Files
OpenRGB/Controllers/ASRockSMBusController/ASRockGPUSMBusController/ASRockGPUSMBusController.h
T
vimozyoko da927bbf0e ASRock GPU: Fix Direct mode white flashing and add hardware effect modes
- Use mode 0xE1 (Direct) instead of 0x01 (Static) for streaming updates
  to prevent WS2812 interrupt timing glitches and white flashes
- Add hardware effect modes: Static, Breathing, Strobe, Spectrum Cycle,
  Random, Wave, Spring, Stack, Scan, Rainbow, and Off
- Add SaveConfig (command 0x12) to commit configuration to flash
  when requested via DeviceSaveMode
2026-10-26 11:47:26 -05:00

88 lines
3.2 KiB
C++

/*---------------------------------------------------------*\
| ASRockGPUSMBusController.h |
| |
| Driver for ASRock GPU RGB controllers |
| |
| Based on SignalRGB ASRock GPU.js plugin |
| |
| This file is part of the OpenRGB project |
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#pragma once
#include <string>
#include "i2c_smbus.h"
typedef uint8_t asrock_gpu_dev_id;
#define ASROCK_GPU_CONTROLLER_NAME "ASRock GPU SMBus Controller"
#define ASROCK_GPU_SMBUS_ADDRESS 0x36
/*-----------------------------------------------------*\
| ASRock GPU Speed and Brightness Constants |
\*-----------------------------------------------------*/
#define ASROCK_GPU_SPEED_MIN 0x00
#define ASROCK_GPU_SPEED_MAX 0xFF
#define ASROCK_GPU_SPEED_DEFAULT 0x80
#define ASROCK_GPU_BRIGHTNESS_MIN 0x00
#define ASROCK_GPU_BRIGHTNESS_MAX 0xFF
#define ASROCK_GPU_BRIGHTNESS_DEFAULT 0xFF
/*-----------------------------------------------------*\
| ASRock GPU Channel Names (from SignalRGB) |
\*-----------------------------------------------------*/
enum
{
ASROCK_GPU_CHANNEL_ARGB_HEADER = 3,
ASROCK_GPU_CHANNEL_TOP_SIDE = 6,
ASROCK_GPU_CHANNEL_FAN = 7,
};
/*-----------------------------------------------------*\
| ASRock GPU Modes |
\*-----------------------------------------------------*/
enum
{
ASROCK_GPU_MODE_OFF = 0x00,
ASROCK_GPU_MODE_STATIC = 0x01,
ASROCK_GPU_MODE_BREATHING = 0x02,
ASROCK_GPU_MODE_STROBE = 0x03,
ASROCK_GPU_MODE_SPECTRUM_CYCLE = 0x04,
ASROCK_GPU_MODE_RANDOM = 0x05,
ASROCK_GPU_MODE_WAVE = 0x07,
ASROCK_GPU_MODE_SPRING = 0x09,
ASROCK_GPU_MODE_STACK = 0x0B,
ASROCK_GPU_MODE_SCAN = 0x0D,
ASROCK_GPU_MODE_RAINBOW = 0x0E,
ASROCK_GPU_MODE_DIRECT = 0xE1,
};
class ASRockGPUSMBusController
{
public:
ASRockGPUSMBusController(i2c_smbus_interface* bus, asrock_gpu_dev_id dev, std::string name);
~ASRockGPUSMBusController();
std::string GetDeviceLocation();
std::string GetDeviceName();
void SetChannelColor(uint8_t channel_idx, uint8_t red, uint8_t green, uint8_t blue);
void SetChannelMode(uint8_t channel_idx, uint8_t mode, uint8_t speed, uint8_t brightness, uint8_t red, uint8_t green, uint8_t blue);
void SaveConfig();
bool DetectChannels();
uint8_t enabled_channels[16];
uint8_t led_counts[16];
uint8_t num_channels;
private:
i2c_smbus_interface* bus;
asrock_gpu_dev_id dev;
std::string device_name;
bool WriteBlock(uint8_t command, uint8_t subcommand, const uint8_t* data, uint8_t len);
bool ReadBlock(uint8_t* response, uint8_t len);
};