Files
OpenRGB/Controllers/CorsairPeripheralV2Controller/RGBController_CorsairV2Software.cpp

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11 KiB
C++

/*---------------------------------------------------------*\
| RGBController_CorsairV2SoftwareController.cpp |
| |
| RGBController for Corsair V2 peripherals - software |
| modes |
| |
| Chris M (Dr_No) 11 Aug 2022 |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-only |
\*---------------------------------------------------------*/
#include "LogManager.h"
#include "RGBController_CorsairV2Software.h"
using namespace std::chrono_literals;
/**------------------------------------------------------------------*\
@name Corsair Peripherals V2 Software
@category Keyboard
@type USB
@save :x:
@direct :white_check_mark:
@effects :x:
@detectors DetectCorsairV2SoftwareControllers
@comment
\*-------------------------------------------------------------------*/
RGBController_CorsairV2SW::RGBController_CorsairV2SW(CorsairPeripheralV2Controller *controller_ptr)
{
controller = controller_ptr;
const corsair_v2_device* corsair = controller->GetDeviceData();
vendor = "Corsair";
description = controller->GetName();
type = corsair->type;
version = controller->GetFirmwareString();
location = controller->GetDeviceLocation();
serial = controller->GetSerialString();
mode Direct;
Direct.name = "Direct";
Direct.value = CORSAIR_V2_MODE_DIRECT;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
/*-----------------------------------------------------*\
| The Corsair K55 RGB PRO requires a packet within |
| 1 minutes of sending the lighting change in order |
| to not revert back into rainbow mode. Start a thread |
| to continuously send a keepalive packet every 50 sec |
\*-----------------------------------------------------*/
keepalive_thread_run = true;
keepalive_thread = new std::thread(&RGBController_CorsairV2SW::KeepaliveThread, this);
}
RGBController_CorsairV2SW::~RGBController_CorsairV2SW()
{
/*-----------------------------------------------------*\
| Close keepalive thread |
\*-----------------------------------------------------*/
keepalive_thread_run = false;
keepalive_thread->join();
delete keepalive_thread;
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if(zones[zone_index].type == ZONE_TYPE_MATRIX)
{
delete zones[zone_index].matrix_map;
}
}
delete controller;
}
void RGBController_CorsairV2SW::SetupZones()
{
std::string physical_size;
KEYBOARD_LAYOUT new_layout;
unsigned int max_led_value = 0;
const corsair_v2_device* corsair = controller->GetDeviceData();
unsigned int layout = controller->GetKeyboardLayout();
switch(layout)
{
case CORSAIR_V2_KB_LAYOUT_ISO:
new_layout = KEYBOARD_LAYOUT_ISO_QWERTY;
break;
case CORSAIR_V2_KB_LAYOUT_JIS:
new_layout = KEYBOARD_LAYOUT_JIS;
break;
case CORSAIR_V2_KB_LAYOUT_ANSI:
case CORSAIR_V2_KB_LAYOUT_ABNT:
default:
new_layout = KEYBOARD_LAYOUT_ANSI_QWERTY;
break;
}
/*---------------------------------------------------------*\
| Fill in zones from the device data |
\*---------------------------------------------------------*/
for(size_t i = 0; i < CORSAIR_ZONES_MAX; i++)
{
if(corsair->zones[i] == NULL)
{
break;
}
else
{
zone new_zone;
new_zone.name = corsair->zones[i]->name;
new_zone.type = corsair->zones[i]->type;
if(new_zone.type == ZONE_TYPE_MATRIX)
{
KeyboardLayoutManager new_kb(new_layout, corsair->layout_new->base_size, corsair->layout_new->key_values);
matrix_map_type * new_map = new matrix_map_type;
new_zone.matrix_map = new_map;
new_map->height = corsair->zones[i]->rows;
new_map->width = corsair->zones[i]->cols;
new_map->map = new unsigned int[new_map->height * new_map->width];
if(corsair->layout_new->base_size != KEYBOARD_SIZE_EMPTY)
{
/*---------------------------------------------------------*\
