController_AlienwareKeyboard(AlienwareKeyboardController* controller_ptr, const alienware_device* device_ptr)
{
controller = controller_ptr;
device = device_ptr;
name = controller->GetDeviceName();
vendor = "Alienware";
type = DEVICE_TYPE_KEYBOARD;
description = device->name;
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = ALIENWARE_MODE_DIRECT_PER_LED;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Static;
Static.name = "Static";
Static.value = ALIENWARE_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Static.colors_min = 1;
Static.colors_max = 1;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.colors.resize(1);
modes.push_back(Static);
mode Pulse;
Pulse.name = "Pulse";
Pulse.value = ALIENWARE_MODE_PULSE;
Pulse.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Pulse.color_mode = MODE_COLORS_MODE_SPECIFIC;
Pulse.speed_min = ALIENWARE_SPEED_SLOWEST;
Pulse.speed_max = ALIENWARE_SPEED_NORMAL;
Pulse.speed = ALIENWARE_SPEED_NORMAL;
Pulse.colors_min = 1;
Pulse.colors_max = 1;
Pulse.colors.resize(1);
modes.push_back(Pulse);
mode Morph;
Morph.name = "Morph";
Morph.value = ALIENWARE_MODE_MORPH;
Morph.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR;
Morph.color_mode = MODE_COLORS_MODE_SPECIFIC;
Morph.speed_min = ALIENWARE_SPEED_SLOWEST;
Morph.speed_max = ALIENWARE_SPEED_NORMAL;
Morph.speed = ALIENWARE_SPEED_NORMAL;
Morph.colors_min = 2;
Morph.colors_max = 2;
Morph.colors.resize(2);
modes.push_back(Morph);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = ALIENWARE_MODE_BREATHING;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.colors.resize(1);
Breathing.speed_min = ALIENWARE_SPEED_SLOWEST;
Breathing.speed_max = ALIENWARE_SPEED_FASTEST;
Breathing.speed = ALIENWARE_SPEED_NORMAL;
modes.push_back(Breathing);
mode SingleWave;
SingleWave.name = "Single Wave";
SingleWave.value = ALIENWARE_MODE_SINGLE_WAVE;
SingleWave.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD;
SingleWave.speed_min = ALIENWARE_SPEED_SLOWEST;
SingleWave.speed_max = ALIENWARE_SPEED_FASTEST;
SingleWave.speed = ALIENWARE_SPEED_NORMAL;
SingleWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
SingleWave.colors_min = 1;
SingleWave.colors_max = 1;
SingleWave.colors.resize(1);
modes.push_back(SingleWave);
mode RainbowWave;
RainbowWave.name = "Rainbow Wave";
RainbowWave.value = ALIENWARE_MODE_RAINBOW_WAVE;
RainbowWave.flags = MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_DIRECTION_LR | MODE_FLAG_HAS_DIRECTION_UD;
RainbowWave.speed_min = ALIENWARE_SPEED_SLOWEST;
RainbowWave.speed_max = ALIENWARE_SPEED_FASTEST;
RainbowWave.speed = ALIENWARE_SPEED_NORMAL;
RainbowWave.colors_min = 1;
RainbowWave.colors_max = 1;
RainbowWave.color_mode = MODE_COLORS_MODE_SPECIFIC;
RainbowWave.colors.resize(1);
modes.push_back(RainbowWave);
mode Off;
Off.name = "Off";
Off.value = ALIENWARE_MODE_OFF;
Off.flags = 0;
Off.color_mode = MODE_COLORS_NONE;
modes.push_back(Off);
SetupZones();
std::copy(colors.begin(), colors.end(),std::back_inserter(current_colors));
}
RGBController_AlienwareKeyboard::~RGBController_AlienwareKeyboard()
{
Shutdown();
delete controller;
}
void RGBController_AlienwareKeyboard::SetupZones()
{
/*---------------------------------------------------------* | Set up zones |
\*---------------------------------------------------------*/
zone new_zone;
new_zone.name = device->zone_name;
new_zone.type = ZONE_TYPE_MATRIX;
new_zone.leds_min = device->zone_size;
new_zone.leds_max = device->zone_size;
new_zone.leds_count = device->zone_size;
new_zone.matrix_map.Set(device->rows, device->cols, (unsigned int *)device->matrix_map);
zones.push_back(new_zone);
for(unsigned int led_idx = 0; led_idx < device->led_count; led_idx++)
{
led new_led;
new_led.name = device->leds[led_idx].name;
new_led.value = device->leds[led_idx].idx;
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_AlienwareKeyboard::DeviceUpdateLEDs()
{
std::vector<SelectedKeys> frame_buf_keys;
std::vector<RGBColor> new_colors;
std::copy(colors.begin(), colors.end(),std::back_inserter(new_colors));
for(std::size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
if (current_colors[led_idx]==new_colors[led_idx])
