Files
OpenRGB/Controllers/SRGBmodsController/SRGBmodsLEDControllerV1/RGBController_SRGBmodsLEDControllerV1.cpp
2026-03-23 11:30:01 -05:00

233 lines
8.4 KiB
C++

/*---------------------------------------------------------*\
| RGBController_SRGBmodsLEDControllerV1.cpp |
| |
| RGBController for SRGBmods LED Controller V1 |
| |
| Adam Honse (CalcProgrammer1) 30 Jun 2023 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_SRGBmodsLEDControllerV1.h"
/**------------------------------------------------------------------*\
@name SRGBmods LED Controller V1
@category LEDStrip
@type USB
@save :x:
@direct :white_check_mark:
@effects :white_check_mark:
@detectors DetectSRGBmodsControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_SRGBmodsLEDControllerV1::RGBController_SRGBmodsLEDControllerV1(SRGBmodsLEDControllerV1* controller_ptr)
{
controller = controller_ptr;
name = controller->GetNameString();
vendor = "SRGBmods.net";
description = "SRGBmods LED Controller V1 Device";
type = DEVICE_TYPE_LEDSTRIP;
location = controller->GetLocationString();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = SRGBMODS_LED_CONTROLLER_V1_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
mode Rainbow;
Rainbow.name = "Rainbow Wave";
Rainbow.value = SRGBMODS_LED_CONTROLLER_V1_MODE_RAINBOW;
Rainbow.flags = MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Rainbow.color_mode = MODE_COLORS_RANDOM;
Rainbow.brightness_min = 0x00;
Rainbow.brightness_max = 0xFF;
Rainbow.brightness = 0xFF;
Rainbow.speed_min = 0x0A;
Rainbow.speed_max = 0xFF;
Rainbow.speed = 0x7F;
modes.push_back(Rainbow);
mode Breathing;
Breathing.name = "Breathing";
Breathing.value = SRGBMODS_LED_CONTROLLER_V1_MODE_BREATHING_MODE_SPECIFIC;
Breathing.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_RANDOM_COLOR | MODE_FLAG_HAS_SPEED | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Breathing.color_mode = MODE_COLORS_MODE_SPECIFIC;
Breathing.brightness_min = 0x00;
Breathing.brightness_max = 0xFF;
Breathing.brightness = 0xFF;
Breathing.speed_min = 0x0A;
Breathing.speed_max = 0xFF;
Breathing.speed = 0x7F;
Breathing.colors_min = 1;
Breathing.colors_max = 1;
Breathing.colors.resize(1);
modes.push_back(Breathing);
mode Static;
Static.name = "Static";
Static.value = SRGBMODS_LED_CONTROLLER_V1_MODE_STATIC;
Static.flags = MODE_FLAG_HAS_MODE_SPECIFIC_COLOR | MODE_FLAG_HAS_BRIGHTNESS | MODE_FLAG_AUTOMATIC_SAVE;
Static.color_mode = MODE_COLORS_MODE_SPECIFIC;
Static.brightness_min = 0x00;
Static.brightness_max = 0xFF;
Static.brightness = 0xFF;
Static.colors_min = 1;
Static.colors_max = 1;
Static.colors.resize(1);
modes.push_back(Static);
SetupZones();
}
RGBController_SRGBmodsLEDControllerV1::~RGBController_SRGBmodsLEDControllerV1()
{
Shutdown();
delete controller;
}
void RGBController_SRGBmodsLEDControllerV1::SetupZones()
{
/*-----------------------------------------------------*\
| Only set LED count on the first run |
\*-----------------------------------------------------*/
bool first_run = false;
if(zones.size() == 0)
{
first_run = true;
}
/*-----------------------------------------------------*\
| Clear any existing color/LED configuration |
\*-----------------------------------------------------*/
leds.clear();
colors.clear();
zones.resize(SRGBMODS_LED_CONTROLLER_V1_NUM_CHANNELS);
/*-----------------------------------------------------*\
| Set zones and leds |
\*-----------------------------------------------------*/
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
/*-------------------------------------------------*\
| The maximum number of LEDs per channel is 800 |
| according to https://srgbmods.net/lcv1/ |
\*-------------------------------------------------*/
zones[zone_idx].leds_min = 0;
zones[zone_idx].leds_max = 800;
if(first_run)
{
zones[zone_idx].flags = ZONE_FLAG_MANUALLY_CONFIGURABLE_SIZE
| ZONE_FLAG_MANUALLY_CONFIGURABLE_NAME
| ZONE_FLAG_MANUALLY_CONFIGURABLE_TYPE
| ZONE_FLAG_MANUALLY_CONFIGURABLE_MATRIX_MAP
| ZONE_FLAG_MANUALLY_CONFIGURABLE_SEGMENTS;
}
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_NAME))
{
zones[zone_idx].name = "Addressable RGB Header ";
zones[zone_idx].name.append(std::to_string(zone_idx + 1));
}
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_SIZE))
{
zones[zone_idx].leds_count = 0;
}
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_TYPE))
{
zones[zone_idx].type = ZONE_TYPE_LINEAR;
}
if(!(zones[zone_idx].flags & ZONE_FLAG_MANUALLY_CONFIGURED_MATRIX_MAP))
{
zones[zone_idx].matrix_map.width = 0;
zones[zone_idx].matrix_map.height = 0;
zones[zone_idx].matrix_map.map.resize(0);
}
for(unsigned int led_ch_idx = 0; led_ch_idx < zones[zone_idx].leds_count; led_ch_idx++)
{
led new_led;
new_led.name = zones[zone_idx].name + ", LED " + std::to_string(led_ch_idx + 1);
leds.push_back(new_led);
leds_channel.push_back(zone_idx);
}
}
SetupColors();
}
void RGBController_SRGBmodsLEDControllerV1::DeviceConfigureZone(int zone_idx)
{
if((size_t)zone_idx < zones.size())
{
SetupZones();
}
}
void RGBController_SRGBmodsLEDControllerV1::DeviceUpdateLEDs()
{
if(modes[active_mode].value == SRGBMODS_LED_CONTROLLER_V1_MODE_DIRECT)
{
for(std::size_t zone_idx = 0; zone_idx < zones.size(); zone_idx++)
{
if(zones[zone_idx].leds_count > 0)
{
controller->SetChannelLEDs((unsigned char)zone_idx, zones[zone_idx].colors, zones[zone_idx].leds_count);
}
}
}
else
{
DeviceUpdateMode();
}
}
void RGBController_SRGBmodsLEDControllerV1::DeviceUpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_SRGBmodsLEDControllerV1::DeviceUpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_SRGBmodsLEDControllerV1::DeviceUpdateMode()
{
if(modes[active_mode].value == SRGBMODS_LED_CONTROLLER_V1_MODE_DIRECT)
{
controller->SetDirect();
DeviceUpdateLEDs();
}
else
{
unsigned int value = modes[active_mode].value;
RGBColor color = 0;
if(modes[active_mode].value == SRGBMODS_LED_CONTROLLER_V1_MODE_BREATHING_MODE_SPECIFIC && modes[active_mode].color_mode == MODE_COLORS_RANDOM)
{
value = SRGBMODS_LED_CONTROLLER_V1_MODE_BREATHING_RANDOM;
}
if(modes[active_mode].color_mode == MODE_COLORS_MODE_SPECIFIC)
{
color = modes[active_mode].colors[0];
}
controller->SetConfiguration(value, modes[active_mode].speed, modes[active_mode].brightness, color);
}
}