Files
OpenRGB/Controllers/NZXTHue2Controller/NZXTHue2Controller.h

149 lines
5.4 KiB
C++

/*---------------------------------------------------------*\
| Definitions for NZXT Hue 2 |
| |
| Adam Honse (calcprogrammer1@gmail.com), 12/29/2016 |
\*---------------------------------------------------------*/
#include "RGBController.h"
#include <string>
#include <vector>
#include <hidapi/hidapi.h>
#pragma once
enum
{
HUE_2_CHANNEL_ALL = 0x00, /* All channels */
HUE_2_CHANNEL_1 = 0x01, /* Channel 1 */
HUE_2_CHANNEL_2 = 0x02, /* Channel 2 */
HUE_2_CHANNEL_3 = 0x03, /* Channel 3 */
HUE_2_CHANNEL_4 = 0x04, /* Channel 4 */
HUE_2_NUM_CHANNELS = 0x04 /* Number of channels */
};
enum
{
HUE_2_CHANNEL_1_IDX = 0x00, /* Channel 1 array index */
HUE_2_CHANNEL_2_IDX = 0x01, /* Channel 2 array index */
HUE_2_CHANNEL_3_IDX = 0x01, /* Channel 3 array index */
HUE_2_CHANNEL_4_IDX = 0x01, /* Channel 4 array index */
};
enum
{
HUE_2_SPEED_SLOWEST = 0x00, /* Slowest speed */
HUE_2_SPEED_SLOW = 0x01, /* Slow speed */
HUE_2_SPEED_NORMAL = 0x02, /* Normal speed */
HUE_2_SPEED_FAST = 0x03, /* Fast speed */
HUE_2_SPEED_FASTEST = 0x04, /* Fastest speed */
};
enum
{
HUE_2_MODE_FIXED = 0x00, /* Fixed colors mode */
HUE_2_MODE_FADING = 0x01, /* Fading mode */
HUE_2_MODE_SPECTRUM = 0x02, /* Spectrum cycle mode */
HUE_2_MODE_MARQUEE = 0x03, /* Marquee mode */
HUE_2_MODE_COVER_MARQUEE = 0x04, /* Cover marquee mode */
HUE_2_MODE_ALTERNATING = 0x05, /* Alternating mode */
HUE_2_MODE_PULSING = 0x06, /* Pulsing mode */
HUE_2_MODE_BREATHING = 0x07, /* Breathing mode */
HUE_2_MODE_CANDLE = 0x08, /* Candle Mode */
HUE_2_MODE_STARRY_NIGHT = 0x09, /* Starry Night mode */
HUE_2_MODE_RAINBOW_FLOW = 0x0b, /* Rainbow Flow mode */
HUE_2_MODE_SUPER_RAINBOW = 0x0c, /* Super Rainbow mode */
HUE_2_MODE_RAINBOW_PULSE = 0x0d, /* Rainbow Pulse mode */
HUE_2_NUM_MODES /* Number of Hue 2 modes */
};
class NZXTHue2Controller
{
public:
NZXTHue2Controller(hid_device* dev_handle, unsigned int rgb_channels, unsigned int fan_channels, const char* path);
~NZXTHue2Controller();
std::string GetFirmwareVersion();
std::string GetLocation();
std::string GetSerialString();
unsigned char GetFanCommand
(
unsigned char fan_channel
);
unsigned short GetFanRPM
(
unsigned char fan_channel
);
unsigned int GetNumFanChannels();
unsigned int GetNumRGBChannels();
void SendFan
(
unsigned char port,
unsigned char mode,
unsigned char speed
);
void SetChannelEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
RGBColor * colors,
unsigned int num_colors
);
void SetChannelLEDs
(
unsigned char channel,
RGBColor * colors,
unsigned int num_colors
);
void UpdateDeviceList();
void UpdateStatus();
unsigned int channel_leds[HUE_2_NUM_CHANNELS];
private:
hid_device* dev;
std::vector<unsigned char> fan_cmd;
std::vector<unsigned short> fan_rpm;
char firmware_version[16];
std::string location;
unsigned int num_fan_channels;
unsigned int num_rgb_channels;
void SendApply
(
unsigned char channel
);
void SendDirect
(
unsigned char channel,
unsigned char group,
unsigned char color_count,
unsigned char* color_data
);
void SendEffect
(
unsigned char channel,
unsigned char mode,
unsigned char speed,
bool direction,
unsigned char color_count,
unsigned char* color_data
);
void SendFirmwareRequest();
};