{
/*---------------------------------------------*\
| Don't send if key color is not changed |
\*---------------------------------------------*/
continue;
}
if(RGBGetRValue(colors[led_idx]) != 0x00 || RGBGetGValue(colors[led_idx]) != 0x00 || RGBGetBValue(colors[led_idx]) != 0x00)
{
SelectedKeys key;
key.idx = (unsigned char)leds[led_idx].value;
key.red = RGBGetRValue(colors[led_idx]);
key.green = RGBGetGValue(colors[led_idx]);
key.blue = RGBGetBValue(colors[led_idx]);
frame_buf_keys.push_back(key);
}
else
{
SelectedKeys key;
key.idx = (unsigned char)leds[led_idx].value;
key.red = RGBGetRValue(colors[led_idx]);
key.green = RGBGetGValue(colors[led_idx]);
key.blue = RGBGetBValue(colors[led_idx]);
frame_buf_keys.push_back(key);
}
}
controller->SendInitialize();
controller->SendfeatureReport(0x05, 0x01, 0x51, 0x00);
controller->SendCommit();
if(frame_buf_keys.size() > 0)
{
controller->SendDirectOn(frame_buf_keys);
}
std::copy(new_colors.begin(), new_colors.end(),current_colors.begin());
}
void RGBController_AlienwareKeyboard::DeviceUpdateZoneLEDs(int zone)
{
controller->SetDirect((unsigned char) zone, RGBGetRValue(zones[zone].colors[0]), RGBGetGValue(zones[zone].colors[0]), RGBGetBValue(zones[zone].colors[0]));
}
void RGBController_AlienwareKeyboard::DeviceUpdateSingleLED(int led)
{
controller->DeviceUpdateSingleLED(leds[led].value, RGBGetRValue(colors[led]), RGBGetGValue(colors[led]), RGBGetBValue(colors[led]));
}
void RGBController_AlienwareKeyboard::DeviceUpdateMode()
{
if(active_mode == 0xFFFF)
{
UpdateLEDsInternal();
return;
}
controller->SendfeatureReport(0x05, 0x01, 0x51, 0x00);
unsigned char red = 0;
unsigned char grn = 0;
unsigned char blu = 0;
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
red = RGBGetRValue(modes[active_mode].colors[0]);
grn = RGBGetGValue(modes[active_mode].colors[0]);
blu = RGBGetBValue(modes[active_mode].colors[0]);
}
switch(modes[active_mode].value)
{
case ALIENWARE_MODE_MORPH:
/*---------------------------------------------*\
| In case of morph it requires two colors |
| (color1 and color2) |
\*---------------------------------------------*/
{
unsigned char red2 = RGBGetRValue(modes[active_mode].colors[1]);
unsigned char grn2 = RGBGetGValue(modes[active_mode].colors[1]);
unsigned char blu2 = RGBGetBValue(modes[active_mode].colors[1]);
controller->SetMorphMode(modes[active_mode].value, modes[active_mode].speed, red, grn, blu, red2, grn2, blu2);
}
break;
case ALIENWARE_MODE_SPECTRUM:
/*---------------------------------------------*\
| Spectrum only set mode, speed and colorMode |
\*---------------------------------------------*/
controller->SetMode(modes[active_mode].value, modes[active_mode].speed, 0x00, ALIENWARE_RAINBOW_COLOR_MODE, 0x00, 0x00, 0x00);
break;
case ALIENWARE_MODE_SINGLE_WAVE:
/*---------------------------------------------*\
| Wave only set mode, speed, direction and |
| colorMode |
\*---------------------------------------------*/
{
int waveDirection = GetAlienwareWaveDirection(modes[active_mode].direction);
controller->SetMode(modes[active_mode].value, modes[active_mode].speed, waveDirection, ALIENWARE_SINGLE_COLOR_MODE, red, grn, blu);
}
break;
case ALIENWARE_MODE_RAINBOW_WAVE:
/*---------------------------------------------*\
| Wave only set mode, speed, direction and |
| colorMode |
\*---------------------------------------------*/
{
int waveDirection = GetAlienwareWaveDirection(modes[active_mode].direction);
controller->SetMode(modes[active_mode].value, modes[active_mode].speed, waveDirection, ALIENWARE_RAINBOW_COLOR_MODE, 0x00, 0x00, 0x00);
}
break;
default:
controller->SetMode(modes[active_mode].value, modes[active_mode].speed, 0x00, ALIENWARE_SINGLE_COLOR_MODE, red, grn, blu);
break;
}
}
int GetAlienwareWaveDirection(int input)
{
switch(input)
{
case MODE_DIRECTION_LEFT:
return(ALIENWARE_DIRECTION_RIGHT_TO_LEFT);
case MODE_DIRECTION_RIGHT:
return(ALIENWARE_DIRECTION_LEFT_TO_RIGHT);
case MODE_DIRECTION_UP:
return(ALIENWARE_DIRECTION_BOTTOM_TO_TOP);
case MODE_DIRECTION_DOWN:
return(ALIENWARE_DIRECTION_TOP_TO_BOTTOM);
default:
return(ALIENWARE_DIRECTION_RIGHT_TO_LEFT);
}
}