| Minor adjustments to keyboard layout |
\*---------------------------------------------------------*/
keyboard_keymap_overlay_values* temp = corsair->layout_new;
new_kb.ChangeKeys(*temp);
/*---------------------------------------------------------*\
| Matrix map still uses declared zone rows and columns |
| as the packet structure depends on the matrix map |
\*---------------------------------------------------------*/
new_kb.GetKeyMap(new_map->map, KEYBOARD_MAP_FILL_TYPE_COUNT, new_map->height, new_map->width);
/*---------------------------------------------------------*\
| Create LEDs for the Matrix zone |
| Place keys in the layout to populate the matrix |
\*---------------------------------------------------------*/
new_zone.leds_count = new_kb.GetKeyCount();
LOG_DEBUG("[%s] Created KB matrix with %d rows and %d columns containing %d keys",
controller->GetName().c_str(), new_kb.GetRowCount(), new_kb.GetColumnCount(), new_zone.leds_count);
for(unsigned int led_idx = 0; led_idx < new_zone.leds_count; led_idx++)
{
led new_led;
new_led.name = new_kb.GetKeyNameAt(led_idx);
new_led.value = new_kb.GetKeyValueAt(led_idx);
max_led_value = std::max(max_led_value, new_led.value);
leds.push_back(new_led);
}
}
/*---------------------------------------------------------*\
| Add 1 the max_led_value to account for the 0th index |
\*---------------------------------------------------------*/
max_led_value++;
}
else
{
new_zone.leds_count = corsair->zones[i]->rows * corsair->zones[i]->cols;
new_zone.matrix_map = NULL;
/*---------------------------------------------------------*\
| Create LEDs for the Linear / Single zone |
\*---------------------------------------------------------*/
for(size_t led_idx = 0; led_idx < new_zone.leds_count; led_idx++)
{
led new_led;
new_led.name = new_zone.name + " ";
new_led.name.append(std::to_string( led_idx ));
new_led.value = (unsigned int)leds.size();
leds.push_back(new_led);
}
max_led_value = std::max(max_led_value, (unsigned int)leds.size());
}
/*---------------------------------------------------------*\
| name is not set yet so description is used instead |
\*---------------------------------------------------------*/
LOG_DEBUG("[%s] Creating a %s zone: %s with %d LEDs", description.c_str(),
((new_zone.type == ZONE_TYPE_MATRIX) ? "matrix": "linear"),
new_zone.name.c_str(), new_zone.leds_count);
new_zone.leds_min = new_zone.leds_count;
new_zone.leds_max = new_zone.leds_count;
zones.push_back(new_zone);
}
}
SetupColors();
/*---------------------------------------------------------*\
| Create a buffer map of pointers which contains the |
| layout order of colors the device expects. |
\*---------------------------------------------------------*/
for(size_t led_idx = 0; led_idx < max_led_value; led_idx++)
{
buffer_map.push_back(&null_color);
}
for(size_t led_idx = 0; led_idx < leds.size(); led_idx++)
{
buffer_map[leds[led_idx].value] = &colors[led_idx];
}
}
void RGBController_CorsairV2SW::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairV2SW::DeviceUpdateLEDs()
{
last_update_time = std::chrono::steady_clock::now();
controller->SetLedsDirect(buffer_map);
}
void RGBController_CorsairV2SW::UpdateZoneLEDs(int /*zone*/)
{
controller->SetLedsDirect(buffer_map);
}
void RGBController_CorsairV2SW::UpdateSingleLED(int /*led*/)
{
controller->SetLedsDirect(buffer_map);
}
void RGBController_CorsairV2SW::DeviceUpdateMode()
{
}
void RGBController_CorsairV2SW::KeepaliveThread()
{
while(keepalive_thread_run.load())
{
if(active_mode == 0)
{
if((std::chrono::steady_clock::now() - last_update_time) >
std::chrono::milliseconds(CORSAIR_V2_UPDATE_PERIOD))
{
DeviceUpdateLEDs();
}
}
std::this_thread::sleep_for(CORSAIR_V2_SLEEP_PERIOD);
}
}