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103 lines
2.4 KiB
C++
103 lines
2.4 KiB
C++
/*-----------------------------------------*\
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| EVGAGP102Controller.h |
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| Definitions and types for EVGA |
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| GP102-based Nvidia GPUs' RGB controller |
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| GeForce GTX 1080 Ti K|NGP|N and FTW3. |
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| Fabricio Murta (avengerx) 1/31/2021 |
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\*-----------------------------------------*/
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#include <string>
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#include "i2c_smbus.h"
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#include <vector>
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#pragma once
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#define EVGA_GP102_CONTROLLER_NAME "EVGA GP102 Nvidia GPU"
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enum
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{
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EVGA_GP102_REG_MODE = 0x0C,
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EVGA_GP102_REG_CMD = 0x0E,
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EVGA_GP102_REG_VALID = 0x04
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};
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enum
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{
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EVGA_GP102_MODE_OFF = 0x00,
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EVGA_GP102_MODE_CUSTOM = 0x01
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// TODO: Other LEDSync modes (rainbow, breath, pulse)
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};
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enum
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{
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EVGA_GP102_CIDX_RED = 0,
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EVGA_GP102_CIDX_GREEN = 1,
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EVGA_GP102_CIDX_BLUE = 2
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};
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enum
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{
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EVGA_GP102_CMD_BEGIN = 0xE5,
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EVGA_GP102_CMD_COLOR = 0xE9,
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EVGA_GP102_CMD_END = 0xE0
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};
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typedef struct
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{
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std::string zone_name;
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s32 dev_addr;
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s32 color_addrs[3];
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s32 resp_ready;
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s32 resp_clear;
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} zoneinfo;
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const static zoneinfo gpuzoneinfos[]
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{
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{
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"Nameplate",
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0x4A,
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{0x09, 0x0A, 0x0B},
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0x03,
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0x00
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},
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{
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"Backplate",
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0x2A,
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{0x30, 0x31, 0x32},
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0xE9,
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0xE0
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}
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};
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class EVGAGP102Controller
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{
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public:
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EVGAGP102Controller(i2c_smbus_interface* bus, zoneinfo info);
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~EVGAGP102Controller();
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bool IsValid();
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std::string GetDeviceLocation();
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std::string GetName();
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unsigned char GetMode();
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void SetColor(unsigned char red, unsigned char green, unsigned char blue);
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std::array<unsigned char, 3> GetColor();
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void SetMode(unsigned char mode);
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void SaveSettings();
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private:
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bool CommandAcknowledged();
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bool CommandCompleted();
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s32 QueryCommand(s32 command);
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void SendCommand(s32 command);
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unsigned char GetRed();
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unsigned char GetGreen();
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unsigned char GetBlue();
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i2c_smbus_interface* bus;
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zoneinfo zi;
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};
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