Files
OpenRGB/Controllers/CorsairHydro2Controller/RGBController_CorsairHydro2.cpp
Adam Honse eb64a245a9 RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
2026-01-01 17:47:37 -06:00

89 lines
2.4 KiB
C++

/*---------------------------------------------------------*\
| RGBController_CorsairHydro2.cpp |
| |
| RGBController for Corsair H100i v2 |
| |
| Tim Demand (tim.dmd) 10 Jan 2023 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "RGBController_CorsairHydro2.h"
/**------------------------------------------------------------------*\
@name Corsair Hydro Series H100i v2 AIO
@category Cooler
@type USB
@save :x:
@direct :white_check_mark:
@effects :x:
@detectors DetectCorsairHydro2Controllers
@comment
\*-------------------------------------------------------------------*/
RGBController_CorsairHydro2::RGBController_CorsairHydro2(CorsairHydro2Controller* controller_ptr)
{
controller = controller_ptr;
name = "Corsair H100i v2";
vendor = "Corsair";
description = "Corsair H100i v2";
type = DEVICE_TYPE_COOLER;
location = controller->GetLocation();
mode Direct;
Direct.name = "Direct";
Direct.value = 0;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_CorsairHydro2::~RGBController_CorsairHydro2()
{
delete controller;
}
void RGBController_CorsairHydro2::SetupZones()
{
zone new_zone;
new_zone.name = "Pump Zone";
new_zone.type = ZONE_TYPE_SINGLE;
new_zone.leds_min = 1;
new_zone.leds_max = 1;
new_zone.leds_count = 1;
new_zone.matrix_map = NULL;
zones.push_back(new_zone);
led new_led;
new_led.name = "Pump LED";
leds.push_back(new_led);
SetupColors();
}
void RGBController_CorsairHydro2::DeviceUpdateLEDs()
{
controller->SetLED(colors);
}
void RGBController_CorsairHydro2::DeviceUpdateZoneLEDs(int /*zone*/)
{
controller->SetLED(colors);
}
void RGBController_CorsairHydro2::DeviceUpdateSingleLED(int /*led*/)
{
controller->SetLED(colors);
}
void RGBController_CorsairHydro2::DeviceUpdateMode()
{
}