Files
OpenRGB/Controllers/CorsairVengeanceProController/CorsairVengeanceProController.h
silas ea6e961a13 Added some sleeps as well as other changes to the Corsair Vengeance Pro controller
Changed the way direct is handled for corsair devices

Commit amended for code style by Adam Honse <calcprogrammer1@gmail.com>
2021-02-25 09:22:34 -06:00

107 lines
4.7 KiB
C++

/*-----------------------------------------*\
| CorsairVengeanceProController.h |
| |
| Definitions and types for Corsair |
| Vengeance Pro RGB RAM lighting controller|
| |
| Adam Honse (CalcProgrammer1) 6/30/2019 |
\*-----------------------------------------*/
#include <string>
#include "i2c_smbus.h"
#include "CRC.h"
#pragma once
typedef unsigned char corsair_dev_id;
#define CORSAIR_PRO_LED_COUNT ( 10 )
enum
{
CORSAIR_PRO_REG_COMMAND = 0x20, /* Command write register */
CORSAIR_PRO_DIRECT_COMMAND = 0x31, /* Where it writes direct mode colors */
};
enum
{
CORSAIR_PRO_MODE_DIRECT = 0xDD, /* Arbitrary value to compare against later. Not the actual packet */
CORSAIR_PRO_MODE_COLOR_SHIFT = 0x00, /* Color Shift mode */
CORSAIR_PRO_MODE_COLOR_PULSE = 0x01, /* Color Pulse mode */
CORSAIR_PRO_MODE_RAINBOW_WAVE = 0x03, /* Rainbow Wave mode */
CORSAIR_PRO_MODE_COLOR_WAVE = 0x04, /* Color Wave mode */
CORSAIR_PRO_MODE_VISOR = 0x05, /* Visor mode */
CORSAIR_PRO_MODE_RAIN = 0x06, /* Rain mode */
CORSAIR_PRO_MODE_MARQUEE = 0x07, /* Marquee mode */
CORSAIR_PRO_MODE_RAINBOW = 0x08, /* Rainbow mode */
CORSAIR_PRO_MODE_SEQUENTIAL = 0x09, /* Sequential mode */
CORSAIR_PRO_MODE_STATIC = 0x10, /* Static mode */
CORSAIR_PRO_NUMBER_MODES = 10, /* Number of Corsair Pro modes */
};
enum
{
CORSAIR_PRO_SPEED_SLOW = 0x00, /* Slow speed */
CORSAIR_PRO_SPEED_MEDIUM = 0x01, /* Medium speed */
CORSAIR_PRO_SPEED_FAST = 0x02, /* Fast speed */
};
enum
{
CORSAIR_PRO_EFFECT_RANDOM_COLORS = 0x00, /* Random colors */
CORSAIR_PRO_EFFECT_CUSTOM_COLORS = 0x01, /* Custom colors */
};
enum
{
CORSAIR_PRO_DIRECTION_UP = 0x00, /* Up direction */
CORSAIR_PRO_DIRECTION_DOWN = 0x01, /* Down direction */
CORSAIR_PRO_DIRECTION_LEFT = 0x02, /* Left direction */
CORSAIR_PRO_DIRECTION_RIGHT = 0x03, /* Right direction */
CORSAIR_PRO_DIRECTION_VERTICAL = 0x01, /* Vertical direction */
CORSAIR_PRO_DIRECTION_HORIZONTAL = 0x03, /* Horizontal direction */
};
class CorsairVengeanceProController
{
public:
CorsairVengeanceProController(i2c_smbus_interface* bus, corsair_dev_id dev);
~CorsairVengeanceProController();
std::string GetDeviceName();
std::string GetDeviceLocation();
unsigned int GetLEDCount();
unsigned char GetEffect();
void SetEffect(unsigned char mode,
unsigned char speed,
unsigned char direction,
bool random,
unsigned char red1,
unsigned char grn1,
unsigned char blu1,
unsigned char red2,
unsigned char grn2,
unsigned char blu2
);
void SetAllColors(unsigned char red, unsigned char green, unsigned char blue);
void SetLEDColor(unsigned int led, unsigned char red, unsigned char green, unsigned char blue);
void ApplyColors();
bool WaitReady();
void SetDirect(bool direct);
private:
char device_name[32];
unsigned int led_count;
bool direct_mode;
unsigned char effect_mode;
unsigned char led_red[CORSAIR_PRO_LED_COUNT];
unsigned char led_green[CORSAIR_PRO_LED_COUNT];
unsigned char led_blue[CORSAIR_PRO_LED_COUNT];
i2c_smbus_interface* bus;
corsair_dev_id dev;
};