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ebdedd8802019edc35d124e4a4f03533718f4ae2
OpenRGB
/
Controllers
/
LianLiController
/
LianLiUniversalScreenController
History
Adam Honse
a99f43238d
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-03-23 01:33:54 -05:00
..
LianLiUniversalScreenController.cpp
Fix warnings in LianLiUniversalScreenController
2026-03-02 23:07:12 -06:00
LianLiUniversalScreenController.h
Initial commit for Lian Li Universal Screen LED controller
2025-12-17 20:48:04 -06:00
RGBController_LianLiUniversalScreen.cpp
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-03-23 01:33:54 -05:00
RGBController_LianLiUniversalScreen.h
Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues
2026-03-23 01:33:54 -05:00